How LTE opens up new opportunities with mobile apps

By Mark Mason, founder and CEO, Mubaloo

The data wars have begun. Eleven months after launching the UK’s first LTE network, EE has been joined by O2 and Vodafone with Three just around the corner. EE has the widest and fastest network available - and for the moment offers the best data allowance. From a user perspective, LTE delivers faster network speeds than most home or office connections. This means video streaming and video calls are not only better quality; without any spinning wheels.

As with...

By Mubaloo, 30 September 2013, 0 comments. Categories: Cloud, Development Tools, Devices, Testing.

Amazon blazes forward with new FireOS and Kindle HD(X) devices

As a business which profits from content; Amazon, like Google, want their services in as many hands as possible – that’s why the companies sell subsidized devices such as the ‘Kindle’ and ‘Nexus’ lines (respectively) at a great value accessible to most.

Over the holiday launch period in late-2011; the original Kindle Fire HD shipped 1.2 million devices, placing the tablet in third place behind hardware heavyweights Apple and Samsung – gradually slipping as the gift...

By Ryan Daws, 25 September 2013, 1 comment. Categories: Amazon, Devices, Enterprise, Platforms.

The future of Microsoft and Nokia's success hinges on developers

By Steve Glagow, EVP Sales and Marketing, Developerprogram.com

Microsoft and Nokia are still two of the biggest names in the technology space today so, like many people in the mobile industry, we’ve been following the news that they’ll come together with great interest.

Neither are strangers to innovation, with Microsoft having pioneered Windows 95, the most widely used operating system in the world, and Nokia once having ruled the global handset business.

Of late however, they’ve failed to...

By Steve Glagow, 18 September 2013, 0 comments. Categories: Development Tools, Devices, Microsoft.

Microsoft’s Kinect grows up: Windows SDK 1.8 released

The motion-tracking peripheral (which launched back in 2010) has come a long way in terms of third-party development capabilities. Originally released exclusively for the Xbox 360; the device was praised for its innovation, but criticised for implementation.

Most people will probably think of the Kinect as for the “casual” gaming market; for the types of games (and subsequently gamers) who like to flail their arms at the television Nintendo Wii-style to advance in mini-games.

An enterprising hacker going by...

By Ryan Daws, 18 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Languages, Platforms.

Apple’s leading the 64-bit era, even if the iPhone 5S isn’t

Cupertino-based Apple doesn’t usually take a gamble when it comes to new mobile technology – but when they do, they make it work.

It happened with multi-touch; defining a new era where now almost everyone has a touch-based handset from various manufacturers.

Now it may happen again.

At their recent keynote, Apple announced the flagship iPhone 5S which came with the expected yearly speed bump. What many didn’t expect, would be the arrival of the first 64-bit processor in a consumer mobile...

By Ryan Daws, 12 September 2013, 0 comments. Categories: Android, Apple, Development Tools, Devices, iOS.

Forget next-gen consoles; feast your eyes (and limbs) on these immersive inputs!

It’s an exciting time for gamers around the globe, the current generation of consoles is at an end (what a generation it’s been!) and we’re about to splash our hard-earned cash on the systems which we hope to bring us a decade of joy.

But it’s not just a great time for gamers. This generation is about to see a range of innovative new input technologies which could usher in an era of immersion never before seen (or felt). So enough with the teasing, let’s get into a few...

First...

By Ryan Daws, 02 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Platforms, Testing.

Google Play jumps ahead in handheld game profits – Mario packs suitcase

Perhaps it’s overdue, but the inevitable has happened. Google Play has surpassed Nintendo and Sony for game profits on their dedicated handheld consoles such as the 3DS and PSVita. The report, which comes from IDC – shows Google Play is now only behind iOS for mobile gaming.

In fact, IDC’s numbers show that funds spent in both iOS App Store and Google Play combined; account for around four times that of dedicated devices.

Sony’s situation hasn’t yet reached the critical stage;...

By Ryan Daws, 21 August 2013, 0 comments. Categories: Android, Devices, Gaming, iOS, Platforms.

The world of Android fragmentation in pictures

Time for your regular reminder that the Android world is giant and extremely fragmented! Open Signal put out a great visual looking at Android fragmentation in July, and compared it to last year’s landscape. Here are a few stats to warm you up:

  • 11,868 distinct Android devices seen in 2013
  • 3,997 distinct Android devices seen in 2012
  • 8 Android OS versions currently in use
  • 47.5% of devices are Samsungs
  • 37.9% of users are running Jelly Bean

Now, here’s the actual visual Open Signal produced to represent the Android device...

By Mike Brown, 13 August 2013, 0 comments. Categories: Android, Devices, Hacking, Security.

Firefox and ZTE start attack on US and Blighty from Friday

You may be warranted in giving a groan hearing yet another competitor is trying to enter the market saturated by two heavyweights who need little introduction – Android and iOS.

Yet that’s exactly what Mozilla is attempting with their new ZTE “Firefox OS” devices. From Friday, ZTE will be taking to eBay to sell its first Firefox OS phone the “ZTE Open” for an incredibly tempting price of $79.99 (£59.99 in the...

By Ryan Daws, 12 August 2013, 0 comments. Categories: App Stores, Development Tools, Devices, Platforms, Testing.

Is Moto ‘X’ the “official” answer to Samsung’s Android domination?

Google can’t be a huge fan of Samsung’s Android dominance – the Korean company takes away 95% of all profits and is being called “the tail wagging the dog” for their resulting influence.

It’s a serious problem, for Google and the industry.

On one hand it's great Samsung is flooding the market with their OS (and therefore software and services.)

Yet it’s also a...

By Ryan Daws, 02 August 2013, 0 comments. Categories: Android, Devices, Industry, Platforms, Samsung.

USB 3.1 to get 10Gbps speed boost, unofficially sponsored by DC Comic’s “The Flash”

Remember the days of USB 2.0? Featuring a top-speed which maxed out at the theoretical speed of 480Mbps?

Well those days have passed; alongside the upcoming USB 3.1 spec arrives incredible 10Gbps speeds - give it another dozen years and I’ll be back reporting USB 4.0’s 10Tbps speeds!

USB (Universal Serial bus) has been fast advancing compared to similar communication technology, and is more widely supported than – frankly superior – rivals such as Intel’s Thunderbolt; which has...

By Ryan Daws, 01 August 2013, 0 comments. Categories: Devices, Industry, Testing.

Today’s tutorial: How to rig Android benchmarks – Courtesy of Samsung and HTC

How do you make your handset stand out in today’s highly competitive market? Rig your benchmark results of course! That way - on paper at least - your latest smartphone appears to blow away rivals.

Should you have any moral issues? Not since it appears to be the industry standard.

It's undeniable Samsung has driven innovation in processors; for years even supplying them for Apple’s range of iDevices.

The Exynos 5 processor is an Octa-Core, but doesn’t use all eight cores at once. Four are...

By Ryan Daws, 31 July 2013, 1 comment. Categories: Android, Devices, HTC, Samsung, Testing.

The rise (and perhaps the inevitable fall) of Nintendo

Nintendo is one of the “old-school” gaming powerhouses; not one of the pioneers such as the Odyssey or Atari, but the first in my comparatively short lifetime to get me into gaming, and for that reason, the house that Mario-built has a very fond place in my heart.

Announcing their Q2 2013 results; the future looks bleak. No-one I’ve spoken to can suggest how Nintendo can get out of the complete marketing mess they have made with the Wii U.

Between April and June the company sold just 160,000...

By Ryan Daws, 31 July 2013, 0 comments. Categories: Devices, Gaming, Industry, Platforms.

The poker playing Android malware pusher who took one gamble too many

Masaaki Kagawa had two primary ways of making money; one through his Tokyo-based IT firm, Koei Planning, and the other through his avid love of poker. It would come as a surprise to find out that the latter was a far safer bet for him.

Kagawa has winnings in the millions on the poker table. Yet after his company’s office was raided in April 2013, Kagawa and eight other men were arrested for soliciting Android Enesoluty, malware which collected user data and stored it on the owner’s device.

The findings from...

By James Bourne, 26 July 2013, 0 comments. Categories: Android, Devices, Security, Testing.

Opera’s Devices SDK to power TCL’s line of Smart TVs

China-based manufacturer TCL is set to release a host of new television sets with a twist; they’ll be powered by web-brand Opera.

The new line of Smart TVs by the company - the TCL E5691, E5510, F3250 and F3500 - will all feature dedicated software applications developed on a brand-new Devices SDK.

Along with the TV browser, the TV store will allow customers access to a wide-variety of most the popular entertainment options – from video apps like Vimeo, to social...

By Ryan Daws, 19 July 2013, 1 comment. Categories: App Stores, Development Tools, Devices, Platforms.

Smartwa(r)ches, the battle for your wrist

Although the concept of smartwatches is hardly new; only recently it seems every technology manufacturer wants to put their hand – no pun intended – into the mix.

From small start-ups like Kickstarter-success Pebble, to Sony’s SmartWatch 2, and a whole host of upcoming rumours...

Let’s start with the most notable, the Pebble. Funded through raising over a whopping $10m they’ve just announced selling 275,000...

By Ryan Daws, 15 July 2013, 1 comment. Categories: Android, Apple, Devices, Industry, iOS, Microsoft, Platforms, Testing.

Google Maps turns seven, is the nail in Sat Nav’s coffin nigh?

The end for satellite navigation manufacturers is surely nigh - shipments of dedicated GPS units are down to 28 million shipments in 2012 whilst smartphone apps have grown to 150 million according to Berg insight, and now the consumer will soon have built-in mapping applications more capable than those released by firms such as TomTom, CoPilot, and Garmin.

Google graced Android users yesterday with a brand-new version of the popular Maps app first shown at its I/O Developer Conference back in May, now at...

By Ryan Daws, 11 July 2013, 1 comment. Categories: Android, Devices, Industry, iOS, Marketing, Platforms, Testing.

How would iOS 7 beta 4 look with a different font?

Yesterday Apple unleashed iOS 7 Beta 3 - bringing with it a bolder Helvetica Neue font. Whilst still despised by many, it’s at least more readable than the previous iteration.

Someone suggested a change to a non print-orientated font such as ‘Myriad Pro’ which is exactly what I’ve mocked up...

The changes are subtle; this isn’t intended as an entirely new concept. In places you may have to squint to notice the differences, but in everyday use I believe the font would have a much...

By Ryan Daws, 09 July 2013, 1 comment. Categories: Apple, Design, Development Tools, Devices, Industry, iOS, iPad, Marketing, Platforms, Testing.

Automotive apps to reach $1.7 billion, is cars the next big platform?

On sister site TelecomsTech we spoke to Telefónica’s Pavan Mathew on “connected cars” and how carriers plan to support the rise in automotive apps; both in infrastructure and services.

Forecasts today by ABI research point revenue to hitting nearly $1.7 billion globally by 2018.

 

Car manufacturers are consistently looking how they can entice customers away from the competition and offer...