Google details Play Store’s upcoming 64-bit app requirement

Google has provided further details on the upcoming requirement for Android apps on the Play Store to have 64-bit versions.

The company first announced the change in late 2017, providing ample preparation time.

Android itself has supported 64-bit since 5.0 (‘Lollipop’) while the Play Store has required apps using native code to provide a 64-bit version in addition to 32-bit.

Starting August 1, 2019:

  • All new apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play.

  • Extension: Google Play will continue to accept 32-bit only updates to existing games that use Unity 5.6 or older until August 2021.

Starting August 1, 2021:

  • Google Play will stop serving apps without 64-bit versions on 64-bit capable devices, meaning they will no longer be available in the Play Store on those devices.

  • This will include games built with Unity 5.6 or older.

Google says the Play Store will continue delivering apps to 32-bit devices but the change requires a 64-bit version to also be available.

64-bit CPUs deliver faster, richer experiences for users. The change is in preparation for upcoming 64-bit-only chips.

Several exceptions are in place. APKs which target Wear OS or Android TV do not require 64-bit versions as supported devices are not yet available. Finally, apps that are “not distributed to devices running Android 9 Pie or later” also can be exempt.

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