Opinion: Should you choose a Web or a Native app?

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The first step in developing an app is determining whether it should be native or on the web. This decision will impact every stage of development, from hiring the right programmers to determining which devices it can be accessed on.

Wait — Aren’t There Hybrid Solutions?

While current technology allows for hybrid applications — either by wrapping browser scripting in a native app like 

By Q Manning, 30 November 2015, 0 comments. Categories: Android, HTML5, Industry, iOS, Mobile.

Opinion: Unraveling cross-platform app development

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With more and more developers looking to get into mobile, it would make sense that they would want to use the tools of their choice. But, what are the options for developing mobile apps in general? You may be asking yourself, “How can I develop for iOS without a Mac?” “How can I develop for Android without learning Java?” Maybe, even more importantly, is,...

By Michael Crump, 23 November 2015, 1 comment. Categories: Android, C#, Development Tools, iOS, Microsoft, Platforms.

CodePush enables instant updates to Cordova and React Native apps

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Microsoft has an SDK in beta dubbed CodePush which enables Cordova and React Native developers to deploy instant mobile app updates to users' devices. CodePush acts like a central repository which developers can publish updates to, with applications querying the repository for updates using the provided client SDKs. 

This allows for...

By Ryan Daws, 12 November 2015, 0 comments. Categories: Android, Development Tools, iOS, Languages, Mobile.

Opinion: Tools for easier mobile app development

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Smartphones are so deeply entrenched in our lives that developers can reach hundreds, thousands, even millions of users – provided that they actually build a high-quality app that can appeal to a large variety of people. While anyone can build an app, creating one that people use, enjoy, and recommend takes work.

This list of 10 tools for mobile app developers is...

By JT Ripton, 10 November 2015, 0 comments. Categories: Android, Development Tools, iOS, Platforms, Testing.

Why iOS 7 was more than a design refresh – and how it influences the current OS

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The iPhone is the most successful consumer product of all time, with over 700 million units sold since 2007. The iPhone’s big sibling, the iPad also regularly ranks on lists of the top selling consumer products of all time, with over 250 million sold since 2010. So successful is the iPhone, that it has propelled Apple to be the most profitable company, by a long stretch, ever.

As the software that runs on Apple’s mobile products and is the basis for watchOS, CarPlay,...

By Olly Berry, 04 November 2015, 0 comments. Categories: Apple, Development Tools, iOS.

Developers, use 'Rewind' to prevent users leaving your app

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When a user encounters an issue, they'll often delete the software and move onto a competing application without reporting the problem they faced. This can leave the developer perplexed as to what happened and without solid data to prevent more in the future. 

A new solution from Testfire, called Rewind,...

By Ryan Daws, 27 October 2015, 0 comments. Categories: Android, Development Tools, Enterprise, iOS, Testing.

Xamarin becomes the native cross-platform solution for C# and Java developers

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Xamarin has announced its acquisition of RoboVM, a momentous step for both companies which means C# and Java developers need only look to a single development solution for native deployment across each of the major platforms. 

The software has been a beloved tool for C# developers for some...

By Ryan Daws, 22 October 2015, 1 comment. Categories: Android, C#, Development Tools, iOS, Platforms.

Weeby places game development into the cloud – offers HTML5 to escape App Store

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Based in Google's home city of Mountain View, the Weeby team hope to be as disruptive to mobile game development as Google has been for the web. In fact, both Weeby and Google have something in common – a love for the cloud. 

Weeby is building the first complete mobile game development suite based in the cloud. The current suite consists of a cloud-based Integrated Development Environment (IDE) along with seamless integration with...

By Ryan Daws, 20 October 2015, 0 comments. Categories: Android, Development Tools, Gaming, HTML5, iOS, Platforms.

A call to app developers: 3D Touch and Proactive sweep away the need for splash screens

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For years, Apple has been trying to push developers to abandon splash screens, wanting them instead to use a still image of their apps to give the impression that it is loading up. Splash screens are a hangover from the past, where software could be slow to load. Apps are meant to load quickly and allow users to do what they need to do.

With iOS 9 and 3D Touch, Apple is taking the war on splash screens to the next level. Not only will 3D Touch make splash screens seem very out of place,...

By Juan Pablo Luchetti, 08 October 2015, 0 comments. Categories: Apple, Design, Development Tools, iOS.

Apple TV doesn’t support Webviews – pushes for a clean, native experience

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Most applications contain some form of Webview to allow a website to be loaded within your application; which makes it easy to update a single point across platforms. For developers on Apple platforms, iAd makes it easy to monetise within your application through simple but effective advertising campaigns. 

For the Apple TV, the boys and girls at Cupertino are removing both features. For the user this has clear advantages thanks to a speedy native app experience and...

By Ryan Daws, 14 September 2015, 0 comments. Categories: Apple, Development Tools, iOS, Platforms.