OnePlus unveils One smartphone which reminds us to “Never Settle”

When you hear the team behind CyanogenMod is working on a device – you have to sit up and pay some amount of attention. OnePlus is a newcomer to smartphones and we know how hard it is for even the biggest companies to survive in this competitive environment.

As we followed with intrigue, the team at OnePlus teased us with their slogan “Never Settle” taking aim at a competition which always makes one sacrifice or another - so what is this wonder smartphone?

It’s the (bit oddly named)...

By Ryan Daws, 23 April 2014, 0 comments. Categories: Android, Devices, Industry.

Microsoft makes Windows Phone free (to select OEMs)

There’s one manufacturer which rules the Windows Phone roost, it’s a brand we’ve all heard of and most of us will have owned a device from at some point… it's the Finnish legends at Nokia.

Whilst Windows Phone is available to other OEMs - with a license-fee - there has been little interest; only a limited amounts of handsets have been released so far from the likes of Samsung, HTC, and Huawei…

Perhaps taking a look at the problems faced by OEMs in the Android market – who...

By Ryan Daws, 13 March 2014, 1 comment. Categories: Devices, Microsoft, Platforms.

Blippar demos world-first Google Glass 3D AR at Mobile World Congress #MWC14

Here at Mobile World Congress, there’s a history of ground-breaking innovations which shape how we interact with our devices. Google Glass is a device which goes beyond that and changes how we interact with the world around us.

Whilst Glass is fantastic technology, it will only come into its own with the right applications. Blippar, the augmented reality experts, has defied many critics and shown – for the very first time – 3D AR running on the glasses…

Critics have...

By Ryan Daws, 26 February 2014, 0 comments. Categories: Android, Development Tools, Devices, Industry, Platforms.

Where now for Firefox OS following Spreadtrum $25 phone deal? #MWC14

Mozilla has announced a deal with China-based chipset vendor Spreadtrum at Mobile World Congress to deliver $25 dollar smartphones.

The chipset, with the catchy name of SC6821, is described by Spreadtrum as “redefin[ing] the entry level of the global smartphone market.”

The vendor promises manufacturers that elements such as integrated Wi-Fi and Bluetooth, advanced features of Firefox OS and plenty of web and HTML5 apps, can be marketed into phones at a price point never seen before.

There’s...

By James Bourne, 24 February 2014, 0 comments. Categories: Development Tools, Devices.

Google posts the definitive anti-Glasshole guide

There’s a delightful term being given to certain-types of users in how they use their newfangled Google Glass devices… Glassholes. I’m sure you don’t need us to break that word down; let’s just say it’s a tad towards the derogatory side.

Not everyone who uses Glass is one of these, but Google – looking to promote adoption in public – has posted a guide to early adopters helping them not to become one...

Some of the points made in Google’s “

By Ryan Daws, 19 February 2014, 1 comment. Categories: Android, Devices, Platforms, Testing.

Android is driving towards 1 billion users by the end of 2014

DeveloperTech reported earlier this week on Google’s announcement to bring Android to vehicles in partnership with several of the biggest car manufacturers – a perhaps inevitable next step to Andy’s (the green robot) world domination.

Whilst Android has already passed 1 billion activations since September 2012, not necessarily all of these are still active. But according to leading research firm Gartner, by the end of this year,...

By Ryan Daws, 08 January 2014, 0 comments. Categories: Android, Devices, Industry, Marketing.

Steam Machines could be Windows’ lifeline

PC sales are on a serious decline, you may have heard. After all, for most, their functionality can be replaced by that offered in more convenient forms such as netbooks and tablets. BBC, for example, only announced today that iPlayer tablet viewing overtook computer for the first time.

Of course there are professional applications which require the (higher-end) desktop; but this is a smaller market than your general consumer and Microsoft’s...

By Ryan Daws, 07 January 2014, 1 comment. Categories: Devices, Gaming, Microsoft, Platforms.

Feeling Blue? Bluetooth 4.1 empowers devs with new IoT capabilities

We’re only just getting used to grips with Bluetooth 4, and we’ve already got an iterative update announced today by the Bluetooth Special Interest Group (SIG) which adds a whole host of useful additions to the widely-used wireless specification; preparing for an influx of new devices.

Most of this preparation is for handling the “Internet of Things” renaissance; a brand-new breed of connected devices which can communicate with each other, and the...

By Ryan Daws, 05 December 2013, 0 comments. Categories: Development Tools, Devices, Testing.

Developers unbox next-gen Kinect 2.0 (and SDK)

Whilst gamers got their hands on their beloved Xbox One bundles last week, developers received a different type of package to play with in the form of Kinect for Windows v2 Developer Preview kits – containing everything required to get started with the improved peripheral.

The latest generation fixes complaints - notably the amount of space required - whilst adding some pretty mind-blowing additions such as the ability to see in the dark… and even read a user’s heartbeat.

Already...

By Ryan Daws, 28 November 2013, 0 comments. Categories: Devices, Gaming, Microsoft, Testing.

LG’s Gray Norton talks the future of Smart TVs

Despite being the biggest display in most people’s homes - and where the majority spend their evenings in front of – the TV has been largely unchanged for a number of years. Many would argue it is the platform ripest for some innovation.

The idea of a “Smart TV” is nothing new, most manufacturers have a few sets with added software features above just displaying broadcast TV. Most of these additions come in the form of support for OTT applications such as Netflix, Hulu, and...

By Ryan Daws, 21 November 2013, 2 comments. Categories: Development Tools, Devices, Platforms.

Developers “sneak peek” at Google Glass SDK excites

The initial steps towards Glass development have been slow due to its limited access through the Glass Mirror API – albeit still impressive considering. With the dedicated SDK; aptly known as the GDK (Glass Development Kit) developers will have a whole new set of tools to play with.

Shown at a Hackathon in Google’s San Francisco offices; Timothy Jordan, senior development advocate, unveiled the new SDK to whet the appetites of those following the wearable device.

Previously,...

By Ryan Daws, 20 November 2013, 0 comments. Categories: Android, Development Tools, Devices, Testing.

Google Glass is in sight – Hackathon and SDK announced

Whilst we’ve seen cool apps from Google themselves, and great concepts from third-party developers; we’re yet to see an SDK release to bring these fantastic ideas to the wider-public’s retinas (that’s not patented by Apple yet, right?)

The wait is nearly over; Google has announced a two-day Hackathon in San Francisco for developers who want to test the “Glassware Development Kit”.

Scheduled to happen on November 19th – 20th, this marks a momentous occasion for...

By Ryan Daws, 07 November 2013, 1 comment. Categories: Android, Devices, Platforms, Testing.

Apple co-founder Woz gives his take at #AppsWorld

Speaking at AppsWorld in London, Apple co-founder Steve Wozniak gave his thoughts on the shifting mobile industry; wearable tech, connected devices, voice assistants, the Cloud, and the iOS competition from rivals such as Android and Windows Phone.

On talking about who’s “doing the most” for mobile; Woz is still on the iOS-side of the fence for reasons of reliability. Whilst this may not necessarily be a surprising stance from an Apple founder – Steve is a man unafraid to criticise the...

By Ryan Daws, 23 October 2013, 0 comments. Categories: Apple, App Stores, Devices, Industry, iOS.

Google Glass looks upon new features (and more privacy concerns)

Thanks to Android Police, an APK teardown of “GlassVoice” reveals a whole host of new features – yet some, if brought to reality, won’t help with the privacy concerns many have about the device.

Let’s get the worrying stuff out the way; after all, I’m a bad-news-before-good kinda guy.

Google hasn’t (yet) included eye-control for Glass, saying “OK Glass, take picture” is less worrisome than someone blinking a couple of times.

Yet, the ‘Gaze’...

By Ryan Daws, 17 October 2013, 0 comments. Categories: Development Tools, Devices, Platforms, Testing.

Google brings the ‘Experience’ back home (and to your wrist)

One of Google’s biggest assets in Android is also one of their most infuriating challenges - its openness. It’s that which allows manufacturers to skin their devices how they like; making it all the more appealing (and more functional out-the-box.)

Yet all of this also takes power away from El Goog to control the experience - especially in terms of aesthetics. When the average consumer looks at an Android OS; they are generally put-off by its skeletal-look. Unaware it can be customised.

With Android 4.4, or...

By Ryan Daws, 14 October 2013, 0 comments. Categories: Android, Devices, Industry, Platforms.

Schools pick Windows 8 tablets over iPads and Androids

It may seem a strange concept for many – especially due to how much Apple brag about their devices usage in teaching – but the reality is, schools are picking Windows 8 tablets over both iPads and Androids.

The reason being isn’t the tablet’s content; where iPad indisputably excels (especially in regards to digital textbooks) - but rather in how easy it is to fit the tablets into current Windows infrastructure.

It’s an area where no-one can match Microsoft; schools, universities,...

By Ryan Daws, 10 October 2013, 0 comments. Categories: Android, Devices, iOS, Microsoft.

Why iBeacons has developers excited about Bluetooth Low Energy

The iPhone 4S was the first commercial product to ship with Bluetooth 4.0. At the time, the technology got some attention from industry observers who speculated about its potential - especially around a new technology called Bluetooth Low Energy (BLE). Since it was released devices such as FitBit, UP and the Pebble SmartWatch have helped to demonstrate some of the possibilities of the technology. With iOS 7, Apple is extending the possibilities of BLE with iBeacons.

BLE?

Originally a Nokia...

By Mubaloo, 07 October 2013, 2 comments. Categories: Apple, Development Tools, Devices, iOS, Location.

Xbox One: Microsoft to prove they’re right about the Cloud

As an owner of all the current-gen consoles, it was the Xbox One which caught my attention for its heaps of Cloud-based promises.

PlayStation fans have rightly gloated about the raw power of their chosen system – but both will offer comparative 1080p/60fps gameplay; so gamers need to look at all the added benefits they’re getting.

Microsoft’s Xbox One just won the “Next-gen gaming tech of the year” ShortList award. When...

By Ryan Daws, 04 October 2013, 0 comments. Categories: Devices, Gaming, Microsoft, Platforms.

Why aren’t PS4 and Xbox One titles hitting 1080p? What’s happened to 4K?

Whether you sit on the Xbox or PlayStation side of the fence – both consoles have some undisputable grunt under their respective casings; yet many titles still aren’t even hitting 30FPS at native 1080p resolution, let alone the ideal 60FPS. Why is this?

The majority of the problem revolves around parity between console versions; many cite the Xbox One as not being powerful enough to handle many games at 1080p at a steady 60FPS – despite first party titles such as Forza 5 displaying...

By Ryan Daws, 01 October 2013, 4 comments. Categories: Devices, Gaming, Platforms, Testing.