Apple launches accelerator in China to boost app design and development

Apple has cut the ribbon on its first app design and development accelerator in China.

The accelerator, located in Shanghai, aims to help Apple scale its operation in one of the world’s biggest markets.

Apple will hold regular lectures and networking sessions for developers at its new accelerator. All of Apple’s platforms will be covered, including iOS, iPadOS, watchOS, macOS, and tvOS.

Enwei Xie, Apple’s Head of Developer Relations in Greater China, said:

"Local...

By Ryan Daws, 11 July 2019, 0 comments. Categories: Apple, App Stores, Design, iOS, Mac, Mobile, Platforms.

Project Catalyst: Apple explains how porting iPad apps to macOS works

Apple’s freshly minted Project Catalyst team has provided further details on how it’s managed to achieve iPad app porting to macOS.

The macOS store launched in 2011 but has failed to gain the traction of its iOS counterpart. To help fix this, Apple announced Project Catalyst at this year’s WWDC.

Project Catalyst aims to make it easy for developers to port their iPadOS apps to macOS Catalina. Apple claimed basic porting was as simple as opening their iPad project Xcode (currently only in the...

By Ryan Daws, 02 July 2019, 0 comments. Categories: Apple, Design, Development Tools, iOS, iPad, Mac, Platforms.

Apple will enable developers to lure ex-subscribers back with discounts

Apple has announced it will soon allow developers to lure users who previously had an in-app subscription back with discounts.

In an App Store Connect post, Apple wrote:

“Apps with auto-renewable subscriptions will soon be able to provide a discounted price for a specific duration for existing or previously subscribed customers. You can use subscription offers to help win back subscribers who have cancelled their subscriptions or...

By Ryan Daws, 27 February 2019, 0 comments. Categories: Apple, iOS, Mac, Monetisation, Platforms.

App Store requires devs in ‘Account Holder’ role to enable 2FA

Apple has announced that developers with the ‘Account Holder’ role on the App Store will have to enable two-factor authentication.

The change is compulsory and will come into effect from February 27th.

“In an effort to keep accounts more secure, developers with the Account Holder role in a developer program will need to enable two-factor authentication to sign in to their Apple Developer account and Certificates, Identifiers & Profiles,” the company wrote.

Apple has not disclosed a...

By Ryan Daws, 21 February 2019, 0 comments. Categories: Apple, App Stores, iOS, Mac.

Apple partners with France-based Simplon for Swift training

Apple has announced a partnership with French vocational school Simplon who will provide Swift programming language training.

Simplon initially plans to launch their Swift training in Paris and Lyon in January. All going to plan, the company will expand to elsewhere in the country.

Participants will enrol in a four-week program which has been developed by Apple itself along with various academic experts.

In addition to the program, Apple will provide funding to recruit more teachers and help with their own...

By Ryan Daws, 24 October 2018, 0 comments. Categories: Apple, iOS, Languages, Mac.

App Store bundles can now include Mac and subscription apps

Apple has announced developers can now include Mac and free apps with subscriptions in their App Store bundles.

With the new functionality, developers can offer a bundle of up to 10 of their apps. This increases visibility while allowing users potentially discounted access.

In its announcement, Apple wrote:

“App bundles make it easy for customers to buy up to 10 of your apps in a single purchase. And now, you can create app bundles for Mac apps or free apps that offer an...

By Ryan Daws, 17 October 2018, 0 comments. Categories: Apple, App Stores, iOS, Mac, Platforms.

Apple shutters affiliate commissions for apps in the App Store

Effective as of October 1st, Apple will no longer provide affiliate commissions for referrals to apps on its App Store.

The move is of particular concern to publishers who focus on game and app reviews for iOS and Mac. While the commission Apple provides is only around 2.5 percent, a small percentage of the company’s revenue, they are of large importance to such websites.

Following the change, it’s likely there are many publishers out there concerned about how they’re going to make up for...

By Ryan Daws, 03 August 2018, 1 comment. Categories: Apple, App Stores, Industry, iOS, Mac.

Game developers threaten to abandon Apple for deprecating OpenGL

A notice of OpenGL’s deprecation in Apple’s documentation has game developers threatening to abandon the company’s platforms.

OpenGL has been a tried-and-trusted library for cross-platform game developers for decades. Up-and-coming APIs like Vulkan and Apple’s own Metal offer promising alternatives, but many projects still use OpenGL.

apple opengl 1

Dan Omachi, Software Engineer at Apple,...

By Ryan Daws, 07 June 2018, 0 comments. Categories: API, Apple, Development Tools, Gaming, iOS, Mac, Platforms.

Apple will stop supporting 32-bit apps on Mac App Store from January 2018

Apple will no longer support 32-bit apps on the Mac App Store starting from January 2018, according to a reminder shared on its developer blog.

The company has also asked developers to upgrade their existing 32-bit apps to 64-bit ones before June 2018. Apps submitted after January 2018 should also be 64-bit. The last Apple OS to support 32-bit apps would be macOS High Sierra.

Additionally, the company has rolled out the iOS 11.2 software update that comes with bug fixes for its iOS devices. The update also...

By Developer, 04 December 2017, 0 comments. Categories: Apple, Mac, Platforms.

Microsoft releases preview of ChakraCore with N-API support

Microsoft has announced the release of a new ChakraCore preview with N-API support on Windows, macOS, and Linux.

ChakraCore, which is based on Node.js 8, was developed by Microsoft to extend Node.js to Windows 10 IoT Core. The project grew in scope as the developers realised the need to address problems with the Node.js ecosystem across platforms.

At NodeSummit 2016, Microsoft unveiled support for the Node-ChakraCore interpreter and runtime on Linux and macOS. Since its announcement, Microsoft added support...

By Ryan Daws, 28 July 2017, 0 comments. Categories: API, Mac, Microsoft.