SWTOR doubles monthly revenue on switch to “freemium”

The gaming industry has been witnessing a shift towards the “freemium” model lately; clearly it’s working and worth considering after EA announced profits for Star Wars: The Old Republic (SWTOR) have doubled since making the free switch.

Freemium is the act of releasing an app for, well, free. This looks extremely appealing for customers, but of course everyone needs to fund their development and earn a profit from the time invested, so these apps make money through advertising or in-app...

By Ryan Daws, 08 May 2013, 1 comment. Categories: Android, Development Tools, Industry, iOS, Monetisation.

Codassium offers real-time “brogramming” with WebRTC

Codassium, an online code platform by Wreally Studios, allows for two parties to conduct a coding session using Mozilla’s “Ace” editor alongside live video chat for increased collaboration.

The platform uses the WebRTC standard currently being proposed by W3C who is hoping to use it to provide a web-based suite of tools to share data, audio, and video all in real-time across multiple devices.

Moving beyond collaborative work, this platform could potentially be used to conduct live interviews...

By Ryan Daws, 02 May 2013, 1 comment. Categories: Android, Development Tools, HTML5, Industry, iOS, Platforms, Social media, Testing.

Classic icon designs – time for a change?

Skeuomorphism is, according to Wikipedia, “a physical ornament or design on an object made to resemble another material or technique.” It’s a somewhat controversial design technique that has been around for centuries.

In terms of web and mobile design, skeuomorphism is most commonly referred to in terms of icons or even apps and software which use representational design elements that possess little or no functionality. You can learn all about skeuomorphism on our 

By Silicon Beach Training, 30 April 2013, 0 comments. Categories: Android, App Stores, Design, Industry, iOS.