IoT: 50 billion things and their developer kings

By Guillaume Roques, Head of Developer Relations for EMEA at salesforce.com

The next wave of computing will be fuelled not by computers, or even mobile, but by connected devices your car, your fridge, your home, and even what you wear.

Organisations like GE are already embracing what Jeff Immelt calls the Industrial Internet. But if we look beyond devices, beyond the incredible web of possibilities that an Internet of Things promises we find developers.

Developers of this next...

By Salesforce.com, 11 September 2013, 0 comments. Categories: Development Tools, Industry, IoT, Platforms.

Android OS fragmentation no longer an issue

Ask any developer what is the biggest challenge facing Android and they’ll tell you “fragmentation.” Ringing indisputably true for the last few years; Google has not ignored this issue and put very clever initiatives in place to overcome this problem.

Let’s be clear what we’re talking about here; OS fragmentation. This was probably the most difficult form due to new features and API’s introduced in newer versions not being available to the third-party manufacturers who do not update...

By Ryan Daws, 05 September 2013, 0 comments. Categories: Android, Development Tools, Industry, Platforms, Testing.

KitKat: Android doesn’t “Take a Break”

In a shock announcement which took the world off guard, Google - perhaps strategically - revealed the name of their upcoming Android release as ‘KitKat’.

The famous Nestlé chocolate bar with the slogan “Take a Break, Have a KitKat” will surely benefit from this increased publicity - and what publicity it is. Naturally, many people assumed this was a clever marketing strategy by Nestlé. Then the iconic statue went up outside Google HQ.

It’s hard to tell the size of...

By Ryan Daws, 04 September 2013, 0 comments. Categories: Android, Design, Development Tools, Industry, Platforms.

To go freemium, or not to go freemium? [infographic]

“Freemium” apps (or apps with in-app purchases) are the latest and greatest monetization trend in the mobile app industry. To put it simply, freemium falls somewhere between free, ad-supported apps and paid apps on the app monetization spectrum.  With the overwhelming success of games like Candy Crush Saga, freemium has been a popular topic of conversation in the mobile app world.

You may be asking yourself: What is behind this trend? Should my app go freemium?

Check out our infographic below! Click to...

By StartApp, 03 September 2013, 0 comments. Categories: App Stores, Development Tools, Gaming, Monetisation, Platforms.

It’s not Windows 8 in rapid-development, it’s Microsoft.

A few years ago, there was a term synonymous with Microsoft – dinosaur. These critics weren’t far off; the age-old PC giant seemed resistant to adapting with the shifting landscape. Then, they went radical with a complete change and modernisation – so much it alienated many users.

Of course I’m talking about Windows 8, the first OS from the company which took into account the myriad of new devices – tablets, smartphones, and touch screen laptops.

The goal was to be simple; have a familiar UX which works the...

By Ryan Daws, 03 September 2013, 0 comments. Categories: Gaming, Industry, Microsoft, Platforms, Testing.

Forget next-gen consoles; feast your eyes (and limbs) on these immersive inputs!

It’s an exciting time for gamers around the globe, the current generation of consoles is at an end (what a generation it’s been!) and we’re about to splash our hard-earned cash on the systems which we hope to bring us a decade of joy.

But it’s not just a great time for gamers. This generation is about to see a range of innovative new input technologies which could usher in an era of immersion never before seen (or felt). So enough with the teasing, let’s get into a few...

First...

By Ryan Daws, 02 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Platforms, Testing.

Sampo Karjalainen on Moves API – Track like a Pro

The founder of Habbo Hotel - a staple of many childhood memories - went on to launch ‘Moves’ as part of a new venture. As a consumer application it is built to monitor and track daily activities; helping to progress your fitness levels (or at least help you in becoming more active!)

This creates masses of unique data about the user which could be used in applications for a variety of innovative uses; now the company, ProtoGeo, is opening up that ability via the Moves API.

Before...

By Ryan Daws, 30 August 2013, 0 comments. Categories: Android, Development Tools, iOS, Platforms, Testing.

Unity brings 2D gaming to the masses (of platforms)

One of game developer's best friends and indispensible tool, Unity, has gone from 3D multiplatform development – back to 2D.

Whilst this may seem a step back it actually makes sense for the still popular games such as side-scrollers found on the web and mobile devices...

You may or may not be aware Rovio’s hit Angry Birds sequel Bad Piggies is actually built in Unity3D - showing it was previously possible, just tricky.

This was due to the process of having to lock the camera, force perspective,...

By Ryan Daws, 29 August 2013, 1 comment. Categories: Android, Development Tools, Gaming, iOS, Platforms, Testing.