Schools pick Windows 8 tablets over iPads and Androids

It may seem a strange concept for many – especially due to how much Apple brag about their devices usage in teaching – but the reality is, schools are picking Windows 8 tablets over both iPads and Androids.

The reason being isn’t the tablet’s content; where iPad indisputably excels (especially in regards to digital textbooks) - but rather in how easy it is to fit the tablets into current Windows infrastructure.

It’s an area where no-one can match Microsoft; schools, universities,...

By Ryan Daws, 10 October 2013, 0 comments. Categories: Android, Devices, iOS, Microsoft.

Xbox One: Microsoft to prove they’re right about the Cloud

As an owner of all the current-gen consoles, it was the Xbox One which caught my attention for its heaps of Cloud-based promises.

PlayStation fans have rightly gloated about the raw power of their chosen system – but both will offer comparative 1080p/60fps gameplay; so gamers need to look at all the added benefits they’re getting.

Microsoft’s Xbox One just won the “Next-gen gaming tech of the year” ShortList award. When...

By Ryan Daws, 04 October 2013, 0 comments. Categories: Devices, Gaming, Microsoft, Platforms.

The ups and downs of hybrid mobile app development

Creating applications for mobile devices is a great way to capture a user’s attention and continued business. Once installed your app has a persistent presence on your user’s device placing your services literally at their fingertips. It’s an invaluable piece of real estate that many organisations are looking to make the most of. Apps give better performance verses a mobile web site, mean your customer has to do less to access your services and provide an ever present icon in the...

By Decoded Solutions, 30 September 2013, 4 comments. Categories: Android, App Stores, Development Tools, iOS, Microsoft, Testing.

Could it be SteamOS which takes down the PC?

Personally I love the vision Microsoft has of the future; a tight ecosystem and consistent “Modern UI” which works anywhere across Desktop, Tablet, Mobile, and Console.

What I haven’t always agreed with is their approach - which has routinely left customers either bitter or confused.

Recently Microsoft has been criticised for making complete U-turns about decisions (ahem, Xbox...) but it’s good they’re listening; as proven by the Surface Pro 2; where you can tell they’ve...

By Ryan Daws, 26 September 2013, 0 comments. Categories: Development Tools, Gaming, Microsoft, Platforms.

IncrediBuild on turning your network into a build supercomputer

The complexity of software is increasing; whether it is applications or games; the time it can take to “build” is rapidly on the rise – unless you utilise an innovative solution such as IncrediBuild.

DeveloperTech spoke to Eyal Maor about the solution; what makes it unique, and a bit of insight about the development industry.

I have to say, I was instantly impressed.

There are occasions when you come across technology which you know is groundbreaking, and this is one of...

By Ryan Daws, 24 September 2013, 0 comments. Categories: Development Tools, Industry, Microsoft, Testing.

The future of Microsoft and Nokia's success hinges on developers

By Steve Glagow, EVP Sales and Marketing, Developerprogram.com

Microsoft and Nokia are still two of the biggest names in the technology space today so, like many people in the mobile industry, we’ve been following the news that they’ll come together with great interest.

Neither are strangers to innovation, with Microsoft having pioneered Windows 95, the most widely used operating system in the world, and Nokia once having ruled the global handset business.

Of late however, they’ve failed to...

By Steve Glagow, 18 September 2013, 0 comments. Categories: Development Tools, Devices, Microsoft.

Will Microsoft’s “Cortana” lead the next-gen of virtual assistants?

Virtual assistant technology has been a work of fantasy for many years; whilst many have tried (and ultimately failed) to deliver a human-like experience, Microsoft’s “Cortana” sounds like it may just have a chance at finally making that dream a reality.

The most widely-known voice responding service (I won’t go as far as to call it an actual assistant) is Siri – which was acquired by Apple and implemented in iDevices since 2011.

Year-on-year its functionality has increased; but responses are scripted based...

By Ryan Daws, 13 September 2013, 1 comment. Categories: Industry, Microsoft, Platforms, Testing.

Embarcadero on Windows challenges and the intro of Android to RAD Studio XE5

Microsoft has had less than a great year; amidst Windows 8 complaints and Xbox One controversy, therefore when Dimensional Research’s survey which talks to Windows developers about their challenges around mobile development – it piqued my interest.

The survey was sponsored by Embarcadero whose well-praised cross-platform development tool RAD Studio gets a new version launching today – XE5.

DeveloperTech spoke to Embarcadero's Senior Director, Jason Vokes, and Technical Consultant, Stephen...

By Ryan Daws, 11 September 2013, 0 comments. Categories: Development Tools, Languages, Microsoft, Platforms, Testing.

It’s not Windows 8 in rapid-development, it’s Microsoft.

A few years ago, there was a term synonymous with Microsoft – dinosaur. These critics weren’t far off; the age-old PC giant seemed resistant to adapting with the shifting landscape. Then, they went radical with a complete change and modernisation – so much it alienated many users.

Of course I’m talking about Windows 8, the first OS from the company which took into account the myriad of new devices – tablets, smartphones, and touch screen laptops.

The goal was to be simple; have a familiar UX which works the...

By Ryan Daws, 03 September 2013, 0 comments. Categories: Gaming, Industry, Microsoft, Platforms, Testing.

Microsoft announces ID@Xbox - So much for lack of Indie support!

As is always the case when an unpopular announcement is made; critics jump on the bandwagon with crazy rumours, speculation, and other methods of generally blowing matters out of proportion. The Xbox One was certainly a victim of this - one which may go down in history.

We’ve already wrote an article which explains why the U-turn on DRM and “Always On” functionality could in fact leave us with a worse experience - so we won’t go through that...

By Ryan Daws, 20 August 2013, 0 comments. Categories: Development Tools, Gaming, Microsoft, Platforms, Testing.