Opinion: Tricks for crafting killer apps for your clients

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Creating an app for a client is a very different story from creating one for yourself. In order to have a quality end result, you need to be in tune with not only your clients’ needs, but also with the needs of your clients’ potential audiences — all while coordinating between client requests and your team’s own creativity and skill.

It can be a tricky balance to get...

By Q Manning, 04 April 2016, 0 comments. Categories: Industry, Mobile.

Research: Insights on the State of App Developers 2016

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The mobile revolution and the surge in smartphone usage is driving the market for mobile applications while mobile app development is a prospering industry which continues to expand. The growth in consumer demand for mobile apps and the increase in time spent on the apps is encouraging for both aspiring and seasoned developers to innovate across mobile devices.

InMobi...

By Irene Herranz, 02 March 2016, 0 comments. Categories: Android, Industry, iOS, Mobile.

#MWC16: How the game industry is evolving

During a panel at Mobile World Congress, four high-profile representatives in gaming spoke about how the game industry has evolved over the past few years. 

The representatives included Bernhard Mogk from eSports platform ESL, Koh Kim from mobile eSports live-streaming company Mobcrush, Peter Warman from gaming analysts Newzoo, and Sean Lee from MMO game developer Wargaming. 

When asked what's happening in...

By Ryan Daws, 26 February 2016, 0 comments. Categories: Gaming, Industry, Mobile, Platforms, VR.

Opinion: Don’t bother with native code

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There’s always been something of a philosophical discussion over the efficiency of developing native apps. The argument follows that native apps give you access to a platform’s full functionality helping you to manipulate built-in capabilities to create sophisticated applications. Conversely, there is a popular conception...

By Burke Holland, 18 February 2016, 1 comment. Categories: Android, Industry, iOS, Java, Languages, Mobile.

Opinion: Mobile is gaming's inevitable future – here's why

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Since I was around six years old, I've played video games on PC and console and involved myself within those communities. For that reason, I know this will be a controversial article. 

Mobile games today do not offer the experience which consoles do for two primary reasons. First off, their form prevents immersion. Second, their graphics processing is limited. If you...

By Ryan Daws, 17 February 2016, 0 comments. Categories: Gaming, Industry, Mobile, VR.

The key business and process-related mistakes in mobile application development

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Coinciding with recent growth in smartphone usage, mobile apps have skyrocketed in popularity over the last few years. In 2009 alone, there were roughly 2.5 billion fee-based mobile apps downloaded, and that number is projected to reach nearly 270 billion in 2017. But, the large quantity of downloads also suggests that apps often fail to keep the interest of their users. Data shows that over 90% of an...

By Tim Clarke, 25 January 2016, 0 comments. Categories: Development Tools, Mobile.

Why the open source debate around MBaaS is missing the point

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There has been lots of discussion around mobile backend as a service (MBaaS) and the merits of open source vs. proprietary options in this space. Arguments on either side of the fence are largely unchanged from when the same debate raged over a decade ago, across anything from operating systems – Linux vs. Windows vs. (Open) Solaris – to productivity software – Microsoft Office vs. OpenOffice. Take the debate to the cloud, give it a...

By Matthew Baier, 23 December 2015, 0 comments. Categories: Development Tools, Enterprise, Mobile, Platforms.

Opinion: Should you choose a Web or a Native app?

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The first step in developing an app is determining whether it should be native or on the web. This decision will impact every stage of development, from hiring the right programmers to determining which devices it can be accessed on.

Wait — Aren’t There Hybrid Solutions?

While current technology allows for hybrid applications — either by wrapping browser scripting in a native app like 

By Q Manning, 30 November 2015, 0 comments. Categories: Android, HTML5, Industry, iOS, Mobile.

Covert app communications result in Android battery drain

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Most applications require the use of data to perform their duties, but new research being released from MIT has found that half of communications are being conducted without any benefit whatsoever to the user. 

Aside from the questions it raises about why such communications are being established, it also reduces battery life, exposes users and their devices to privacy risks, and sucks...

By Ryan Daws, 20 November 2015, 1 comment. Categories: Android, Mobile, Testing.

Microsoft strengthens Windows Bridge for iOS

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DeveloperTech reported earlier this week that Microsoft's bridge to Android is falling apart, but the Windows Bridge for iOS appears to be progressing well and has received some notable improvements over the past few months. 

The project, also known as Islandwood, aims to offer a simple...

By Ryan Daws, 19 November 2015, 0 comments. Categories: Apple, App Stores, Development Tools, Microsoft, Mobile, Platforms.

CodePush enables instant updates to Cordova and React Native apps

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Microsoft has an SDK in beta dubbed CodePush which enables Cordova and React Native developers to deploy instant mobile app updates to users' devices. CodePush acts like a central repository which developers can publish updates to, with applications querying the repository for updates using the provided client SDKs. 

This allows for...

By Ryan Daws, 12 November 2015, 0 comments. Categories: Android, Development Tools, iOS, Languages, Mobile.

Developers can foresee the future with Google Maps API

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Developers who require the use of future travel information in their apps can put away their crystal ball as Google has opened-up access to Maps' trusted predictive journey times with the debut of a new API. 

Google Maps uses historical traffic data over time and days to predict where and when a build-up could occur, which may affect your journey time, and offer an alternative route...

By Ryan Daws, 11 November 2015, 0 comments. Categories: Android, API, Mobile.

Opinion: Android with Chrome OS would deliver true "Continuum"

Wall Street Journal reported this morning that Google plans to merge Android with Chrome OS next year, which isn't the first time we've heard such rumblings. The rumours have split opinion, but I'm excited for the potential which merging both operating systems could hold for the future of personal computing. 

The world is now dominated by mobile, and developers want to build...

By Ryan Daws, 30 October 2015, 0 comments. Categories: Android, Devices, Mobile, Platforms.

Google debuts new universal app campaigns and performance reports

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The app industry is a huge and growing business which offers a lot of potential, but also a lot of competition. Making the most amazing piece of software won't make a difference to anyone if the app just gets lost in the depths of the vast app stores and never has a chance to gain the userbase it deserves. 

Google has debuted new tools - first announced back in May at Google I/O - for creating powerful new...

By Ryan Daws, 15 October 2015, 0 comments. Categories: Analytics, Android, App Stores, Marketing, Mobile, Monetisation.

Google bumps APK limit to 100MB ahead of Android event

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Google will be hosting an event today where it's expected we'll see the release of updated Nexus devices from LG and Huawei, the potential of two new Chromecast products, a surprise 'Pixel' Android tablet, and of course the release of Android Marshmallow to power the exciting new hardware. 

Ahead of the event, the Google Play team has extended the APK file size limit for Android developers from 50MB to 100MB...

By Ryan Daws, 29 September 2015, 0 comments. Categories: Android, Gaming, Mobile, Platforms.

Seven evolving trends in software development

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What’s the difference between a fad and a trend? A fad is ephemeral and burns out shortly after it ignites. For example, every holiday season we witness how some new and novel toy takes the market by storm–remember the Tamagotchi? But soon enough, few people care about these toys anymore, and in no time, you’ll likely find them cluttering the corners of a playroom or crammed in boxes at a garage sale. Trends, on the other hand, reflect movements with staying power....

By Ciklum, 22 September 2015, 2 comments. Categories: IoT, Mobile.