Supreme Court will hear Apple’s case in App Store monopoly lawsuit

The US Supreme Court will hear Apple’s appeal in a class action lawsuit alleging the company is abusing its position to charge developers high fees.

Apple takes a 30 percent cut of developers’ app sales on the iOS App Store. This is pretty industry-standard across most of the major app/game stores, including the Play Store and Steam.

The major exception is Microsoft, which recently slashed its cut of Microsoft Store sales from 30...

By Ryan Daws, 19 June 2018, 0 comments. Categories: Apple, App Stores, Industry, iOS, Mobile, Platforms.

Apple: Britain is leading European app development

Britain is leading app development in Europe with more than £2 billion worth of sales on the iOS App Store since it was launched.

According to Apple’s figures, over 290,000 jobs in the UK are linked to the App Store.

London is the hub for app development in Britain, accounting for around 138,000 of the jobs.

Other major cities for development jobs in the UK includes Manchester, Oxford, Bristol, and Birmingham.

The next biggest country in Europe for iOS app development is Germany with around...

By Ryan Daws, 15 June 2018, 0 comments. Categories: Apple, Industry, iOS, Platforms.

Google Cloud App Engine now supports the Node.js runtime

Google Cloud has announced support for the popular cross-platform Node JavaScript runtime in the standard App Engine environment

Node.js allows server code to be written in JavaScript. With the support added today, Google is seeking to make this process as simple for developers as possible.

To ensure simplicity, Google is not putting any limitation on the Node.js packages that developers can use — and it will not have any language or API restrictions.

Here are the benefits Google claims its Node.js...

By Ryan Daws, 13 June 2018, 0 comments. Categories: Cloud, Platforms.

Apple bans crypto-mining apps from iOS App Store

Apple clearly isn’t a fan of cryptocurrency with its new guidelines saying it will no longer “hodl” on to support for mining apps in the iOS App Store.

The guidelines say that cryptocurrency mining will be disallowed in App Store apps unless the processing is being performed off-device such as on a remote server or cloud provider.

"Apps, including any third party advertisements displayed within them, may not run unrelated background processes, such as cryptocurrency mining," the...

By Ryan Daws, 12 June 2018, 0 comments. Categories: Apple, iOS, Mobile, Platforms.

E3 2018: Bethesda is embracing omnipresent gaming

Bethesda is establishing itself as the first game publisher to fully embrace omnipresent gaming, and it doesn't mind poking fun at itself for it.

Omnipresence is something which is everywhere. Bethesda has a reputation for making its games available to as many platforms as possible, but the company is taking it up a notch with Elder Scrolls Blades.

Elder Scrolls Blades is a new game in the popular series that features...

By Ryan Daws, 11 June 2018, 0 comments. Categories: Gaming, Industry, Platforms.

Game developers threaten to abandon Apple for deprecating OpenGL

A notice of OpenGL’s deprecation in Apple’s documentation has game developers threatening to abandon the company’s platforms.

OpenGL has been a tried-and-trusted library for cross-platform game developers for decades. Up-and-coming APIs like Vulkan and Apple’s own Metal offer promising alternatives, but many projects still use OpenGL.

apple opengl 1

Dan Omachi, Software Engineer at Apple,...

By Ryan Daws, 07 June 2018, 0 comments. Categories: API, Apple, Development Tools, Gaming, iOS, Mac, Platforms.

Ultra aims to revolutionise game distribution with blockchain

Former executives from Xbox, Atari, Dell, Unity, Uber, and Time Warner have joined forces to create Ultra, a blockchain platform aiming to revolutionise game distribution.

Game distribution is monopolised with leading players take advantage of their position to take large cuts from developers’ work.

Nicolas Gilot, Co-CEO of Ultra. says:

“The success of Steam, Google, and Apple’s app stores over the last decade means that users have grown to expect and demand...

By Ryan Daws, 31 May 2018, 1 comment. Categories: App Stores, Gaming, Industry, Marketing, Monetisation, Platforms.

Snapchat plans to launch a developer kit for its AR camera

Social messaging giant Snapchat has become somewhat renowned for its AR features, and it appears some of those will soon be in the hands of developers.

According to TechCrunch, Snapchat is preparing the launch of its first complete developer platform under the tentative name of Snapkit.

Prototypes of the platform reportedly allow other apps to offer a ‘Login with Snapchat’ option; similar to other major social networks such as Facebook and...

By Ryan Daws, 30 May 2018, 0 comments. Categories: Development Tools, Mobile, Platforms, Social media, VR.

Stack Overflow: Insights on the UK and Ireland’s developer workforce

Online developer community Stack Overflow has posted its latest UK and Ireland Developer Hiring Landscape report, providing insights on the nations’ workforce.

The results are based on ‘the largest survey of software developers ever’ with over 100,000 respondents.

Developer Salaries

Developers in England receive a median salary of £45,000, compared to £42,000 in Scotland, £41,500 in Wales and just £37,750 in Northern Ireland.

DevOps specialists...

By Ryan Daws, 29 May 2018, 0 comments. Categories: Industry, Languages.

Microsoft slashes its app revenue cut to five percent

Microsoft is aware software on its app store is often not as profitable as those on rivals, but today it’s helping developers out by slashing its own cut of the revenue.

During BUILD last year, Microsoft announced Windows 10 was on 500 million devices. Compared to iOS’ approximately one billion users, or Android’s two billion, it’s clear developers for Microsoft’s platform have far less potential customers.

Microsoft is attempting to make up for this shortfall, and improve the...

By Ryan Daws, 08 May 2018, 0 comments. Categories: App Stores, Monetisation, Platforms, Windows.

Alexa can now monetise her ‘Skills’

Amazon has announced new tools for Alexa which enable ‘Skills’ for the digital assistant to be monetised.

The fight for the smart home between Amazon and Google continues to heat up. Just yesterday, our sister publication IoT News reported that Google Assistant has tripled the number of devices it supports in four months.

Today, Amazon is announcing in-skill purchasing (ISP) and support for Amazon Pay in Alexa Skills....

By Ryan Daws, 04 May 2018, 0 comments. Categories: AI, Amazon, IoT, Monetisation, Platforms.

F8 2018: Roundup of Facebook’s developer conference

The first day of Facebook’s annual F8 developer conference has concluded and we’ve rounded up all the most notable announcements from the gathering in San Jose, California.

This year’s show is the first since the world’s largest social network came under fire for allowing Cambridge Analytica and other companies unprecedented access to user data, which may have been used to influence democratic decisions.

In the wake of the fallout, Facebook made changes to its platform to better...

By Ryan Daws, 02 May 2018, 0 comments. Categories: Android, API, Development Tools, Facebook, Platforms.

Opinion: A 5G-enabled PSP would prove mobile streaming’s potential

If the rumours of a 5G-enabled PSP (PlayStation Portable) are true, it would be a defining moment in proving the next-generation of cellular technology has unlocked the potential for the cloud streaming of apps and games to mobile devices.

The rumours of a 5G PSP started after Sony released its FY2017 financial results. In its results, the company pointed towards 5G as being the reason it should remain in the...

By Ryan Daws, 01 May 2018, 0 comments. Categories: Cloud, Devices, Gaming, Mobile.

Chrome OS will support Linux apps — with a dash of Material Design

A commit to Chromium’s code has revealed more about Google’s plan to support Linux apps in Chrome OS with a dash of Material Design.

Google’s annual I/O developer conference is just around the corner, and we’re starting to see the usual early hints at what to expect. We’ve known about Project Crostini, the codename for the project to bring Linux apps to Chrome, for some time — but the UI elements have remained a mystery, until now.

The developers behind Crostini appear to...

By Ryan Daws, 26 April 2018, 0 comments. Categories: Industry, Platforms.

Binary scans find vulnerabilities in one in five Android apps

Research conducted by binary-level security and compliance testing company Insignary has found vulnerabilities in one in five Android apps.

Insignary tested 700 of the most popular Android apps on the Google Play Store for the research. Their Clarity system was put to work for the first time analysing APKs for known open source vulnerabilities.

Here are some of the key findings:

  • The binary scans indicate that the Android apps available on Google Play Store by the top software vendors contain versions of open source components with security vulnerabilities. Out of the 700 APK files scanned, 136 contain security vulnerabilities.

  • 57% of the...

By Ryan Daws, 24 April 2018, 0 comments. Categories: Android, Platforms, Security.

GitHub’s Learning Lab teaches developers how to collaborate

GitHub has introduced a new tool it’s calling ‘Learning Lab’ which teaches developers how to collaborate on code using its service.

In the company’s own words, “GitHub is more than a home for code. It’s a forum for collaboration, a sandbox for testing, a launchpad for deployment, and often, a platform for learning new skills.”

Learning how to use GitHub is almost essential for any developer — whether it’s for open-source projects, or for...

By Ryan Daws, 20 April 2018, 0 comments. Categories: Development Tools, Git.

Android Things Developer Preview 8 brings final APIs

The latest Developer Preview of Google's IoT platform Android Things has launched, bringing with it what represents the final API surface before the stable version.

During the preview releases of Android Things, Google committed to providing updates every 6-8 weeks – a schedule the company has kept fairly rigidly to.

This latest release does not bring major new features as some of the platform’s prior releases. Instead, it tunes up the existing to ensure it's ready for general release and...

By Ryan Daws, 18 April 2018, 0 comments. Categories: Android, API, IoT, Platforms.

Google programmer’s guide reveals details about Fuschia OS

Exactly what Google has planned for its Fuschia OS is still murky, but details found in an official programmer’s guide is starting to give us a clearer view.

Code for Fuschia has been available on Google Git (and mirrored on GitHub) for some time. A programmer’s guide for it was posted titled ‘The Book: a programmer-oriented guide to interacting with Fuchsia’ and provided a deeper insight into what to expect from the...

By Ryan Daws, 13 April 2018, 0 comments. Categories: Android, Industry, Platforms.