Jolla’s Sailfish gains Android: the next "Geek's OS"?

Android is a geek’s dream; the open-source OS from Google is the most popular mobile operating system in most major markets and offers near-limitless customisation and tinkering to enhance the UX.

Now the team at Jolla want to use their China-focused Sailfish OS to build upon that foundation.

Whereas the widely-used social network in the majority of regions is Facebook; in China it's Qzone.

The most popular Microblogging service around the globe is Twitter; China’s citizens prefer to use Tencent...

By Ryan Daws, 16 September 2013, 0 comments. Categories: Android, Development Tools, Platforms, Testing.

Will Microsoft’s “Cortana” lead the next-gen of virtual assistants?

Virtual assistant technology has been a work of fantasy for many years; whilst many have tried (and ultimately failed) to deliver a human-like experience, Microsoft’s “Cortana” sounds like it may just have a chance at finally making that dream a reality.

The most widely-known voice responding service (I won’t go as far as to call it an actual assistant) is Siri – which was acquired by Apple and implemented in iDevices since 2011.

Year-on-year its functionality has increased; but responses are scripted based...

By Ryan Daws, 13 September 2013, 1 comment. Categories: Industry, Microsoft, Platforms, Testing.

Embarcadero on Windows challenges and the intro of Android to RAD Studio XE5

Microsoft has had less than a great year; amidst Windows 8 complaints and Xbox One controversy, therefore when Dimensional Research’s survey which talks to Windows developers about their challenges around mobile development – it piqued my interest.

The survey was sponsored by Embarcadero whose well-praised cross-platform development tool RAD Studio gets a new version launching today – XE5.

DeveloperTech spoke to Embarcadero's Senior Director, Jason Vokes, and Technical Consultant, Stephen...

By Ryan Daws, 11 September 2013, 0 comments. Categories: Development Tools, Languages, Microsoft, Platforms, Testing.

Software quality on the rise: the long race to zero defect density

As we all know, software is becoming more and more ubiquitous in our day-to-day lives. At work, at home and even during our leisure time, we are becoming ever more reliant on products, services and conveniences enabled by software.

Millions of lines of new code are written each day. The good news for all of us is that the overall quality of software is trending upward as well.

Whether quality is higher in open source or proprietary code is a debate that continues to drive heated discussion, with strong...

By Dennis Chu, 06 September 2013, 0 comments. Categories: Development Tools, Industry, Languages, Testing.

Android OS fragmentation no longer an issue

Ask any developer what is the biggest challenge facing Android and they’ll tell you “fragmentation.” Ringing indisputably true for the last few years; Google has not ignored this issue and put very clever initiatives in place to overcome this problem.

Let’s be clear what we’re talking about here; OS fragmentation. This was probably the most difficult form due to new features and API’s introduced in newer versions not being available to the third-party manufacturers who do not update...

By Ryan Daws, 05 September 2013, 0 comments. Categories: Android, Development Tools, Industry, Platforms, Testing.

It’s not Windows 8 in rapid-development, it’s Microsoft.

A few years ago, there was a term synonymous with Microsoft – dinosaur. These critics weren’t far off; the age-old PC giant seemed resistant to adapting with the shifting landscape. Then, they went radical with a complete change and modernisation – so much it alienated many users.

Of course I’m talking about Windows 8, the first OS from the company which took into account the myriad of new devices – tablets, smartphones, and touch screen laptops.

The goal was to be simple; have a familiar UX which works the...

By Ryan Daws, 03 September 2013, 0 comments. Categories: Gaming, Industry, Microsoft, Platforms, Testing.

Forget next-gen consoles; feast your eyes (and limbs) on these immersive inputs!

It’s an exciting time for gamers around the globe, the current generation of consoles is at an end (what a generation it’s been!) and we’re about to splash our hard-earned cash on the systems which we hope to bring us a decade of joy.

But it’s not just a great time for gamers. This generation is about to see a range of innovative new input technologies which could usher in an era of immersion never before seen (or felt). So enough with the teasing, let’s get into a few...

First...

By Ryan Daws, 02 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Platforms, Testing.

Sampo Karjalainen on Moves API – Track like a Pro

The founder of Habbo Hotel - a staple of many childhood memories - went on to launch ‘Moves’ as part of a new venture. As a consumer application it is built to monitor and track daily activities; helping to progress your fitness levels (or at least help you in becoming more active!)

This creates masses of unique data about the user which could be used in applications for a variety of innovative uses; now the company, ProtoGeo, is opening up that ability via the Moves API.

Before...

By Ryan Daws, 30 August 2013, 0 comments. Categories: Android, Development Tools, iOS, Platforms, Testing.

Unity brings 2D gaming to the masses (of platforms)

One of game developer's best friends and indispensible tool, Unity, has gone from 3D multiplatform development – back to 2D.

Whilst this may seem a step back it actually makes sense for the still popular games such as side-scrollers found on the web and mobile devices...

You may or may not be aware Rovio’s hit Angry Birds sequel Bad Piggies is actually built in Unity3D - showing it was previously possible, just tricky.

This was due to the process of having to lock the camera, force perspective,...

By Ryan Daws, 29 August 2013, 1 comment. Categories: Android, Development Tools, Gaming, iOS, Platforms, Testing.

Apple acquires Embark – Back to fight for Maps title?

Whilst Embark could simply be another acquisition by Apple which we won’t see anything productive from for a long time – personally, I think this could be one we’ll see sooner rather than later.

Apple’s in-house mapping solution has been improving rapidly since its disastrous start, but even the most diehard fanbois will likely still have Google Maps installed on their devices.

After all, the company has had years of advantage; bolstering a library of not only unbeatable core maps, but also 3D...

By Ryan Daws, 23 August 2013, 0 comments. Categories: Android, Apple, iOS, Testing.