Opinion: Office 365, Microsoft's Cloud-based future, and why Google should be worried...

Newly-appointed Microsoft CEO, Satya Nadella, took the stage yesterday in his first public press conference to unveil the long-anticipated Office suite for Apple's iPad. 

Whilst instantaneously rejoiced by many long-term users of Office in homes, schools, and enterprises worldwide - many also asked the question whether it was too late for Microsoft to position itself as a competitor to Google's free web-based...

By Ryan Daws, 28 March 2014, 0 comments. Categories: Cloud, Industry, Microsoft.

UK game industry rejoices as EU approves tax breaks

The European Commission has approved tax breaks for the UK video game industry which trade bodies estimate could result in a welcome £188 million extra per year for the rapidly-growing and increasingly important sector.

It comes after many years of campaigning for such a change – helping the UK to continue being a market-leading force in the global games industry.

Many high-profile UK game studios have closed in recent years; most-recently Blitz Games who shuttered their windows after 23 years in business. IGN...

By Ryan Daws, 27 March 2014, 0 comments. Categories: Development Tools, Gaming, Industry, Monetisation.

Facebook’s Oculus Rift acquisition continues the VR dream…

Virtual Reality (VR) is an inevitable future; and it’s one very-rapidly becoming realised thanks to the plucky-ambitions of Kickstarter-success Oculus and their ‘Rift’ headset. It’s an admirable story, and the headset – now in its second iteration – is nearing a consumer-ready device…

Unfortunately for Oculus, Sony is also nearing such a device in their “Project Morpheus” – which is also looking promising…

Then, albeit in a different space, there’s...

By Ryan Daws, 26 March 2014, 0 comments. Categories: Facebook, Gaming, Industry, VR.

New ray-tracing GPU could result in more graphical prowess for future iDevices

As Apple’s long-standing graphics partner; any advancement from Imagination Technologies is worth noting for its probable inclusion in the next-generation of iDevices.

Apple's latest line-up; the iPhone 5S, iPad Air, and Retina iPad Mini – all feature the PowerVR G6430 in Apple’s A7 chip. At the iPhone 5S’ announcement, where the A7 was unveiled, the company had already boasted graphics 56x faster than the previous generation.

Now a successor graphics architecture, the PowerVR

By Ryan Daws, 25 March 2014, 0 comments. Categories: Apple, Gaming, iOS, Platforms.

Facebook’s new “PHP+” language is called ‘hack’

Back in the early days of the social-networking giant known as Facebook, it was coded in PHP by Mark Zuckerberg and his (then) small team. Of course as the website grew into the unstoppable force it is today, PHP became difficult to manage…

Facebook's open-source language, Hack, was born out of a necessity – and combines elements of static-type programming languages such as C or C++ with dynamic-type languages like PHP.

Most of PHP is already usable in Hack but requires...

By Ryan Daws, 24 March 2014, 1 comment. Categories: Development Tools, Facebook, Languages, Testing.

DirectX 12 blasts the past, takes aim at the future of gaming…

Whether you’re a developer or not – you’ll probably have some idea of the importance of DirectX if you’ve played games since its release back in 1995. DirectX is a collection of APIs which – although has a multitude of multimedia uses – focuses primarily on easing game development.

Direct3D, DirectDraw, DirectMusic, DirectPlay, and DirectSound are the core components of DirectX and although had consistent updates up until 2009 – no major version had been released...

By Ryan Daws, 21 March 2014, 0 comments. Categories: Development Tools, Gaming, Microsoft, Platforms.

Android Wear: Google’s iPhone?

Google announced its dedicated ‘Android Wear’ platform for wearable devices alongside a cocktail of praise, awe, and ready-to-be-customers on social networks posting the typical “take my money!” remarks synonymous with a potentially game-changing announcement.

The last of such game-changers was, arguably, the first iPhone announcement. Google could – if played right – replicate the very same success which Apple still bathes in with the iPhone...

By Ryan Daws, 20 March 2014, 1 comment. Categories: Android, Development Tools, Industry, Platforms.

iOS8: What we know so far…

It’s that time of year again when rumours start circulating about what Apple has in-store for the next major upgrade of iOS, and when people start deciding (ahead of release) whether it’s going to be a success or the complete and sudden fall of the house of Apple…

iOS7 added little in terms of user-facing functionality – instead focusing efforts on a complete ‘flat’ redesign and removing the skeuomorphic design of Forstall’s time at Cupertino.

Without being given any...

By Ryan Daws, 14 March 2014, 0 comments. Categories: Apple, Development Tools, iOS, Platforms.

Microsoft makes Windows Phone free (to select OEMs)

There’s one manufacturer which rules the Windows Phone roost, it’s a brand we’ve all heard of and most of us will have owned a device from at some point… it's the Finnish legends at Nokia.

Whilst Windows Phone is available to other OEMs - with a license-fee - there has been little interest; only a limited amounts of handsets have been released so far from the likes of Samsung, HTC, and Huawei…

Perhaps taking a look at the problems faced by OEMs in the Android market – who...

By Ryan Daws, 13 March 2014, 1 comment. Categories: Devices, Microsoft, Platforms.

Xbox One’s Cloud is proving itself (and me!)

You may remember a controversial opinion piece I posted last year entitled “Why the Xbox One is actually more powerful than the PS4”? That headline was selected to cause and stimulate some emotive responses; and it worked.

Eloquent comments included: “Stop this cloud crap. It has such enormous inherent limitations for gaming and particularly graphics improvement over even an uber fast internet connection. Only re***** eat this PR crap up.”

Well, now...

By Ryan Daws, 11 March 2014, 2 comments. Categories: Cloud, Development Tools, Gaming, Platforms.

Google’s upcoming wearable SDK hints at a smartwatch

With wearable devices becoming popular – and every major manufacturer rumoured to be preparing their own – it was only a matter of time before Google released an SDK specifically to support Android on these new form factors.

Sundar Pichai, Senior Vice President at Google, told the South by Southwest conference on Sunday that the company plans to release a SDK for makers of Android wearable devices within the next fortnight.

Google is fast becoming a household name in

By Ryan Daws, 10 March 2014, 0 comments. Categories: Android, Platforms, Testing.

Microsoft hopes to shoot down critics with DirectX 12 gaming API

DirectX is an API which powers many of the best games in recent years – but over the same time frame it’s also come under a lot of criticism; especially from the likes of AMD with their praised ‘Mantle’ alternative.

The guys and girls over at Redmond have started sending out invites for the official unveiling of DirectX 12 at GDC (Game Developers Conference) which...

By Ryan Daws, 06 March 2014, 0 comments. Categories: Development Tools, Gaming, Microsoft, Platforms.

New SDK shows Twitch hasn’t forgotten mobile in its game-streaming empire…

We all know how important smartphones have become, and a big-driver for this are the casual gaming titles which suit the devices in our pockets far more than the home entertainment consoles which sit under our televisions…

Game-streaming service Twitch has been seeing a meteoric-rise through the rise of eSports and its availability across a variety of platforms (just today, broadcasting launched as integrated service on Xbox One…) but mobile has been the notable...

By Ryan Daws, 05 March 2014, 0 comments. Categories: Android, iOS, Platforms.

Opinion: New CEO, Satya Nadella, is already modernising Microsoft

Last month Microsoft announced that Satya Nadella would usurp long-serving predecessor Steve Ballmer as CEO. The search for the successor was led by the Chairman of the Board of Directors for Microsoft, John Thompson, and was a decision vital to be filled by someone with the right skills

Satya was previously the executive vice president of Microsoft's Cloud and Enterprise group - responsible for building and running the company's computing...

By Ryan Daws, 04 March 2014, 0 comments. Categories: Cloud, Industry, Microsoft, Platforms.

Apple’s CarPlay turns your ride into an iVehicle

Announced back at last year’s WWDC, Apple has finally given more details on bringing a native iOS experience to automotives. Supported vehicles from partners; Ferrari, Mercedes, Volvo, BMW, Ford, General Motors, Honda, Hyundai, Toyota and several more are expected soon…

With a simplistic and recognisable iOS UI, ‘CarPlay’ is designed “from the ground up” to provide a seamless experience between phone and vehicle.

Offering both touch and Siri...

By Ryan Daws, 03 March 2014, 0 comments. Categories: Apple, iOS, Platforms.

Blippar demos world-first Google Glass 3D AR at Mobile World Congress #MWC14

Here at Mobile World Congress, there’s a history of ground-breaking innovations which shape how we interact with our devices. Google Glass is a device which goes beyond that and changes how we interact with the world around us.

Whilst Glass is fantastic technology, it will only come into its own with the right applications. Blippar, the augmented reality experts, has defied many critics and shown – for the very first time – 3D AR running on the glasses…

Critics have...

By Ryan Daws, 26 February 2014, 0 comments. Categories: Android, Development Tools, Devices, Industry, Platforms.

Nokia’s Developer Day at Mobile World Congress #MWC14

CEO Stephen Elop, and a host of other high-level execs from the company, took the stage at Mobile World Congress today for Nokia’s “Developer Day” with a foremost aim of clearing up any residual confusion around the firm’s new play into Android; and reaffirming how Windows Phone developers are still getting world-class support…

Their first handset is the ‘Nokia X’ which – despite the flagship sounding moniker...

By Ryan Daws, 25 February 2014, 0 comments. Categories: Android, Development Tools, Microsoft, Platforms.

Facebook’s purchase of WhatsApp is more money than sense…

From 32 employees to a $19bn acquisition by the world’s largest social network; WhatsApp is a startup success story which will stay in app development history. But why has Facebook purchased the disruptive OTT player?

Let's be honest, WhatsApp won’t continue as successful as it is today without bringing another game-changer to the table... there are far too many players in the market with far more resources.

It sounds harsh; but WhatsApp is no longer a unique proposition. Today,...

By Ryan Daws, 20 February 2014, 0 comments. Categories: Facebook, Industry, Platforms.

Google posts the definitive anti-Glasshole guide

There’s a delightful term being given to certain-types of users in how they use their newfangled Google Glass devices… Glassholes. I’m sure you don’t need us to break that word down; let’s just say it’s a tad towards the derogatory side.

Not everyone who uses Glass is one of these, but Google – looking to promote adoption in public – has posted a guide to early adopters helping them not to become one...

Some of the points made in Google’s “

By Ryan Daws, 19 February 2014, 1 comment. Categories: Android, Devices, Platforms, Testing.

Letter to Candy Crush dev, King: “I hope you’re happy taking the food out of my family’s mouth”

If you’re into game development then brush up on your property rights. Historically, games have “borrowed” many elements of gameplay from each other -- but occasionally they just end up as shameless rip-offs…

Although both having similarities to Bejewelled… The makers of 'CandySwipe' are being sued by King for infringement on their ‘Candy Crush Saga’ game; despite the former being released two years...

By Ryan Daws, 18 February 2014, 1 comment. Categories: Android, Development Tools, Gaming, Industry, iOS.