Weeby places game development into the cloud – offers HTML5 to escape App Store

(Image Credit: Gameloft)

Based in Google's home city of Mountain View, the Weeby team hope to be as disruptive to mobile game development as Google has been for the web. In fact, both Weeby and Google have something in common – a love for the cloud. 

Weeby is building the first complete mobile game development suite based in the cloud. The current suite consists of a cloud-based Integrated Development Environment (IDE) along with seamless integration with...

By Ryan Daws, 20 October 2015, 0 comments. Categories: Android, Development Tools, Gaming, HTML5, iOS, Platforms.

A call to app developers: 3D Touch and Proactive sweep away the need for splash screens

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For years, Apple has been trying to push developers to abandon splash screens, wanting them instead to use a still image of their apps to give the impression that it is loading up. Splash screens are a hangover from the past, where software could be slow to load. Apps are meant to load quickly and allow users to do what they need to do.

With iOS 9 and 3D Touch, Apple is taking the war on splash screens to the next level. Not only will 3D Touch make splash screens seem very out of place,...

By Juan Pablo Luchetti, 08 October 2015, 0 comments. Categories: Apple, Design, Development Tools, iOS.

Apple TV doesn’t support Webviews – pushes for a clean, native experience

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Most applications contain some form of Webview to allow a website to be loaded within your application; which makes it easy to update a single point across platforms. For developers on Apple platforms, iAd makes it easy to monetise within your application through simple but effective advertising campaigns. 

For the Apple TV, the boys and girls at Cupertino are removing both features. For the user this has clear advantages thanks to a speedy native app experience and...

By Ryan Daws, 14 September 2015, 0 comments. Categories: Apple, Development Tools, iOS, Platforms.

Google's software build tool Bazel heads into beta

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Bazel, a tool used internally at Google to build software quickly, was made open-source back in March to advance its development. Google has now released Bazel under beta to allow engineers to build server and client software for Android and iOS whilst avoiding some of the usual issues. 

One large caveat, however, is that Bazel is only available for Linux and OS X for the time being – with a Windows version being made "a priority" and due to make the cut...

By Ryan Daws, 10 September 2015, 0 comments. Categories: Android, Development Tools, iOS, Java.

Latis wants to finally make notifications 'smart'

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Developers for the most part have got wise to not spamming their users with notifications or risk having their app deleted, but there are still fundamental issues with how notifications are delivered. 

Entering the arena is Latis, a smarter notification system which prevents duplicate notifications popping-up on all the user's devices and instead...

By Ryan Daws, 12 August 2015, 0 comments. Categories: Android, Development Tools, iOS, Mobile.

Google puts the spotlight on their iBeacon rival

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Google has revealed their answer to Apple's iBeacons, and as expected the company has built an open alternative compatible with both Android and iOS. The full solution consists of three new key elements; a beacon standard, tools and APIs, and a service for managing and monitoring large beacon deployments. 

The cornerstone of Google's beacon solution is the company's new standard...

By Ryan Daws, 15 July 2015, 0 comments. Categories: Android, API, Development Tools, Devices, iOS.

Google advances its Material Design takeover

During I/O last year, Google announced its new 'Material' design language based on the "Cards" motif seen in Google Now. Since then, many Android developers have adopted some form of the language (whether a complete makeover or just borrowing some elements to fit-in with the rest of the OS.)

Google announced MDL (Material Design Lite) earlier this week to help web developers bring the design to their websites using CSS, JavaScript, and...

By Ryan Daws, 08 July 2015, 0 comments. Categories: Android, Design, iOS.

The art of creating a mobile application development strategy

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Ask any Internet user and you shall have your answer - the future of the web belongs to mobile. An increasing number of consumers are accessing information and data via tablets, smartphones and other digital devices. Users prefer mobile apps for managing data, navigation, shopping and connecting with others.

Mobile apps have revolutionized the way we communicate with our smartphones as...

By Nitin Lahoti, 24 June 2015, 0 comments. Categories: Android, Design, Industry, iOS, Quality, Testing.

Unleash your users' sensor data with Sense360

(Image Credit: iStockPhoto/PeskyMonkey)

Modern devices are packed with sensors, but few apps take advantage of the data provided due to how complex it can be to make sense of it all. Sense360 aims to change this through enabling your applications to capture, combine, and analyse data from a variety of sources in order to create intelligent new mobile experiences.

Even if every...

By Ryan Daws, 23 June 2015, 0 comments. Categories: Android, Development Tools, iOS, Location, Mobile.