Apple shoves its own Push notification rule

In Apple's App Store rules, it quite clearly states "Apps cannot use Push Notifications to send advertising, promotions, or direct marketing of any kind". If you've spent any time on iOS (or any major smartphone platform for that matter) you know that rule is broken all-too-often to the frustration of many customers.

Apple needs to enforce the rule somehow and at least set a good standard for developers to follow everywhere.

It's an effective tactic, however, with...

By Ryan Daws, 02 December 2014, 0 comments. Categories: Apple, App Stores, iOS, Marketing, Monetisation.

Play Store launches in China (without the Play Store)

Today, Google has announced the ability for Chinese developers to launch both their free and paid apps to more than 130 other countries who have access to the Play Store. The only caveat is that, although merchant support has launched, citizens are still unable to access it themselves.

If you develop Android apps in China, and want to start distributing your apps to a global audience through Google Play, visit

By Ryan Daws, 20 November 2014, 0 comments. Categories: Android, App Stores, Ecosystem, Industry, Location, Monetisation.

Slow iOS 8 adoption worries developers

One of the best things about Apple’s iOS over Google’s Android is that the latest updates are immediately available for supported devices without the need to wait for your carrier to check it, or your hardware OEM to ‘skin’ it to differentiate their products from competitors.

This year, adoption of the latest iOS has been much less than previous years, and it’s worrying developers. After three weeks, iOS 8 is now running on 47% of devices

By Ryan Daws, 09 October 2014, 0 comments. Categories: App Stores, Devices, iOS, Platforms.

Android needs a human-approach to Play Store

(Image Credit: Lucas Zallio)

Popular theme developer "the1dynasty" has had his Google Play account terminated for failure to comply with the store's terms of use. Google's Play Store policy means developers cannot use "Android" or "Google" in their package or app names to prevent confusion between official apps which is the rule in which the apps in question fell foul to.

the1dynasty received a slap on the wrist...

By Ryan Daws, 07 October 2014, 3 comments. Categories: Android, App Stores, Development Tools, Ecosystem, Marketing.

Designing for Android Auto: What you need to know

One of the biggest battles for major platform holders will be for the automotive. Google announced at their I/O developer conference earlier this year that the tech giant has plans to outpace competitors with Android Auto; but it stalled on providing most of the vital details.

Now Google has released a design template for Android Auto which developers must use when creating apps for the car. (It's worth remembering at this point the "apps" function as extensions of...

By Ryan Daws, 29 September 2014, 0 comments. Categories: Android, App Stores, Design, Development Tools, Ecosystem, Platforms.

Apple’s top 10 reasons for rejecting apps: Have you hit any of these?

Any iOS developer will tell you that the Apple App Store review process is full of mystery. Luckily, Apple has finally given developers some clues into why their app was not approved. In a post on developers.apple.com, Apple outlined and explained the top 10 reasons why they reject apps from the App Store. Below are all 10, ranked from the most obvious to the strangely vague:

1. Crashes & Bugs

This one makes is...

By StartApp, 16 September 2014, 0 comments. Categories: Apple, App Stores.

Google Play overshadows App Store downloads by 60%

App Annie, an industry standard in analytics and market data in the apps and digital economy, has released their Q2 report which highlights the performance of nearly three million apps across all the major app stores for the iOS, Android, and Windows Phone platforms. It covers an interesting period due to the "Summer of Sport" which featured the World Cup in Brazil.

The main finding of the report is that Google's Play Store has increased its lead over Apple's App Store in terms of...

By Ryan Daws, 16 July 2014, 0 comments. Categories: Android, App Stores, iOS, Marketing, Monetisation.

App testing in China’s mobile market

Like any business entering into a new market for the first time, it is of vital importance for mobile app testers to understand the temperament of that market. As Silicon India recently discussed, the China mobile market represents an intriguing landscape with a high ceiling, but it is not without its own set of challenges and nuances.

The People’s Republic of China has a population...

By Mike Brown, 08 July 2014, 0 comments. Categories: Android, App Stores, iOS, Monetisation, Testing.

Kii discusses solving the Cloud, IoT, and China localisation

DeveloperTech (DT) caught up with Phani Pandrangi (PP) to discuss some of the industry’s biggest topics such as how the company is easing the transitional period we are seeing to the Cloud, as well as how to take advantage of the mighty market of China. Pandrangi is the Chief Product Officer at Kii, a carrier-grade Cloud-orientated mobile app development platform.

DT: The Cloud is undoubtedly the biggest topic for developers at the moment. How is Kii helping it to be utilised to its full potential?

PP: So our...

By Ryan Daws, 24 June 2014, 0 comments. Categories: Android, App Stores, Cloud, Development Tools, Platforms.

Opinion: Amazon's "Fire Phone" burns creators, feeds consumers

Rather than teaching the next-generation to create, we're teaching them to consume. Amazon unveiled its anticipated Fire Phone yesterday and the company has removed almost all of Android's productive abilities and replaced them with the ability to easily buy and consume Amazon content. It really solidifies the viewpoint.

One of the key features of the Fire Phone is 'Firefly' where you can point at almost any object with the device's camera in order to purchase it. This is an impressive feat of technology, but...

By Ryan Daws, 19 June 2014, 0 comments. Categories: Amazon, Android, App Stores, Devices, Platforms.

Indie developers face challenges on the App Store

Since the beginning of the mobile app economy, the App Store has always been driven to new heights when small, independent game companies released a surprise hit. Just look at Supercell, Rovio, Zeptolab, and King! All those companies were tiny (or even non-existent!) when the App Store launched in 2008, and now each company is pulling in millions of dollars in revenue.

Today, independent app developers are facing a

By StartApp, 08 May 2014, 0 comments. Categories: Android, App Stores, Industry, iOS.

Is Microsoft leading the way to a unified platform?

Isn’t it a pain when you have to buy or download an app 2 or 3 times if you want the different versions created for your PC, your tablet and your mobile device? Isn’t it a much BIGGER pain to be the one that has to develop or test 3 separate versions of that application?

Microsoft thinks so, and they may be just the first platform to dive into the idea of unifying their...

By Mike Brown, 24 April 2014, 0 comments. Categories: App Stores, Development Tools, Platforms.

Report shows in-app purchases to be most lucrative

Have you noticed the rise in applications making use of in-app purchases? A new report from VentureBeat Intel shows these developers have good reason to implement them; after all, they are by far the most lucrative method of monetisation.

The report collates data taken from 176 various developers across 1,000 different games to get a clear idea of how others can profit from their works.

It takes into account the cost-effectiveness of implementing the various methods...

By Ryan Daws, 16 April 2014, 0 comments. Categories: Android, App Stores, iOS, Marketing, Monetisation.

3 ways to pick the right keywords to enhance Android apps' success

App Store Optimization is a term that many of you are now aware of and want to do right. The way in which app stores allow your app to be searched for changes from time to time, but if you get the basics right you will most certainly be enhancing your app’s likelihood to be found in an organic search in a crowded app market.

Choosing the right

By Leah Goodman, 27 February 2014, 1 comment. Categories: Android, App Stores, Marketing.

Mobile app use jumps by 115% in 2013

By the end of last year, Apple’s App Store had brought in $10 billion, 3 billion iOS apps had been downloaded in December alone and Gartner was predicting that 1 billion mobile devices running Android would shop in 2014. Both the Apple App Store and Google Play reached the 1 million apps mark and web use via mobile devices made a dent in traditional web’s traffic. What else happened in the mobile world last...

By Mike Brown, 07 February 2014, 0 comments. Categories: Analytics, Android, App Stores, iOS.

Amazon apps go global: Distribution expanded internationally

It's been announced that Amazon will be expanding their Appstore to include app distribution in several new countries. The Amazon Appstore for Android launches have previously included the UK, Japan, France, Spain, Italy and Germany and, while already a huge market, almost 200 more countries will be added to the distribution list, meaning that developers will be able to submit their apps more or less globally, reaching a whole new group of international customers.

Which Countries Are Being Included And When?...

By Ampheon, 03 February 2014, 0 comments. Categories: Amazon, App Stores, Development Tools, Monetisation.

Google rolls out App Translation Service to developers

Google has announced general availability of its App Translation Service, enabling Android developers to overcome the language barrier and get more Google Play hits.

If you think this idea sounds familiar, then you’d be right, as the service was previewed at Google I/O back in May. A pilot program was introduced, with subsequent positive feedback proving irresistible to the execs at Mountain View who simply had to open it up.

Before anyone starts...

By James Bourne, 12 November 2013, 0 comments. Categories: Android, App Stores, Development Tools, Monetisation.

Apple co-founder Woz gives his take at #AppsWorld

Speaking at AppsWorld in London, Apple co-founder Steve Wozniak gave his thoughts on the shifting mobile industry; wearable tech, connected devices, voice assistants, the Cloud, and the iOS competition from rivals such as Android and Windows Phone.

On talking about who’s “doing the most” for mobile; Woz is still on the iOS-side of the fence for reasons of reliability. Whilst this may not necessarily be a surprising stance from an Apple founder – Steve is a man unafraid to criticise the...

By Ryan Daws, 23 October 2013, 0 comments. Categories: Apple, App Stores, Devices, Industry, iOS.

The ups and downs of hybrid mobile app development

Creating applications for mobile devices is a great way to capture a user’s attention and continued business. Once installed your app has a persistent presence on your user’s device placing your services literally at their fingertips. It’s an invaluable piece of real estate that many organisations are looking to make the most of. Apps give better performance verses a mobile web site, mean your customer has to do less to access your services and provide an ever present icon in the...

By Decoded Solutions, 30 September 2013, 4 comments. Categories: Android, App Stores, Development Tools, iOS, Microsoft, Testing.