Android “less gain and more pain” for developers compared to iOS, says Flurry

Research from Flurry Analytics has shown that Apple’s iOS is ahead of Android as the overwhelming favourite operating system for developers because Android delivers “less gain and more pain”.

Even though Android dominates the smartphone market for users, the research noted that developers appear to prefer iOS due to reasons of convenience and money.

This isn’t the best news for Google,...

By James Bourne, 11 June 2012, 0 comments. Categories: Android, Development Tools, iOS, Platforms.

How to generate promo codes and refund beta testers for Android apps

Getting playtesters for Android apps and giving out refunds for reviews of your Android apps is not nearly as straightforward as for iOS apps.

If you're a reviewer or beta tester for an iPhone or iPad app all you have to do is use a site like TestFlight or get the developer whose app is being tested to email you a promo code. Simple!

Perhaps that's why iOS apps are reviewed so much more often than Android apps. After all, a busy app review site can't afford the time nor money to review all the Android apps...

By Duwain Marnitz, 07 June 2012, 0 comments. Categories: Android, iOS, Testing.

HTML5 not hitting the mark on mobile gaming yet

Mobile has a long way to go to catch up with desktops and laptops in running HTML5 games, according to a report from spaceport.io PerfMarks.

This is the second report from spaceport.io with the first, released in March, concluding that iOS was far quicker with HTML5 games than Android operating systems.

However this addendum is more damning, concluding that the most up-to-date...

By James Bourne, 24 May 2012, 0 comments. Categories: Android, HTML5, iOS.

Indie Developer interview: Monster Mayhem

We covered popular indie Tower Defense Shooter Monster Mayhem, a while ago and now present the exclusive indie developer interview with Taplay Limited. Wannabee Indie iOS devs will love this one as you'll learn a fair bit about making the transition from more traditional older pc based programming to iOS developing and also learn some fantastic tips on play testing your apps. Monster Mayhem is available on the AppStore now. Why did you choose to develop for iOS?It sounds like this question is aiming at why iOS vs. Android or Web.  I thought that this was a hot market.  I was there to...

By Duwain Marnitz, 23 May 2012, 0 comments. Categories: Development Tools, HTML5, iOS, Languages.

Jumio brings out mobile SDK for developers

Image recognition technology specialists Jumio have released a mobile SDK for their Netswipe software which enables developers to add card scanning to any app.

The practical use for this is to avoid the cumbersome process of typing credit card details on a mobile device. The SDK is iOS compatible, with Android is expected to follow soon.

Jumio’s two main products are NetSwipe and NetVerify, identification recognition software used to verify customer details which have “turned...

By James Bourne, 21 May 2012, 0 comments. Categories: Android, Development Tools, iOS.

Tapjoy launches $5m Asian developer support fund

Tapjoy, the mobile monetisation and ad platform has announced a $5m fund aimed at supporting developers throughout Asia creating and marketing free-to-play Android and iOS gaming apps.

The Tapjoy Asia Fund will offer cash, advice and marketing support to both new and established developers.

The scheme offers access to working capital, access to Tapjoy’s ad platform and the use of advertising marketplace, both for monetisation and user acquisition....

By Matt Henkes, 14 May 2012, 0 comments. Categories: Android, Gaming, iOS, Marketing, Monetisation.

Facebook shoulders its way into mobile with "App Center"

Facebook’s flirtations with the world of social mobile web stepped up a gear this week with the launch of its own app store, offering tasty promotional opportunities for developers, and complete with guidelines and a rating system that will see poor quality apps delisted.

The App Center, as it will be called, will list social apps that utilise the social network’s own login feature, listing iOS and Android, as well as HTML5 browser apps; sending...

By Matt Henkes, 10 May 2012, 0 comments. Categories: Android, Facebook, HTML5, iOS, Social media.

Titanium 2.0: Ready-to-use cloud tools for mobile devs

Appcelerator has launched the latest version of its Titanium platform, including access to its Appcelerator Cloud Services (ACS), a suite of ready-to-use cloud tools that allow developers to integrate and deploy cloud-connected apps more easily.

Supporting Objective-C, Java, PhoneGap, Sencha and HTML5 technologies, Titanium 2.0 offers mobile devs the ability to integrate 15 cloud different options like push notifications, authentication, photo sharing and ratings systems, without having to write server...

By Matt Henkes, 18 April 2012, 1 comment. Categories: Android, Development Tools, HTML5, iOS, Platforms.

Congress grills iOS devs following Path privacy backlash

In the latest aftershock from the Path affair, and the massive can of privacy worms it cracked open, a pair of US congressmen have written to a number of iOS developers and key figures posing a series of questions around how they implement and manage user privacy.

The Path case, where the app makers were accused of uploading users’ address books without their knowledge, sparked a wider inquiry into the gathering and use of personal information by apps.

Following the furore, house representatives Henry...

By Matt Henkes, 23 March 2012, 0 comments. Categories: Development Tools, Industry, iOS, Social media.