Apple suffers unprecedented leak as crucial iOS source code hits GitHub

Apple’s tight grip on its code has suffered a devastating blow as confidential iOS source code gets posted on GitHub.

The leaked iOS code is that of ‘iBoot’ which ensures a secure boot and is one of the most sensitive parts of the system. Its purpose is to load the kernel and verify everything is signed by Apple before it’s executed.

In fact, bugs in the boot process are such a concern that Apple values them at ~$200,000 as part of

By Ryan Daws, 08 February 2018, 0 comments. Categories: Apple, Git, Hacking, iOS, Platforms.

Apple steals development tool startup from Android

Apple has acquired a startup which created app development tools for Android and plans to make it iOS-exclusive in the coming weeks.

The startup, Buddybuild, is based in Canada and will soon be folded into Apple’s Xcode engineering group. Buddybuild provides developers with a more efficient method of testing and tweaking their apps. 

By Ryan Daws, 03 January 2018, 0 comments. Categories: Android, Apple, Development Tools, iOS, Mobile, Platforms.

Google’s new SDK adds spatial audio to your VR apps

Google is making it easier to offer more immersive VR experiences with the launch of a new SDK featuring support for spatial audio.

The SDK is called Resonance Audio and aims to simulate the perception of sound in the real world. This includes simulating direction as well as volume drops as you move away from virtual objects projecting sound.

As hearing represents one of the key senses, audio is one of the...

By Ryan Daws, 08 November 2017, 0 comments. Categories: Android, iOS, Platforms, VR.

Google copies Remix 3D with Poly service for VR/AR developers

Google aims to speed up how VR and AR development with a new service it’s calling Poly.

Poly is an online library of 3D objects developers are free to use in their own projects. Building everything from scratch is time-consuming and wastes resources which are better used on improving the experience for end users.

“If you’re building for virtual and augmented reality, you need 3D objects for your apps,” wrote Google in a

By Ryan Daws, 02 November 2017, 0 comments. Categories: Android, Development Tools, iOS, VR.

Apple provides guidelines to ARKit developers

Taking some of the limelight away from Google’s ARCore announcement, Apple has provided guidelines to developers building ARKit experiences.

ARKit is Apple’s new augmented reality framework introduced as part of iOS 11. It combines device motion tracking, camera scene capture, advanced scene processing, and display conveniences to simplify the task of building an AR experience.

The AR guidelines include five main sections:

  • Designing an Engaging Experience

  • Entering Augmented Reality

  • Placing...

By Ryan Daws, 30 August 2017, 0 comments. Categories: Apple, iOS, Mobile, VR.

HomePod code reveals how the virtual home button on the iPhone 8 will function

With a virtual home button for the iPhone 8 unofficially confirmed, more details have been revealed about how it will function.

The findings come via iOS developer Steve Troughton-Smith, who you may recognise from his attempts to port Siri to the iPhone 4. He’s sure to be causing a stir at Apple once again with his digging into the HomePod firmware.

An outline of the iPhone 8 was found in the firmware with no home button in sight to accommodate a “bezel-less” design. Further analysis found...

By Ryan Daws, 11 August 2017, 0 comments. Categories: API, Apple, iOS, Platforms.

Developer demonstrates ARKit for 3D finger painting

A developer has demonstrated the use of ARKit and Vision for performing 3D finger painting in augmented reality.

The developer, Osama Abdel-Karim, demonstrates how a user could draw in the air similar to as if they were holding a pen. The ink will then magically appear on the surface. You can even add an effect to make the drawing into a 3D object.

Of course, it’s not actual magic powering the experience, but rather a form of wizardry...

By Ryan Daws, 10 August 2017, 0 comments. Categories: Apple, iOS, VR.

Research: Consumers are most excited about these new technologies

The breakthrough technologies consumers are most excited about have been revealed in new research – providing an indication of what is set to be the next big thing.

Online smartphone retailer, Mobiles.co.uk, charted the sharp increase in demand for VR, AR, and AI. The firm also studied how the latest technological advancements are shaping the capabilities of tomorrow’s smartphones.

In the past 12 months, the company noted an increase from UK customers in:

  • Virtual reality (up 300%)

  • Artificial intelligence (up 56%)

  • Augmented reality (up 25%)

  • Curved screens (up...

By Ryan Daws, 21 July 2017, 0 comments. Categories: Android, Apple, iOS, IoT, Mobile, Platforms, VR, Wearables.

Google launches security features while report shows iOS threats outpacing Android

Google has cracked down on security with the launch of Play Protect and other new defense mechanisms while a report has been released which shows iOS malware growth outpacing that of Android.

After the Google Docs phishing attack, the company has been ramping up its security in recent months. This started back in May with the implementation of machine learning to improve the detection of phishing messages – and the company now estimates it can block spam and malicious content with a 99.9 percent...

By Ryan Daws, 20 July 2017, 0 comments. Categories: Android, iOS, Platforms, Security.

Apple cracks down on OS-level ad blockers

If your iOS app uses a VPN-based solution to prevent ads being displayed, you may find it can no longer be updated. For app developers who use ads to monetise, you may find an uptick in revenue as a result.

Apple appears to be cracking down on its policy that apps cannot affect others. The developers of popular ad blocking apps that have managed to slip through and go undetected – such as  Adblock and

By Ryan Daws, 17 July 2017, 0 comments. Categories: Advertising, Apple, iOS.