Arm’s new upscaler promises PC-quality graphics on mobile

Arm has introduced an open-source solution aimed at enhancing graphics upscaling on mobile devices. The solution promises to bring PC-quality gaming experiences to smartphones while optimising performance and power consumption.

‘Arm Accuracy Super Resolution’ (Arm ASR) is a temporal upscaler, which combines information from multiple frames to generate high-quality images from lower resolution targets. This approach allows game developers to render graphics at lower resolutions...

Microsoft unveils DirectSR to unify super resolution technologies

Microsoft has announced the preview release of DirectSR, a new API designed to standardise super resolution (SR) support in Direct3D 12 titles. The company has collaborated with AMD, Intel, and NVIDIA to build this API, enabling developers to seamlessly leverage their in-market upscaling technologies through a common set of inputs and outputs.

DirectSR aims to simplify the integration of SR by providing a single code path to exercise DLSS Super Resolution, FidelityFX Super...

Unreal Engine 5.4 brings animation, rendering, and AI upgrades

Epic Games has released Unreal Engine 5.4, packed with new features and improvements aimed at benefiting game developers and creators across industries. The latest version delivers toolsets used internally by Epic to build high-profile releases like Fortnite Chapter 5, Rocket Racing, Fortnite Festival, and LEGO Fortnite.

"Unreal Engine 5.4 is here, and it's packed with new features and improvements to performance, visual fidelity, and productivity that will benefit game developers...

AI in game development grows despite concerns

A growing number of game development studios are embracing AI to streamline their processes, according to a new industry report from Unity.

The report finds that 62 percent of studios now utilise AI tools at some stage of development. The top use cases include improving character animations, code writing assistance, art and level generation, narrative design, and automated playtesting:

Credit: Unity

68 percent leverage AI specifically to accelerate prototyping. World...

Microsoft’s latest Agility SDK packs cutting-edge graphics features

Microsoft has released the latest version of its Agility SDK, packed with innovative graphics features that will be showcased at the Game Developers Conference (GDC) 2024.

The SDK 1.613.0 introduces Work Graphs, Shader Model 6.8, GPU Upload Heaps, and several other enhancements aimed at empowering game developers to create more efficient, flexible, and creative experiences.

Work Graphs: Unlocking the full potential of GPUs

The highlight of the Agility SDK is Work...

Metaplay debuts Unity-based SDK to help scale mobile games

Metaplay, known for its fully customisable backend for game development, has debuted a Unity-based SDK to help developers scale their mobile games.

Developed over four years in collaboration with top-tier game studios in Helsinki – including Metacore, Dodreams, and Nitro – the Metaplay SDK is designed to empower developers and studios in creating top-tier online mobile games that can scale as they grow.

Teemu Haila, Co-Founder and CPO at Metaplay, said: “Since...

Valve clarifies what AI content it will allow on Steam

Valve has introduced new guidelines regarding what kinds of AI-generated content it will allow developers to include in games published on Steam. The move comes as AI tools that can automatically generate images, text, code, and other content have become more advanced and widely available.

In a post earlier today, Valve said it is updating its submission process to require developers to disclose if and how they used AI tools to create content for their games. Developers must...

GameMaker offers free version as ‘gift’ to developers

2D game engine GameMaker has announced massive pricing changes in what its head calls a "gift" to its loyal user base.

Starting today, GameMaker will be free to use for noncommercial, non-console game development projects in a move CEO Russell Kay says is meant to "do the opposite" of recent unpopular decisions by competitors like Unity and Unreal Engine.

Specifically, GameMaker is eliminating the $9.99 per month indie and creator subscription fee. Instead, developers...

Mobile game ‘mortality rate’ hits 83% within three years

A new whitepaper titled "Good Games Don't Die" reveals that 83 percent of launched mobile games fail within three years.

The study, conducted by revenue growth engine SuperScale, polled 500 developers across the US and UK to uncover issues plaguing the $96.2 billion mobile gaming industry.

The report unveils a catch-22 where 78 percent of developers prefer building new games despite a critical 43 percent failure rate during development alone.

This trend...

Unity unveils AI innovations and platform updates at Unite 2023

Unity has introduced a range of AI innovations and platform updates aimed at enhancing support for game developers in realising their creative visions and achieving success in the competitive gaming industry.

One of the highlights is the early access availability of Unity Muse, an AI-powered suite designed to simplify content creation for game developers.

Muse offers features such as Muse Chat, enabling developers to source answers and resources across Unity and obtain...