Android Things Developer Preview 8 brings final APIs

The latest Developer Preview of Google's IoT platform Android Things has launched, bringing with it what represents the final API surface before the stable version.

During the preview releases of Android Things, Google committed to providing updates every 6-8 weeks – a schedule the company has kept fairly rigidly to.

This latest release does not bring major new features as some of the platform’s prior releases. Instead, it tunes up the existing to ensure it's ready for general release and...

By Ryan Daws, 18 April 2018, 0 comments. Categories: Android, API, IoT, Platforms.

Google programmer’s guide reveals details about Fuchsia OS

Exactly what Google has planned for its Fuchsia OS is still murky, but details found in an official programmer’s guide is starting to give us a clearer view.

Code for Fuchsia has been available on Google Git (and mirrored on GitHub) for some time. A programmer’s guide for it was posted titled ‘The Book: a programmer-oriented guide to interacting with Fuchsia’ and provided a deeper insight into what to expect from the...

By Ryan Daws, 13 April 2018, 0 comments. Categories: Android, Industry, Platforms.

Android P will support Vulkan 1.1 to bring mobile games closer to consoles

Gaming on Android is about to become more impressive once the ‘P’ version of the OS launches with support for the latest Vulkan graphics API.

Vulkan started its Android journey on the Galaxy S7 before Google added native support for it in Android Nougat. Many developers still use the OpenGL ES graphics rendering API, but making the switch is starting to look as enticing as the desserts of which Google names their mobile operating system.

In the video, we can see Vulkan spreading the workload...

By Ryan Daws, 09 April 2018, 0 comments. Categories: Android, API, Gaming, Platforms.

Microsoft prepares 64-bit app support for Snapdragon PCs

Microsoft’s hardware partners are slowly releasing Windows 10 PCs with all-day battery life thanks to Snapdragon processors, and 64-bit apps will be supported.

Erin Chappie, General Manager for Windows, confirmed to Engadget that Microsoft will be announcing an SDK for ARM64 apps during this year’s Build developer conference. The conference, as per last year, will be held in Seattle on May 7th.

Currently, ARM-based Windows devices from Microsoft suffer from only supporting 32-bit apps. Both 32 and...

By Ryan Daws, 06 April 2018, 0 comments. Categories: Development Tools, Microsoft, Platforms.

Google Researcher: Don’t work for Facebook in AI if you have a conscience

Google researcher François Chollet believes anyone with a conscience should not work for Facebook in AI.

While keeping in mind that Google is very much a competitor to Facebook, and is no stranger to criticism itself, Chollet brings up some interesting points about ethics in regards to AI and its use to influence — or rather, exploit — people.

In

By Ryan Daws, 23 March 2018, 0 comments. Categories: AI, Facebook, Platforms.

ARCore is now used for over 85 apps on Android

Google’s ARCore SDK has been used to implement augmented reality elements in over 85 applications on Android.

The SDK was first released in August last year for testing exclusively on Google’s own Pixel 2 smartphones. During this year’s MWC, the compatibility list grew to include the first generation Pixel devices, Galaxy S7/S7 Edge/S8/S8+, LG V30/V30+, ASUS Zenfone AR, and the OnePlus 5.

By Ryan Daws, 21 March 2018, 2 comments. Categories: Android, Platforms, VR.

Magic Leap’s SDK for building AR experiences has launched

AR company Magic Leap has launched its highly anticipated SDK for building experiences on its platform.

Magic Leap works on its AR technology in relative secrecy. For the first time, the company is opening its doors and inviting developers to build “digital experiences that blend seamlessly with reality, enriching the physical space around us with objects and characters that respond to and interact with their surroundings.”

By Ryan Daws, 20 March 2018, 0 comments. Categories: Platforms, VR.

GitHub was hit with the world’s largest DDoS attack

It went down for five minutes.

Yes, unlike the last record-breaking DDoS attacks, which caused disruption to major services for days — GitHub was able to quickly mitigate the attack so that few users would have even been aware of the downtime.

The attack was launched on Wednesday last week and GitHub was unavailable from 17:21 to 17:26 UTC. In

By Ryan Daws, 02 March 2018, 0 comments. Categories: Development Tools, Git, Hacking, Industry, Platforms, Security.

User retention on iOS is higher than Android – but not by much

A study examining 11,000 apps has found that users on iOS consistently stick around longer than on Android.

The analysis, conducted by Adjust, confirms a fact that has been widely known for some time still holds true. What's interesting, however, is the iOS user retention lead is marginal over Android.

Adjust defines app retention as “the percentage of users still using an app for a certain number of days after...

By Ryan Daws, 28 February 2018, 0 comments. Categories: Android, Industry, iOS, Platforms.

Project Crostini: Chrome OS prepares to support Linux apps

In an increasing bid for developers’ attention, Google is preparing support for Linux apps in Chrome OS.

Linux continues to be immensely popular amongst the developer community. Last year, Microsoft stripped the beta tag from its own Windows Subsystem for Linux (WSL) which allows Linux apps to run on Windows 10.

Similar to Microsoft’s attempts, it’s clear Google believes supporting Linux will ensure developers spend as much time on their respective platforms as possible. While it may seem...

By Ryan Daws, 27 February 2018, 2 comments. Categories: Platforms.