Why iOS 7 was more than a design refresh – and how it influences the current OS

(c)iStock.com/Łukasz Juszczak

The iPhone is the most successful consumer product of all time, with over 700 million units sold since 2007. The iPhone’s big sibling, the iPad also regularly ranks on lists of the top selling consumer products of all time, with over 250 million sold since 2010. So successful is the iPhone, that it has propelled Apple to be the most profitable company, by a long stretch, ever.

As the software that runs on Apple’s mobile products and is the basis for watchOS, CarPlay,...

By Olly Berry, 04 November 2015, 0 comments. Categories: Apple, Development Tools, iOS.

Developers, use 'Rewind' to prevent users leaving your app

(Image Credit: Chris Marquardt)

When a user encounters an issue, they'll often delete the software and move onto a competing application without reporting the problem they faced. This can leave the developer perplexed as to what happened and without solid data to prevent more in the future. 

A new solution from Testfire, called Rewind,...

By Ryan Daws, 27 October 2015, 0 comments. Categories: Android, Development Tools, Enterprise, iOS, Testing.

Xamarin becomes the native cross-platform solution for C# and Java developers

(Image Credit: Nik Cubrilovic)

Xamarin has announced its acquisition of RoboVM, a momentous step for both companies which means C# and Java developers need only look to a single development solution for native deployment across each of the major platforms. 

The software has been a beloved tool for C# developers for some...

By Ryan Daws, 22 October 2015, 1 comment. Categories: Android, C#, Development Tools, iOS, Platforms.

Weeby places game development into the cloud – offers HTML5 to escape App Store

(Image Credit: Gameloft)

Based in Google's home city of Mountain View, the Weeby team hope to be as disruptive to mobile game development as Google has been for the web. In fact, both Weeby and Google have something in common – a love for the cloud. 

Weeby is building the first complete mobile game development suite based in the cloud. The current suite consists of a cloud-based Integrated Development Environment (IDE) along with seamless integration with...

By Ryan Daws, 20 October 2015, 0 comments. Categories: Android, Development Tools, Gaming, HTML5, iOS, Platforms.

A call to app developers: 3D Touch and Proactive sweep away the need for splash screens

(c)iStock.com/Pekic

For years, Apple has been trying to push developers to abandon splash screens, wanting them instead to use a still image of their apps to give the impression that it is loading up. Splash screens are a hangover from the past, where software could be slow to load. Apps are meant to load quickly and allow users to do what they need to do.

With iOS 9 and 3D Touch, Apple is taking the war on splash screens to the next level. Not only will 3D Touch make splash screens seem very out of place,...

By Juan Pablo Luchetti, 08 October 2015, 0 comments. Categories: Apple, Design, Development Tools, iOS.

Apple TV doesn’t support Webviews – pushes for a clean, native experience

(Image Credit: Apple)

Most applications contain some form of Webview to allow a website to be loaded within your application; which makes it easy to update a single point across platforms. For developers on Apple platforms, iAd makes it easy to monetise within your application through simple but effective advertising campaigns. 

For the Apple TV, the boys and girls at Cupertino are removing both features. For the user this has clear advantages thanks to a speedy native app experience and...

By Ryan Daws, 14 September 2015, 0 comments. Categories: Apple, Development Tools, iOS, Platforms.

Google's software build tool Bazel heads into beta

(Image Credit: Bazel)

Bazel, a tool used internally at Google to build software quickly, was made open-source back in March to advance its development. Google has now released Bazel under beta to allow engineers to build server and client software for Android and iOS whilst avoiding some of the usual issues. 

One large caveat, however, is that Bazel is only available for Linux and OS X for the time being – with a Windows version being made "a priority" and due to make the cut...

By Ryan Daws, 10 September 2015, 0 comments. Categories: Android, Development Tools, iOS, Java.

Latis wants to finally make notifications 'smart'

(Image Credit: iStockPhoto/iStockFinland)

Developers for the most part have got wise to not spamming their users with notifications or risk having their app deleted, but there are still fundamental issues with how notifications are delivered. 

Entering the arena is Latis, a smarter notification system which prevents duplicate notifications popping-up on all the user's devices and instead...

By Ryan Daws, 12 August 2015, 0 comments. Categories: Android, Development Tools, iOS, Mobile.

Google puts the spotlight on their iBeacon rival

(Image Credit: iStockPhoto/akindo)

Google has revealed their answer to Apple's iBeacons, and as expected the company has built an open alternative compatible with both Android and iOS. The full solution consists of three new key elements; a beacon standard, tools and APIs, and a service for managing and monitoring large beacon deployments. 

The cornerstone of Google's beacon solution is the company's new standard...

By Ryan Daws, 15 July 2015, 0 comments. Categories: Android, API, Development Tools, Devices, iOS.