Samsung set to switch from Tizen to Wear OS smartwatches

Prolific leaker Evan Blass (of @evleaks and Venture Beat fame) produced a rather interesting morsel this week: reportedly, Samsung employees have been spotted wearing smartwatches running Wear OS, rather than Samsung's own Tizen operating system.

Samsung has been committed to its homegrown platform for a few years now, with Gear smartwatches and fitness trackers exclusively using the Tizen OS, so seeing a switch to Wear OS is something of a sea change.

This tweet...

By William Judd, 25 May 2018, 0 comments. Categories: Devices, Ecosystem, Industry, Mobile, Wearables.

Google's 4K Android TV dongle available to devs now

While Google's Android OS has become a giant in the smartphone industry, it's failed to catch on in other form factors. Android TV is one case in point; announced in 2014, the OS for TVs and set top boxes has remained a bit player in the Android ecosystem. This year, Google is trying to get more app makers to target the platform with a particularly juicy hook: an Android TV dongle running Android P, offered exclusively to developers.

This 4K-capable Android TV device was

By William Judd, 09 May 2018, 0 comments. Categories: Android, Development Tools, Devices.

Linux app support coming to Chrome OS

Google's I/O developer conference kicked off yesterday, bringing with it a raft of announcements of interest to programmers and users alike. While demonstrations like Google Assistant's natural call to a hair salon took centre stage, Google also slipped in a big scoop for developers: Linux app support will soon be added to Chrome OS.

Historically, developers interested in working on Chromebook hardware such as Google's line of Pixelbooks have had to boot Linux on their devices or use tools like...

By William Judd, 09 May 2018, 0 comments. Categories: Android, Development Tools, Devices, Industry, Platforms.

Opinion: A 5G-enabled PSP would prove mobile streaming’s potential

If the rumours of a 5G-enabled PSP (PlayStation Portable) are true, it would be a defining moment in proving the next-generation of cellular technology has unlocked the potential for the cloud streaming of apps and games to mobile devices.

The rumours of a 5G PSP started after Sony released its FY2017 financial results. In its results, the company pointed towards 5G as being the reason it should remain in the...

By Ryan Daws, 01 May 2018, 0 comments. Categories: Cloud, Devices, Gaming, Mobile.

The IoT spin cycle: Security challenges which continue to plague device manufacturers

In March this year, a curious issue was discovered on the Miele Professional PG 8528, a professional medical washer, that caught the attention of news outlets: “The corresponding embedded webserver "PST10 WebServer" typically listens to port 80 and is prone to a directory traversal attack;” the security flaw statement revealed, “therefore, an unauthenticated attacker may be able to exploit this issue to access sensitive information to aid in subsequent attacks. A Proof of...

By Adam Cecchetti, 20 October 2017, 0 comments. Categories: Devices, IoT, Security, Testing.

Google moves Instant Apps closer to reality

Google is furthering its vision to make Instant Apps, well, instant, with an update to its programming kit.

The issue with today’s instant Android apps is that Google has to load support for every possible device. With the number of Android devices available globally, many with very unique configurations, this can slow down the loading of the apps considerably.

Developers can now target specific device configurations with unique profiles. A device with a low-resolution screen, ARM chip, and German...

By Ryan Daws, 16 October 2017, 0 comments. Categories: Android, Devices.

Microsoft is building an online Raspberry Pi simulator

The infamous Raspberry Pi compute board has built a loyal following that’s proving difficult even for companies such as Intel to compete with, but it could be set to gain even more fans as Microsoft is building an online simulator.

Pi is designed to be inexpensive with even the latest, highest-end model costing just £32/$35 but it can remain out of reach for some on lower or no incomes, and the extra accessories can soon rack up the...

By Ryan Daws, 21 June 2017, 5 comments. Categories: Devices, Platforms.

Android Things Preview 4.1 includes minor improvements for IoT developers

The latest Android Things preview update only contains minor improvements but could be useful for some IoT developers.

As the incremental version number suggests, this update isn’t filled with exciting new features. The first is support for the Pico i.MX6UL revision B board, while support for earlier revisions are being dropped. The latest board supports many common external peripherals from companies including Adafruit and Pimoroni.

A second addition is a smaller, more optimised version of Play...

By Ryan Daws, 16 June 2017, 0 comments. Categories: Android, API, Devices, IoT, Platforms.

Opinion: Here’s the deal with Xbox VR

Microsoft surprised many with the lack of any VR plans during the reveal of its Xbox One X console at this year’s E3 conference, but it’s a smart move.

Sony is the only company to have launched VR on a console and this year we’re really just beginning to see to see the fruits of their efforts. At Sony’s E3 conference we saw upcoming VR titles like ‘Skyrim’ and ‘Inpatient’...

By Ryan Daws, 15 June 2017, 0 comments. Categories: Devices, Gaming, Platforms, VR, Windows.

Atari seems to be making a brand new console – and wants developers

Amidst all the gaming news coming out of E3, the most surprising news of the week is that it seems Atari will be coming back into the spotlight with a brand new console.

Many gamers have fond memories of the Atari and some of its games such as Pac Man, Space Invaders, and Gauntlet. A number of titles continue to be sought after today via emulators, smartphone reincarnations, and collections on modern consoles such as Atari Anthology.

There’s certainly an appetite for these classic games and similar...

By Ryan Daws, 13 June 2017, 0 comments. Categories: Devices, Gaming, Platforms.

Apple now allows any developer to build HomeKit devices

Apple wants to open HomeKit to even more devices by allowing any developer to build products which use the platform.

Many large smart home products support HomeKit for easy control of devices, but you previously had to go through Apple’s licensing program just to start tinkering with it. Apple kept quiet on HomeKit during their WWDC keynote, but it dropped some big news for the maker community shortly after...

Any registered developer can now start building HomeKit devices. Removing the licensing...

By Ryan Daws, 08 June 2017, 0 comments. Categories: Apple, Devices, iOS, IoT, Platforms.

Raspberry Pi developers can now access Google’s AI – if they purchase the Voice HAT

Popular UK-based small computer manufacturer Raspberry Pi has launched a new accessory which provides developers with access to Google’s advanced AI.

Artificial intelligence has received a renewed focus over the past few years; primarily due to the emergence of the IoT. Just earlier today, Amazon announced plans for a UK expansion dedicated to AI and machine-learning which will see 400...

By Ryan Daws, 04 May 2017, 0 comments. Categories: Devices, IoT, Platforms.

Opinion: Speculating about Xbox’s plans for VR

It's no surprise the Xbox team are working on VR – we've heard for a long time now the company has plans – but we've been left to piece together bits of information to speculate on the details.

AMD’s Corporate Vice President, Roy Taylor, may have slipped up today in announcing the company's partnership with Microsoft on VR for Xbox. While speaking of his company's past work with Sony on PSVR, Taylor also said: "and with Xbox in the future."

After Oculus started...

By Ryan Daws, 12 April 2017, 0 comments. Categories: Devices, Gaming, Platforms, VR, Windows.

Qualcomm updates its VR dev kit and launches accelerator

There’s a good chance Qualcomm already powers your smartphone, but the company wants to extend its mobile dominance to VR.

Most current mobile VR headsets require the user to slot their smartphone in – which is often a cumbersome experience. Particularly in China, standalone mobile VR headsets are gaining in popularity, and there’s a strong likelihood we’ll see a headset released this year by a major player such as...

By Ryan Daws, 23 February 2017, 0 comments. Categories: Development Tools, Devices, Platforms, VR.

Nintendo’s studios have 'mastered' the Unreal engine for Switch

(Image Credit: Nintendo)

Nintendo has often been criticised for prioritising the company’s internal developers, over-relying on historic franchises, and making it difficult for third-party studios to develop or port games with a lack of support for standard industry engines. 

Epic Games is the developer behind the popular Unreal graphics toolkit and confirmed support for the Switch not long after its announcement. While in the past Nintendo has relied on its own...

By Ryan Daws, 07 February 2017, 0 comments. Categories: Development Tools, Devices, Gaming, Industry, Platforms.

Opinion: Windows 10 Cloud offers Microsoft another shot at mobile

(Image Credit: iStockPhoto/dem10)

Several references to ‘Windows 10 Cloud’ have appeared in recent Windows test builds and insiders believe it’s Microsoft’s answer to Chrome OS.

Reports claim Windows 10 Cloud will drop support for Win32/64 and rely on UWP apps similar to Google’s ongoing roll-out of Android support in Chrome OS. There was a time when Chromebooks were only useful for web browsing or putting together a quick...

By Ryan Daws, 31 January 2017, 1 comment. Categories: Cloud, Devices, Platforms, Windows.

Opinion: Nintendo forgot to Switch up its strategy

(Image Credit: Nintendo)

Nintendo makes fantastic games, but it can only make so many of them at once. This is where third-party studios come in to fill the gaps between releases. Underpowered consoles and lack of promotional support from Nintendo damaged their relationship with these developers in the past and pushed them into reducing or dropping support for Nintendo's consoles in favour of consoles from Sony and Microsoft. 

With the...

By Ryan Daws, 16 January 2017, 2 comments. Categories: Devices, Gaming, Industry, Platforms.

ZigBee has developed an IoT language it's calling dotdot

(Image Credit: ZigBee Alliance)

Do you speak dotdot? I don't, at least not yet.

ZigBee has announced the development of a 'universal language for the IoT' which it's calling dotdot, and this week at CES the alliance has been showcasing the first prototypes of products speaking it. 

The examples on display are based on the network protocol Thread yet use ZigBee's dotdot language to communicate – proving the language is not restricted to ZigBee products. At...

By Ryan Daws, 05 January 2017, 0 comments. Categories: Devices, IoT, Languages.

Raspberry Pi releases desktop computer OS

(Image Credit: iStockPhoto/pengpeng)

The creators of the Raspberry Pi, a small $35 computer often used for 'maker' projects, have released an OS for traditional x86 desktop computers. 

Under the name of PIXEL, the primary aim of the OS is to enable Pi creators to write software which can be used across fellow devices without the need for changes. The secondary aim, and it's a bold one, is to produce the "best" computing experience...

By Ryan Daws, 23 December 2016, 0 comments. Categories: Apple, Devices, Platforms, Windows.