Trip Hawkins speaks about disruptive gaming and education #AppsWorld

Gaming legend and founder of industry powerhouse Electronic Arts, Trip Hawkins, used his keynote at Apps World 2013 to speak about the current industry shifts within the field – alongside some powerful thoughts about how we can improve and revolutionise education.

Kicking off his speech he reiterated the power of social media; a big theme across everything Trip spoke about going forward. A memorable quote came from “in the future, everybody is a gamer.”

Already kids are growing up with...

By Ryan Daws, 22 October 2013, 0 comments. Categories: Cloud, Gaming, Industry.

Microsoft’s Anand Krishnan on the UK app economy and the Windows 8 ecosystem

DeveloperTech (DT) took the opportunity to speak to Microsoft’s Anand Krishnan (AK), General Manager of the Developer and Platform Group, about new research commissioned by the Redmond-based firm; plus a discussion around the Windows 8 ecosystem (including Xbox One) and the first major update.

The research, released today, looks at how Multichannel platforms, Pace-of-Change, and Skills Gap are Impacting UK Application and Software Development Sector.

One of the main highlights is how 86% of developers...

By Ryan Daws, 21 October 2013, 0 comments. Categories: Cloud, Gaming, Industry, Microsoft.

Google Glass looks upon new features (and more privacy concerns)

Thanks to Android Police, an APK teardown of “GlassVoice” reveals a whole host of new features – yet some, if brought to reality, won’t help with the privacy concerns many have about the device.

Let’s get the worrying stuff out the way; after all, I’m a bad-news-before-good kinda guy.

Google hasn’t (yet) included eye-control for Glass, saying “OK Glass, take picture” is less worrisome than someone blinking a couple of times.

Yet, the ‘Gaze’...

By Ryan Daws, 17 October 2013, 0 comments. Categories: Development Tools, Devices, Platforms, Testing.

Testbirds CEO Phillip Benkler on Android crowd-testing #AppsWorld

DeveloperTech (DT) caught-up with Phillip Benkler (PB), founder and CEO of crowd-testing service company, Testbirds, ahead of his speaking appearance at Apps World Europe.

Based in Munich, Testbirds specialises in crowd-testing apps for mobile devices (Apple iOS, Google Android, Windows Phone, and Blackberry OS) as well as web applications (online-stores, websites). Needless to say, if you need testing insight, these are your guys!

DT: What are you planning to speak about at Apps World?

PB:...

By Ryan Daws, 16 October 2013, 0 comments. Categories: Android, Development Tools, iOS, Languages, Testing.

Celltick on turning your Android "START" screen into a platform

Celltick, a leader in home screen marketing, launched a new Android application today which hopes to move beyond the lock-screen efforts of others and turn it into a platform.

Competitors such as “Go Locker”, “Magic Locker”, and even Facebook’s “Home” all take a very different approach; offering shortcuts to your apps. Whilst the new app today by Celltick, START, also allows for this – they try to display information at a...

By Ryan Daws, 15 October 2013, 0 comments. Categories: Android, Development Tools, Platforms.

Google brings the ‘Experience’ back home (and to your wrist)

One of Google’s biggest assets in Android is also one of their most infuriating challenges - its openness. It’s that which allows manufacturers to skin their devices how they like; making it all the more appealing (and more functional out-the-box.)

Yet all of this also takes power away from El Goog to control the experience - especially in terms of aesthetics. When the average consumer looks at an Android OS; they are generally put-off by its skeletal-look. Unaware it can be customised.

With Android 4.4, or...

By Ryan Daws, 14 October 2013, 0 comments. Categories: Android, Devices, Industry, Platforms.

Google Play gets “in the game” with new developer features

Google has added a range of new developer tools which will help this year’s launch of the “Play Games” platform reach new heights; with growth expected for both consumers and gaming fanatics.

The upgrades were detailed in a post on the Android Developers Blog on October 8th by Greg Hartrell – with one of the most beneficial updates being the new alerts highlighting coding issues.

In the post, Hartrell wrote: “"Forget to hit the publish button? Do you know if your game is getting...

By Ryan Daws, 11 October 2013, 0 comments. Categories: Android, Development Tools, Gaming, Platforms.

Schools pick Windows 8 tablets over iPads and Androids

It may seem a strange concept for many – especially due to how much Apple brag about their devices usage in teaching – but the reality is, schools are picking Windows 8 tablets over both iPads and Androids.

The reason being isn’t the tablet’s content; where iPad indisputably excels (especially in regards to digital textbooks) - but rather in how easy it is to fit the tablets into current Windows infrastructure.

It’s an area where no-one can match Microsoft; schools, universities,...

By Ryan Daws, 10 October 2013, 0 comments. Categories: Android, Devices, iOS, Microsoft.

Apps Act 2013: What you need to know

Beginning of this year, the California Attorney General issued a report entitled “Privacy on the Go” which provided much-needed recommendations as to how the mobile ecosystem should function, move forward, but do so with privacy in mind.

The FTC (Federal Trade Commission) issued its own report the next month in February; with a similar; but expanded title: “Mobile Privacy Disclosures; Building Trust Through Transparency.”

Clearly the floodgates...

By Ryan Daws, 09 October 2013, 0 comments. Categories: Android, Development Tools, Industry, iOS, Security.

Xbox One: Microsoft to prove they’re right about the Cloud

As an owner of all the current-gen consoles, it was the Xbox One which caught my attention for its heaps of Cloud-based promises.

PlayStation fans have rightly gloated about the raw power of their chosen system – but both will offer comparative 1080p/60fps gameplay; so gamers need to look at all the added benefits they’re getting.

Microsoft’s Xbox One just won the “Next-gen gaming tech of the year” ShortList award. When...

By Ryan Daws, 04 October 2013, 0 comments. Categories: Devices, Gaming, Microsoft, Platforms.

Elliptic Labs brings ultrasound gesturing SDK to Android

You may have heard of Elliptic Labs and their technology; the company previously had brought touchless gesture control to Windows 8 – now they’re taking that same unique input to Google’s smartphone OS, Android.

The 20-member team is showing off a prototype at CEATEC in Japan, after all, it’s not the most conventional of technologies! It’s also not the only solution on the market. Samsung has recently started to include “Smart Scroll” in their handsets.

Don’t...

By Ryan Daws, 02 October 2013, 0 comments. Categories: Analytics, Platforms, Testing.

Why aren’t PS4 and Xbox One titles hitting 1080p? What’s happened to 4K?

Whether you sit on the Xbox or PlayStation side of the fence – both consoles have some undisputable grunt under their respective casings; yet many titles still aren’t even hitting 30FPS at native 1080p resolution, let alone the ideal 60FPS. Why is this?

The majority of the problem revolves around parity between console versions; many cite the Xbox One as not being powerful enough to handle many games at 1080p at a steady 60FPS – despite first party titles such as Forza 5 displaying...

By Ryan Daws, 01 October 2013, 4 comments. Categories: Devices, Gaming, Platforms, Testing.

Ever wanted to mirror Android apps on a huge touchscreen?

Google’s “Open Project” allows you to sling your Android screen onto a connected touchscreen, simply, and easily.

You may be thinking this somewhat mimics the functionality offered by the (awesome) Chromecast; only instead trying to create an industry standard without another device.

To get started is easy; run the webpage on the computer attached to your screen; scan the QR code on your smartphone; then all your content is ready on the display for your engagement! It’s as easy as...

By Ryan Daws, 27 September 2013, 0 comments. Categories: Android, Gaming, HTML5, Industry, Testing.

Could it be SteamOS which takes down the PC?

Personally I love the vision Microsoft has of the future; a tight ecosystem and consistent “Modern UI” which works anywhere across Desktop, Tablet, Mobile, and Console.

What I haven’t always agreed with is their approach - which has routinely left customers either bitter or confused.

Recently Microsoft has been criticised for making complete U-turns about decisions (ahem, Xbox...) but it’s good they’re listening; as proven by the Surface Pro 2; where you can tell they’ve...

By Ryan Daws, 26 September 2013, 0 comments. Categories: Development Tools, Gaming, Microsoft, Platforms.

Amazon blazes forward with new FireOS and Kindle HD(X) devices

As a business which profits from content; Amazon, like Google, want their services in as many hands as possible – that’s why the companies sell subsidized devices such as the ‘Kindle’ and ‘Nexus’ lines (respectively) at a great value accessible to most.

Over the holiday launch period in late-2011; the original Kindle Fire HD shipped 1.2 million devices, placing the tablet in third place behind hardware heavyweights Apple and Samsung – gradually slipping as the gift...

By Ryan Daws, 25 September 2013, 1 comment. Categories: Amazon, Devices, Enterprise, Platforms.

IncrediBuild on turning your network into a build supercomputer

The complexity of software is increasing; whether it is applications or games; the time it can take to “build” is rapidly on the rise – unless you utilise an innovative solution such as IncrediBuild.

DeveloperTech spoke to Eyal Maor about the solution; what makes it unique, and a bit of insight about the development industry.

I have to say, I was instantly impressed.

There are occasions when you come across technology which you know is groundbreaking, and this is one of...

By Ryan Daws, 24 September 2013, 0 comments. Categories: Development Tools, Industry, Microsoft, Testing.

With iOS 7 released, where does Android stand?

You may have noticed Apple released iOS 7 today with an all-new design which has split opinion; but little in the way of brand-new user features which differentiate it from rival Android.

So where has this latest release left Google’s OS? Has Android’s cogs been jammed?

The one major user addition to iOS 7 is the Control Centre - something Android has notably had for the past couple of years.

Other user-facing changes include enhancements to Siri, Notification Centre... but the focus is very much...

By Ryan Daws, 19 September 2013, 2 comments. Categories: Android, Industry, iOS, Platforms.

Microsoft’s Kinect grows up: Windows SDK 1.8 released

The motion-tracking peripheral (which launched back in 2010) has come a long way in terms of third-party development capabilities. Originally released exclusively for the Xbox 360; the device was praised for its innovation, but criticised for implementation.

Most people will probably think of the Kinect as for the “casual” gaming market; for the types of games (and subsequently gamers) who like to flail their arms at the television Nintendo Wii-style to advance in mini-games.

An enterprising hacker going by...

By Ryan Daws, 18 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Languages, Platforms.

Jolla’s Sailfish gains Android: the next "Geek's OS"?

Android is a geek’s dream; the open-source OS from Google is the most popular mobile operating system in most major markets and offers near-limitless customisation and tinkering to enhance the UX.

Now the team at Jolla want to use their China-focused Sailfish OS to build upon that foundation.

Whereas the widely-used social network in the majority of regions is Facebook; in China it's Qzone.

The most popular Microblogging service around the globe is Twitter; China’s citizens prefer to use Tencent...

By Ryan Daws, 16 September 2013, 0 comments. Categories: Android, Development Tools, Platforms, Testing.

Will Microsoft’s “Cortana” lead the next-gen of virtual assistants?

Virtual assistant technology has been a work of fantasy for many years; whilst many have tried (and ultimately failed) to deliver a human-like experience, Microsoft’s “Cortana” sounds like it may just have a chance at finally making that dream a reality.

The most widely-known voice responding service (I won’t go as far as to call it an actual assistant) is Siri – which was acquired by Apple and implemented in iDevices since 2011.

Year-on-year its functionality has increased; but responses are scripted based...

By Ryan Daws, 13 September 2013, 1 comment. Categories: Industry, Microsoft, Platforms, Testing.