Apple provides app analytics on the Mac App Store

Apple is adding app analytics to its revamped Mac App Store which launched with macOS Mojave earlier this year.

In a post on its developer portal today, Apple wrote:

“Your app data from the new Mac App Store on macOS Mojave is now available in App Store Connect.

Now you can find out how many times your app was seen on the Mac App Store, how many times your product page was viewed, and how many new customers downloaded your app.

By Ryan Daws, 14 December 2018, 0 comments. Categories: Analytics, Apple, App Stores, Mobile, Platforms.

Qualcomm: Every Android OEM will debut a 5G device in 2019

Chipset giant Qualcomm has made the bold prediction that every Android manufacturer will debut a 5G handset by the end of 2019.

Qualcomm’s chipsets power a large portion of smartphones from a range of manufacturers, so it’s likely the company has some insight into their plans.

A slide presented during a keynote at Qualcomm's Snapdragon Technology Summit in Hawaii listed the firms partnered with Qualcomm on their 5G rollout.

The list included ASUS, Fujitsu, Google, HMD, HTC, InSeeGo, LG,...

By Ryan Daws, 06 December 2018, 0 comments. Categories: Android, Devices, Mobile, Platforms.

Supreme Court leaning against Apple in App Store monopoly claim

The day for Apple to defend itself against App Store monopoly claims in front of the Supreme Court arrived Monday, and it’s not looking good for the company.

Attendees claim the case appears to be leaning in favour of the claimants; Robert Pepper and three other Apple users who joined him in a class-action lawsuit.

The claimants brought the case in front of the Supreme Court with the allegation that Apple is forcing users to get apps from the iOS App Store with no alternative. That means Apple can take...

By Ryan Daws, 27 November 2018, 0 comments. Categories: Apple, App Stores, Industry, iOS, Mobile, Monetisation, Platforms.

The benefits of darker in-app colour schemes are clear

Google has finally confirmed what many have suspected, there are clear benefits to offering darker in-app colour schemes.

During its Android Dev Summit this week, Google displayed several comparisons of the power drain while displays show different colours.

As suspected, black is the most power-efficient. White, on the other hand, is by far and large the most power-hungry – consuming over six times as much juice.

By Ryan Daws, 09 November 2018, 2 comments. Categories: Android, Apple, Design, iOS, Mobile.

Google provides two new ways for developers to push app updates

Google has introduced two new ways for developers to push their app updates during the Android Developer Summit this week.

The ‘In-App Updates’ API provides features that Android coders have been requesting for some time, according to Google Senior Director of Android Product Management and Developer Relations Stephanie Saad.

Developers can now prompt users to update their app when they use it.

There are two ways of doing this: immediate, or flexible.

  • Immediate greets users with a full-screen message alerting them of the available update and that...

By Ryan Daws, 08 November 2018, 0 comments. Categories: Android, API, Mobile.

BlueStacks emulates Android ‘6x faster’ than leading smartphone

Popular emulator BlueStacks claims to provide six times faster performance when running Android software on a PC than a leading benchmarked smartphone.

BlueStacks was created back in 2009 by Jay Vaishnav, Suman Saraf, and Rosen Sharma. No other emulator has achieved quite the same level of success – even receiving investment from the likes of Samsung, Intel, AMD, Qualcomm, and more.

The emulator’s latest update, 4.0, looks set to add even more fans.

According to BlueStacks,...

By Ryan Daws, 19 September 2018, 0 comments. Categories: Android, Microsoft, Mobile.

Mozilla aims to expand WebVR's capabilities with the WebXR API

Mozilla is building a new API called WebXR aiming to expand the capabilities of WebVR and enable the creation of mixed reality experiences on the web.

WebVR was first conceived in spring 2014 by Vladimir Vukićević from Mozilla with the aim of providing an open source API for displaying VR content on the web. On March 1st 2016, the Mozilla VR team and the Google Chrome team announced version 1.0 of the WebVR API.

The API is supported across many browsers including Firefox,...

By Ryan Daws, 17 September 2018, 0 comments. Categories: Android, API, iOS, Mobile, VR.

Android's latest OS distribution stats are in, and it's still a problem

The long-standing issue of many active Android devices running older versions of Google’s operating system continues.

Android 7.0 (and 7.1) ‘Nougat’ remains the most popular Android version in-use today with 30.8 percent of the devices, although now being two years old. Last year’s release, Android 8.0 ‘Oreo’ is on just 14.6 percent of devices.

Android 9.0 ‘Pie’ was fully announced last month and began rolling out to select devices. Many users expect a rollout...

By Ryan Daws, 04 September 2018, 0 comments. Categories: Android, API, Devices, Mobile, Platforms.

Play Store expands paid apps support to six more countries

Only developers in a select number of countries have the ability to sell their apps on the Play Store, but that list has now expanded by a further six.

Here are the new additions:

  • Albania

  • Algeria

  • Armenia

  • Namibia

  • Nicaragua

  • Trinidad and Tobago

Back in April, Google enabled support for Tunisia and Zimbabwe.

Many of our readers are not based in these countries and so most are likely unaware there are countries where developers can release free apps on the Play Store but cannot monetise with paid apps or in-app purchases.

That unfortunate list, thankfully, is slowly getting smaller.

What are your thoughts on the Play Store’s paid apps support expansion? Let us know in the...

By Ryan Daws, 08 August 2018, 0 comments. Categories: Android, App Stores, Industry, Mobile, Monetisation, Platforms.

Fortnite bypassing the Play Store will cause Android changes

Fortnite is a phenomenon that Android users have waited a long time for, but the decision to bypass the Play Store will have consequences for the platform.

The battle royale game is an undeniable hit. According to SuperData Research in May, Fortnite had generated $296 million in the month of April across mobile, console, and PC platforms. This year, it’s expected to make developer Epic Games as much as $2 billion.

When it released on iOS, Fortnite earned...

By Ryan Daws, 06 August 2018, 0 comments. Categories: Android, App Stores, Ecosystem, Gaming, Mobile, Platforms.