Facebook employs client-side ranking for improved efficiency

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Facebook's core business surrounds the News Feed and the content it delivers to users, so the social giant is making it more efficient through employing client-side ranking. 

When it comes to seeing content – you want it fast – and so do your users if they're going to stick around. You may not have control of their internet speeds, but that doesn't prevent...

By Ryan Daws, 21 October 2016, 0 comments. Categories: Facebook, Mobile.

Twilio's Voice Insights enables developers to manage call quality in their apps

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Twilio wants to disrupt the telecommunications industry, and it's been achieving that by providing tools for developers to offer powerful call abilities within their own apps. Twilio is building on their disruptive communications platform with a new analytics solution it calls 'Voice Insights' which enables developers to adjust their apps to offer the best call quality...

By Ryan Daws, 20 September 2016, 0 comments. Categories: Development Tools, Mobile.

More developers working across mobile, IoT and cloud, argues VisionMobile

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A new study from analyst house VisionMobile has looked into the global developer landscape – and found Java to be the most popular language while devs are increasingly working across multiple sectors, including mobile, IoT, and cloud.

The latter makes sense – as tools and languages work across sectors, the developers using them do as well – yet the research, which polls more than 30,000 developers each year, found some other interesting findings.

The figures, which are...

By James Bourne, 27 May 2016, 0 comments. Categories: Cloud, Development Tools, Ecosystem, IoT, Mobile.

Twitter enables developers to embed ads into tweet streams

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A beta program is being rolled-out by Twitter which enables developers to embed advertisements into tweet streams in third-party apps on Android and iOS which utilise Twitter Kit. 

One example of a popular app which uses Twitter Kit to implement a social feed is the official NBA application. From today, developers which use Twitter Kit will be able to monetise...

By Ryan Daws, 18 May 2016, 0 comments. Categories: Advertising, Android, Development Tools, iOS, Marketing, Mobile, Monetisation, Social media.

What to expect from Google I/O 2016

Google's annual conference, I/O, will be held this Wednesday and is sure to make waves across both the developer and consumer worlds. This year we expect to see the event focus on how Google intends to respond to advancements in wearables, virtual reality, and the IoT. 

Android 

We expect Android will take a backseat as the company works on freeing the operating system from Java amid continued battles with Oracle and the EU. Some 

By Ryan Daws, 16 May 2016, 0 comments. Categories: Android, Devices, Industry, IoT, Mobile, Platforms, VR, Wearables.

Opinion: Tricks for crafting killer apps for your clients

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Creating an app for a client is a very different story from creating one for yourself. In order to have a quality end result, you need to be in tune with not only your clients’ needs, but also with the needs of your clients’ potential audiences — all while coordinating between client requests and your team’s own creativity and skill.

It can be a tricky balance to get...

By Q Manning, 04 April 2016, 0 comments. Categories: Industry, Mobile.

Research: Insights on the State of App Developers 2016

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The mobile revolution and the surge in smartphone usage is driving the market for mobile applications while mobile app development is a prospering industry which continues to expand. The growth in consumer demand for mobile apps and the increase in time spent on the apps is encouraging for both aspiring and seasoned developers to innovate across mobile devices.

InMobi...

By Irene Herranz, 02 March 2016, 0 comments. Categories: Android, Industry, iOS, Mobile.

#MWC16: How the game industry is evolving

During a panel at Mobile World Congress, four high-profile representatives in gaming spoke about how the game industry has evolved over the past few years. 

The representatives included Bernhard Mogk from eSports platform ESL, Koh Kim from mobile eSports live-streaming company Mobcrush, Peter Warman from gaming analysts Newzoo, and Sean Lee from MMO game developer Wargaming. 

When asked what's happening in...

By Ryan Daws, 26 February 2016, 0 comments. Categories: Gaming, Industry, Mobile, Platforms, VR.

Opinion: Don’t bother with native code

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There’s always been something of a philosophical discussion over the efficiency of developing native apps. The argument follows that native apps give you access to a platform’s full functionality helping you to manipulate built-in capabilities to create sophisticated applications. Conversely, there is a popular conception...

By Burke Holland, 18 February 2016, 1 comment. Categories: Android, Industry, iOS, Java, Languages, Mobile.

Opinion: Mobile is gaming's inevitable future – here's why

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Since I was around six years old, I've played video games on PC and console and involved myself within those communities. For that reason, I know this will be a controversial article. 

Mobile games today do not offer the experience which consoles do for two primary reasons. First off, their form prevents immersion. Second, their graphics processing is limited. If you...

By Ryan Daws, 17 February 2016, 0 comments. Categories: Gaming, Industry, Mobile, VR.

The key business and process-related mistakes in mobile application development

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Coinciding with recent growth in smartphone usage, mobile apps have skyrocketed in popularity over the last few years. In 2009 alone, there were roughly 2.5 billion fee-based mobile apps downloaded, and that number is projected to reach nearly 270 billion in 2017. But, the large quantity of downloads also suggests that apps often fail to keep the interest of their users. Data shows that over 90% of an...

By Tim Clarke, 25 January 2016, 0 comments. Categories: Development Tools, Mobile.

Why the open source debate around MBaaS is missing the point

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There has been lots of discussion around mobile backend as a service (MBaaS) and the merits of open source vs. proprietary options in this space. Arguments on either side of the fence are largely unchanged from when the same debate raged over a decade ago, across anything from operating systems – Linux vs. Windows vs. (Open) Solaris – to productivity software – Microsoft Office vs. OpenOffice. Take the debate to the cloud, give it a...

By Matthew Baier, 23 December 2015, 0 comments. Categories: Development Tools, Enterprise, Mobile, Platforms.