Windows 10 on ARM will have these limitations

Microsoft announced Windows 10 for ARM-based devices back in December, but little information was provided about its limitations.

Spotted by Paul Thurrott, Microsoft accidentally published a full list of its limitations last week. The list has since been removed, but not before it was cached.

Windows 10 on ARM has the following limitations:

  • Only ARM64 drivers are supported

By Ryan Daws, 19 February 2018, 0 comments. Categories: Microsoft, Platforms.

Apple suffers unprecedented leak as crucial iOS source code hits GitHub

Apple’s tight grip on its code has suffered a devastating blow as confidential iOS source code gets posted on GitHub.

The leaked iOS code is that of ‘iBoot’ which ensures a secure boot and is one of the most sensitive parts of the system. Its purpose is to load the kernel and verify everything is signed by Apple before it’s executed.

In fact, bugs in the boot process are such a concern that Apple values them at ~$200,000 as part of

By Ryan Daws, 08 February 2018, 0 comments. Categories: Apple, Git, Hacking, iOS, Platforms.

One in 10 game developers will use loot boxes for their next game – but express caution on use

More game developers are working on loot boxes but are expressing caution about their use, according to the latest figures published by the Game Developers Conference (GDC).

The company has released its latest State of the Game Industry report building up to the five-day extravaganza in San Francisco in March, polling almost 4,000 game developers. While almost half (49%) of those polled said they were going to use a pay-to-download model for their next game and 39% opted for free-to-download, one in 10 (11%)...

By James Bourne, 25 January 2018, 0 comments. Categories: Development Tools, Gaming, Mobile, Platforms.

Google shows its ‘Vision’ for accessible AI with AutoML

Google has introduced Vision, the first of its Cloud AutoML series of machine-learning solutions designed to make AI development faster and easier.

AutoML Vision is a new service which aims to simplify the creation of custom machine-learning models for image recognition. The interface is drag-and-drop to ensure it’s accessible to a wide range of developers, researchers, and businesses.

Mike White, CTO and SVP, for...

By Ryan Daws, 17 January 2018, 0 comments. Categories: AI, Development Tools, Industry, Platforms.

Apple steals development tool startup from Android

Apple has acquired a startup which created app development tools for Android and plans to make it iOS-exclusive in the coming weeks.

The startup, Buddybuild, is based in Canada and will soon be folded into Apple’s Xcode engineering group. Buddybuild provides developers with a more efficient method of testing and tweaking their apps. 

By Ryan Daws, 03 January 2018, 0 comments. Categories: Android, Apple, Development Tools, iOS, Mobile, Platforms.

Google Play will only allow Android 64-bit apps from August 2019

Google has announced it will only permit Android apps with 64-bit support in the Play Store effective as of August 2019, a decision that will force developers to retool their apps in order to stay listed in the store.

In the announcement, Google wrote:

"In the second half of 2018, Play will require that new apps and app updates target a recent Android API level. This will be required for new apps in August 2018, and for updates to existing apps in November 2018. This is to ensure apps...

By Developer, 20 December 2017, 1 comment. Categories: Android, Platforms.

Fitbit now supports third-party apps on its smartwatch

Fitbit has updated the OS on its first smartwatch to support third-party apps from its App Gallery.

Following the company’s $23 million acquisition of smartwatch maker Pebble, all eyes were on Fitbit’s next move to counter the increasing threat from the Apple Watch and Android Wear-based devices.

What emerged from Fitbit was the Ionic smartwatch. Many critics say its design is uninspiring, but...

By Ryan Daws, 05 December 2017, 0 comments. Categories: App Stores, Platforms, Wearables.

Apple will stop supporting 32-bit apps on Mac App Store from January 2018

Apple will no longer support 32-bit apps on the Mac App Store starting from January 2018, according to a reminder shared on its developer blog.

The company has also asked developers to upgrade their existing 32-bit apps to 64-bit ones before June 2018. Apps submitted after January 2018 should also be 64-bit. The last Apple OS to support 32-bit apps would be macOS High Sierra.

Additionally, the company has rolled out the iOS 11.2 software update that comes with bug fixes for its iOS devices. The update also...

By Developer, 04 December 2017, 0 comments. Categories: Apple, Mac, Platforms.

GitHub now warns of security flaws in your project

GitHub is helping to ensure your project is secure by alerting developers if a vulnerability is detected.

The company says over 745 percent of projects hosted on the platform use dependencies, and that opens them up to inherent vulnerabilities.

Last month, GitHub launched its ‘dependency graph’ feature to help keep track of those your code depends on. This month, it’s about checking those dependencies are...

By Ryan Daws, 17 November 2017, 0 comments. Categories: Development Tools, Platforms.

Google’s new SDK adds spatial audio to your VR apps

Google is making it easier to offer more immersive VR experiences with the launch of a new SDK featuring support for spatial audio.

The SDK is called Resonance Audio and aims to simulate the perception of sound in the real world. This includes simulating direction as well as volume drops as you move away from virtual objects projecting sound.

As hearing represents one of the key senses, audio is one of the...

By Ryan Daws, 08 November 2017, 0 comments. Categories: Android, iOS, Platforms, VR.

Microsoft details Windows 10’s IoT capabilities in the Fall Creators Update

Microsoft has outlined all the ways the Fall Creators Update improves on the capabilities of Windows 10 for IoT solutions.

This build is version 16299 and is separate from the latest 1709 build of Windows 10. In the past, Windows 10 IoT was known as ‘Windows Embedded’ and represents a version of the OS for low-powered devices.

These are the new features in the update:

  • Richer .NET API surface for UWP apps. The set of managed types that can be used to

By Ryan Daws, 03 November 2017, 0 comments. Categories: IoT, Microsoft, Platforms.

Android Studio 3.0 brings treats like Kotlin, Java 8, and Instant Apps

Google isn’t waiting for Halloween and has begun handing out the sweet treats early with the stable release of Android Studio 3.

We first heard of Google’s intention to bake Kotlin support into Android Studio back in May during its annual IO developer conference. Fast-forward five months and Google is making good on its promise.

Much like Swift is to iOS, Kotlin is to Android. The...

By Ryan Daws, 27 October 2017, 0 comments. Categories: Android, Development Tools, Java, Languages, Platforms.

Android 8.1 Developer Preview released with Neural Networks API

AI is the next frontier in smartphones, and Google plans to lead the charge with a dedicated Neural Networks API in the latest Android developer preview.

The new API was first announced back in May and promises to enable developers to take advantage of a ‘lite’ version of TensorFlow — Google’s open source machine intelligence software library.

“TensorFlow Lite will leverage a...

By Ryan Daws, 26 October 2017, 0 comments. Categories: Android, API, Mobile, Platforms.

Google now lists Instant Apps in the Play Store

Developers who have enabled Instant Apps will now find their users can use a portion of their apps at the press of a button — without requiring a full download.

The feature was first announced back in May last year, so it’s been a long time coming. The first of the apps began rolling out in January, but it’s taken until now for others to come available.

Earlier this week,

By Ryan Daws, 20 October 2017, 0 comments. Categories: Android, App Stores, Platforms.

LG opens its smart home platform to developers

LG Electronics has opened its arms to developers, allowing them to access its smart home platform SmartThingQ.

This opportunity gives developers a chance to visit the dedicated website wherein they can apply for a partnership, which if successful, will let them enter the platform’s application programming interface (API).

Once the developers have access to the SmartThinQ API, their services and products will formally carry the “Works with SmartThinQ” branding. Moreover, their IoT devices...

By Developer, 11 October 2017, 1 comment. Categories: IoT, Platforms.

Opinion: Windows Phone is (finally) being put to rest

Microsoft has finally admitted Windows Phone is being put to rest and no further hardware or features will be developed for it. The platform offered a refreshing alternative to the ‘me too’ approach between iOS and Android, but that was also part of its downfall.

While the platform still had a chance, it was too complicated to port apps from iOS and/or Android to Windows Phone. Between iOS and Android, it was relatively easy.

Over the years, Microsoft realised this and launched several tools for...

By Ryan Daws, 09 October 2017, 0 comments. Categories: Microsoft, Platforms.

Developers can now migrate their Lex chatbots to Alexa

Amazon has rolled out the ability for developers to migrate their chatbots based on the Lex framework into a skill for Alexa.

Jeff Bezos' company is a story of successes. Amazon’s line of smart speakers, Echo, are by far the most popular on the market and can join the company’s long list of achievements.

The AI powering these speakers, Alexa, may be lackluster in some areas, but its capabilities are going from...

By Ryan Daws, 08 September 2017, 0 comments. Categories: Amazon, Development Tools, Platforms.

ReVive developer joins Khronos' quest for an open VR standard

Jules Blok, the developer behind ReVive, has joined the OpenXR working group at Khronos in their quest to build an open VR standard.

OpenXR was first known as the Open VR Standards Initiative when it was announced by the Khronos Group last December. The plan is for OpenXR to solve the compatibility problems which exist between VR platforms and simplify development.

Here at Developer, we’ve reported on Khronos in the past for its work on the Vulkan graphics API. Vulkan,...

By Ryan Daws, 06 September 2017, 0 comments. Categories: Industry, Platforms, VR.

Instagram API upgraded to Facebook Graph

The API behind Instagram has been upgraded to Facebook’s Graph API — bringing new features and (hopefully) less Bieber nudes.

Following the upgrade, developers can utilise the existing Graph API SDKs and monitor activity using its dashboards. Developers also have access to Facebook’s technical support.

The Instagram Graph API now allows businesses on the platform to see more information about the performance of their organic content via...

By Ryan Daws, 04 September 2017, 0 comments. Categories: API, Facebook, Platforms.

Cloud processing behind Crackdown 3 shown off in proof-of-concept

The impressive cloud processing technology which powers the upcoming installment of the hit Crackdown franchise has been shown off in a new proof-of-concept.

Cloudgine has shown off its technology with a new game, They Came From Space, which should push even the best local hardware alone to its limits. By using the cloud technology, it renders at 90fps despite being available in VR, offering fully-destructible and dynamic environments, and online multiplayer battles.

“Our team...

By Ryan Daws, 16 August 2017, 0 comments. Categories: Cloud, Development Tools, Gaming, Platforms.