Xbox One’s Cloud is proving itself (and me!)

You may remember a controversial opinion piece I posted last year entitled “Why the Xbox One is actually more powerful than the PS4”? That headline was selected to cause and stimulate some emotive responses; and it worked.

Eloquent comments included: “Stop this cloud crap. It has such enormous inherent limitations for gaming and particularly graphics improvement over even an uber fast internet connection. Only re***** eat this PR crap up.”

Well, now...

By Ryan Daws, 11 March 2014, 2 comments. Categories: Cloud, Development Tools, Gaming, Platforms.

Google’s upcoming wearable SDK hints at a smartwatch

With wearable devices becoming popular – and every major manufacturer rumoured to be preparing their own – it was only a matter of time before Google released an SDK specifically to support Android on these new form factors.

Sundar Pichai, Senior Vice President at Google, told the South by Southwest conference on Sunday that the company plans to release a SDK for makers of Android wearable devices within the next fortnight.

Google is fast becoming a household name in

By Ryan Daws, 10 March 2014, 0 comments. Categories: Android, Platforms, Testing.

Microsoft hopes to shoot down critics with DirectX 12 gaming API

DirectX is an API which powers many of the best games in recent years – but over the same time frame it’s also come under a lot of criticism; especially from the likes of AMD with their praised ‘Mantle’ alternative.

The guys and girls over at Redmond have started sending out invites for the official unveiling of DirectX 12 at GDC (Game Developers Conference) which...

By Ryan Daws, 06 March 2014, 0 comments. Categories: Development Tools, Gaming, Microsoft, Platforms.

New SDK shows Twitch hasn’t forgotten mobile in its game-streaming empire…

We all know how important smartphones have become, and a big-driver for this are the casual gaming titles which suit the devices in our pockets far more than the home entertainment consoles which sit under our televisions…

Game-streaming service Twitch has been seeing a meteoric-rise through the rise of eSports and its availability across a variety of platforms (just today, broadcasting launched as integrated service on Xbox One…) but mobile has been the notable...

By Ryan Daws, 05 March 2014, 0 comments. Categories: Android, iOS, Platforms.

Opinion: New CEO, Satya Nadella, is already modernising Microsoft

Last month Microsoft announced that Satya Nadella would usurp long-serving predecessor Steve Ballmer as CEO. The search for the successor was led by the Chairman of the Board of Directors for Microsoft, John Thompson, and was a decision vital to be filled by someone with the right skills

Satya was previously the executive vice president of Microsoft's Cloud and Enterprise group - responsible for building and running the company's computing...

By Ryan Daws, 04 March 2014, 0 comments. Categories: Cloud, Industry, Microsoft, Platforms.

Apple’s CarPlay turns your ride into an iVehicle

Announced back at last year’s WWDC, Apple has finally given more details on bringing a native iOS experience to automotives. Supported vehicles from partners; Ferrari, Mercedes, Volvo, BMW, Ford, General Motors, Honda, Hyundai, Toyota and several more are expected soon…

With a simplistic and recognisable iOS UI, ‘CarPlay’ is designed “from the ground up” to provide a seamless experience between phone and vehicle.

Offering both touch and Siri...

By Ryan Daws, 03 March 2014, 0 comments. Categories: Apple, iOS, Platforms.

Blippar demos world-first Google Glass 3D AR at Mobile World Congress #MWC14

Here at Mobile World Congress, there’s a history of ground-breaking innovations which shape how we interact with our devices. Google Glass is a device which goes beyond that and changes how we interact with the world around us.

Whilst Glass is fantastic technology, it will only come into its own with the right applications. Blippar, the augmented reality experts, has defied many critics and shown – for the very first time – 3D AR running on the glasses…

Critics have...

By Ryan Daws, 26 February 2014, 0 comments. Categories: Android, Development Tools, Devices, Industry, Platforms.

Nokia’s Developer Day at Mobile World Congress #MWC14

CEO Stephen Elop, and a host of other high-level execs from the company, took the stage at Mobile World Congress today for Nokia’s “Developer Day” with a foremost aim of clearing up any residual confusion around the firm’s new play into Android; and reaffirming how Windows Phone developers are still getting world-class support…

Their first handset is the ‘Nokia X’ which – despite the flagship sounding moniker...

By Ryan Daws, 25 February 2014, 0 comments. Categories: Android, Development Tools, Microsoft, Platforms.

Facebook’s purchase of WhatsApp is more money than sense…

From 32 employees to a $19bn acquisition by the world’s largest social network; WhatsApp is a startup success story which will stay in app development history. But why has Facebook purchased the disruptive OTT player?

Let's be honest, WhatsApp won’t continue as successful as it is today without bringing another game-changer to the table... there are far too many players in the market with far more resources.

It sounds harsh; but WhatsApp is no longer a unique proposition. Today,...

By Ryan Daws, 20 February 2014, 0 comments. Categories: Facebook, Industry, Platforms.

Google posts the definitive anti-Glasshole guide

There’s a delightful term being given to certain-types of users in how they use their newfangled Google Glass devices… Glassholes. I’m sure you don’t need us to break that word down; let’s just say it’s a tad towards the derogatory side.

Not everyone who uses Glass is one of these, but Google – looking to promote adoption in public – has posted a guide to early adopters helping them not to become one...

Some of the points made in Google’s “

By Ryan Daws, 19 February 2014, 1 comment. Categories: Android, Devices, Platforms, Testing.

Letter to Candy Crush dev, King: “I hope you’re happy taking the food out of my family’s mouth”

If you’re into game development then brush up on your property rights. Historically, games have “borrowed” many elements of gameplay from each other -- but occasionally they just end up as shameless rip-offs…

Although both having similarities to Bejewelled… The makers of 'CandySwipe' are being sued by King for infringement on their ‘Candy Crush Saga’ game; despite the former being released two years...

By Ryan Daws, 18 February 2014, 1 comment. Categories: Android, Development Tools, Gaming, Industry, iOS.

Xbox One: 1080p “comfortably” with SDK update, says Rebellion

With the announcement of Respawn Entertainment’s Titanfall joining the roster of games on Xbox One below the widely-hailed 1080p mark; gamers have taken to their favourite venting areas to take pot-shots at the competition...

As a Microsoft-platform exclusive, many see the failure of the highly-anticipated title to be 1080p as an indication of a lack of graphical processing grunt in the Xbox One compared to the PS4.

Rebellion Games, as a cross-platform developer, has added their...

By Ryan Daws, 17 February 2014, 1 comment. Categories: Development Tools, Gaming, Microsoft, Platforms.

Microsoft’s “Universal Store” could be Windows’ lifeline…

Whilst many seen Windows as being the software so established within the enterprise that its lifespan was indefinite – we're all beginning to realise this is not the case.

Apple, in the fourth quarter of 2013, exceeded all PC sales for the first time. Google, this week, announced support for Windows applications on their Chrome OS – with perfect timing as the guys and gals over at Redmond prepare to end support for their still popular OS; Windows...

By Ryan Daws, 13 February 2014, 0 comments. Categories: Development Tools, Enterprise, Microsoft, Platforms, Testing.

Could Games-as-a-Service be the next big beast?

Game development is a beast more fearsome than anything you’ve faced in-game, but done right, and the loot is far-higher. Currently the highly-talked about (and opinion-divisive) trend is that of ‘Freemium’ – the act of releasing a game for free and monetising through in-app purchases.

But what is next? Highly-respected studio and ‘Fable’ developer, Lionhead Studios, clearly thinks it’s “Games-as-a-Service”.

Like PaaS (Platform-as-a-Service) and SaaS...

By Ryan Daws, 12 February 2014, 1 comment. Categories: Gaming, Industry, Monetisation.

Microsoft could be post-NeXT Apple all over again

When Steve Jobs was unceremoniously kicked from Apple; it began a serious decline which appeared unrecoverable…

Whilst Bill Gates wasn’t kicked from Microsoft, instead leaving of his own accord to focus on his ‘Gates Foundation’ philanthropic work, the company has since been losing touch and failing to take advantage of new market opportunities – most notably, mobile.

Many have put this down to the leadership of one Steve Ballmer; whose love of the company he’s re-iterated on many...

By Ryan Daws, 06 February 2014, 0 comments. Categories: Development Tools, Industry, Microsoft, Platforms.

Google casts out Chromecast SDK to reel-in developers

Google develops very few hardware devices, but when they do, it’s usually to bolster their web presence. The $35 Chromecast is one of these very devices.

An intriguing (if not simply for its great price) piece of hardware; it’s also powerful in its capability to display the power of the web upon any display with a HDMI port – all in a package the size of many USB flash drives.

Yet its full-potential was only available on a limited number...

By Ryan Daws, 04 February 2014, 0 comments. Categories: Android, Development Tools, Platforms.

Oculus Rift is more than a game-changer; it’s an everything-changer

When people talk about Oculus Rift, the headline-stealing VR device, most will talk about the potential for gaming and making the player more immersed into incredible 3D worlds where you can turn and see more naturally -- as if you were there yourself.

Mario Aguilar at Gizmodo posted an envy-inducing article yesterday about his incredible experience at the exhibition of HBO’s hit-series “Game of...

By Ryan Daws, 29 January 2014, 0 comments. Categories: Gaming, Platforms, Testing.

What if Windows Phone went Android?

Today Microsoft revealed great sales, and brilliant profits -- so is the company surviving the “post-PC” era? It seems like, but for how long? Despite doubling Surface sales, Windows’ tablets still only account for 3.4% of the market.

Windows 8 was developed in mind to cater for this new era; enabling use on touch-based devices and hoping to (eventually) create development easy across platforms – whether desktop, tablet, laptop, hybrid, smartphone, or even console…

The latest...

By Ryan Daws, 24 January 2014, 1 comment. Categories: Android, Industry, Microsoft, Platforms.

Java accounts for 91% of attacks, U.S Cloud providers distribute 44% of Malware

When you think about it, most vulnerabilities within the public eye appears to come down to Java in some respect – but it’s not just you – Cisco’s 2014 Annual Security Report points the blame at Oracle's Java for being a leading cause of security woes.

In fact, the report suggest as much as 91 percent of all attacks can be pointed at Java’s insecurities being the culprit.

The data comes via the Vulnerability...

By Ryan Daws, 20 January 2014, 0 comments. Categories: Cloud, Java, Platforms, Security.

Interview - Matt Asay: “MongoDB is the perfect fit… NoSQL in general is a better fit”

MongoDB, the open-source NoSQL database, was recently named "Database Management System of the Year" by DB-Engines – with good reason. DeveloperTech (DT) spoke with Matt Asay (MA), VP of Business Development and Corporate Strategy, about why customers should choose Mongo…

DT: Can you give a bit of background to MongoDB and why organisations should choose it?

MA: One of the things which is most interesting about MongoDB is the product was formed before the company was, and it was formed out of a need...

By Ryan Daws, 16 January 2014, 0 comments. Categories: Development Tools, Industry, Languages, Platforms.