Android vs iOS vs WP8: The Battle of Fitness

Summer is here, and many of us are coming to terms with the effects comfort-eating over the previous three seasons has had on our stomachs. I myself have taken up running using RunKeeper alongside a whole host of sit-ups, push-ups, and squats apps from Runtastic's fantastic suite of applications in the hope I can take my top off poolside without ending up with the beach to myself (although that doesn't sound half bad.)

The apps I chose specifically because they all sync with

By Ryan Daws, 13 June 2014, 0 comments. Categories: Android, Apple, iOS, Microsoft, Platforms.

A tour around Microsoft’s London apartment

Yesterday we were invited around to Microsoft’s swanky London-based gaff (apartment) to see how the company’s latest technologies are changing the way we live and work. It’s undeniable the impact Microsoft has already had on our daily lives; you’re hard-pressed to find a school or enterprise which isn’t running Windows, or at least using the Office productivity suite.

Microsoft’s software powers ATMs, medical devices, self-checkouts… it has changed the world, for the...

By Ryan Daws, 30 May 2014, 1 comment. Categories: Enterprise, Microsoft, Platforms.

Game of Homes: Google, Apple, and Microsoft

One of the fiercest battles in technology is about to kick-off – and it’s for our very own homes. Even if only in passing you are sure to have heard of the “Internet of Things” concept where every modern day object – even the most mundane – is expected to be connected and accessible from the Web in some form or another. Connected devices are nothing new, we’ve been doing it for years, but we are yet to find a winning platform where information provided by hardware can...

By Ryan Daws, 27 May 2014, 2 comments. Categories: Android, Development Tools, iOS, Microsoft, Platforms.

Cloudgine is Microsoft’s secret Xbox One sauce

Microsoft made a big deal about utilising the cloud for this generation of consoles to differentiate it from the past. Cloud-based processing can help to scale experiences beyond what local hardware can handle alone.

This is all well and good, but beyond a pretty impressive demonstration on how the technology can be used in the future, the company hasn’t delved into details on how they will help developers implement it for their games.

According to our sources, a company called

By Ryan Daws, 20 May 2014, 13 comments. Categories: Cloud, Gaming, Microsoft, Platforms.

Opinion: Xbox One is losing its “Next Gen” vision

Let me tell you my morning routine – I wake up, walk into my living room, and say “Xbox, on”. After this, the Xbox logo under my TV glows and – like magic – my TV and TiVo start-up. Kinect impresses me every single morning and, gradually, it’s been impressing friends and family (this is important.)

Before I bought a “next-gen” console I wanted to be sold on how I can be given different experiences from the previous generation. The PS4 looked like a PS3 with enhanced...

By Ryan Daws, 14 May 2014, 0 comments. Categories: Devices, Gaming, Microsoft, Platforms.

UK govt sticks by Microsoft for software due to cost savings

The UK government is sticking by Microsoft as its software provider of choice due to cost savings – even over open source alternatives. 

The revelation came after Jos Creese, the CIO of Hampshire County Council, told Computing that a combination of a workforce already familiar with Redmond gear and a refreshing flexibility from the vendor side made Microsoft a surer bet when taking into account...

By Ryan Daws, 12 May 2014, 0 comments. Categories: Industry, Microsoft, Platforms.

Xbox One to launch in China, a gamer market bigger than the population of the U.S

Gaming giants Xbox and PlayStation are continuing their traditional console war to gain gamers hearts, minds, and thumbs. Foreign console sales in China have been banned for the past 14 years under reasons of influencing youth in the country.

That ban has now been lifted and Microsoft, in partnership with BesTV New Media, will be launching their Xbox One console in September.

China has around 500 million gamers – a third of the country – and more than the population of the entire U.S. Due to a...

By Ryan Daws, 30 April 2014, 0 comments. Categories: Gaming, Industry, Marketing, Microsoft, Platforms.

Should or shouldn’t Microsoft patch the IE flaw?

Several headlines can be found across the web which are designed to create fear that Windows XP is now unsecure – and rightly so, it is. What isn’t fair are the articles accusing Microsoft of being irresponsible for not releasing a fix despite announcing support will end months in advance.

It also isn’t Windows, Microsoft’s core product, which is at fault for this particular exploit – it’s Internet Explorer. Pointing the blame at the OS is only designed to further damage a...

By Ryan Daws, 29 April 2014, 0 comments. Categories: Microsoft, Security.

Microsoft’s week started with big earnings, and ended with Nokia... How was yours?

In a single week just under three months after his appointment as CEO, Satya Nadella has both sealed the deal for Microsoft's acquisition of iconic brand Nokia and given a successful earnings call.

The week’s news out of Redmond has displayed a positive outlook and growth for one of the world’s most famous brands, but one which is often criticised under the microscope in regards to being “late” to get a grasp on mobile devices.

Under the new deal, Nokia’s talent will merge with...

By Ryan Daws, 25 April 2014, 0 comments. Categories: Microsoft, Platforms, Testing.

Microsoft: How our Cloud is enabling new gaming experiences…

At BUILD 2014 we’ve seen a lot of advancements regarding Windows and Windows Phone – but a lot us have been waiting for Microsoft to showcase how the much-hailed Cloud is going to help developers create brand-new gaming experiences...

During the company’s annual developer conference – a demonstration showed the differences between using the local power of (even a high-end) PC alone compared to using the same PC but with some Cloud-based assistance.

The performance when pitted...

By Ryan Daws, 04 April 2014, 0 comments. Categories: Cloud, Development Tools, Gaming, Microsoft, Platforms.