Apple vs Android: Battle to find the ultimate winner
Android and Apple are at the top of the smartphone OS food chain. Other players like BlackBerry, Windows and Symbian can't compete with these two giants.
If you are planning to develop an application or launch a mobile advertisement campaign, you need to know some facts about the popularity and reach of different operating systems. In this infographic, we take a look at how Android and Apple tablets and smartphones stack up against each other in number. Not only do we take a look at the market share, but we also see...
Android tablets to move further ahead of iPads in 2013, says IDC
There’s change afoot in the tablet market, according to the International Data Corporation. Android-powered tablets, currently shipping in greater numbers than its iOS counterparts, will surge further ahead by 2017.
Similarly, the overall number of tablets shipped will increase: IDC has moved up its prediction for the global market from 172.4m units to 190.9m by the year’s end.
Android is predicted to have 48.8% market share by the end of 2013, with iOS behind at 46%. However by 2017, these...
Mozilla refuses to return Firefox to iOS, says Sullivan
VP product at Mozilla Jay Sullivan, speaking at SXSW, has stated that the Firefox browser will not appear on any Apple devices if the Cupertino company continues to be unfriendly to third party browsers.
As reported by CNET, who also moderated the panel, Sullivan echoes an overall feeling at...
Battle of the mobile operating systems: Who’s in the lead?
While there are several major players in the mobile OS space, the battle for market share has really only centered around two operating systems; Android and iOS. Both consistently neck-in-neck for market share, Android has taken a slight lead over the past two years. According to TechCrunch, mobile advertising network Jumptap...
Flurry claims indie app devs are becoming “endangered species”
Analytics firm Flurry has released its latest report on device proliferation, which shows a steep upward curve in terms of the number of device models a dev needs to support if you want your app to be fully optimised.
The research, as seen in the graph below, found that if you want your app to cover 80% of total active devices, you need it to be compatible with 156 different models. For your app to cover nine in ten active devices, that number shoots up to 331 models.
If you’re aiming lower, the...
How tough is it for new devs to crack the App Store?
Only 2% of the top 250 developers in the iOS App Store for the US are new publications, according to a report from app tracker Distimo.
The report, entitled ‘The New Apps in the Crowd’, considers ‘new’ to be anything beyond October 2012, as the research covered app stores for the iPhone and iPad, as well as Google Play, between October and January.
Of course it’s great to get your app featured in the App Store, but if you’re starting out and looking to develop for iOS, the...
Bringing your app to BlackBerry or Windows Phone: Lessons learned from Android
As the size of the mobile apps market grows larger, big names continue to enter the space or refine their current presence. That’s not just app developers, of course, but the platforms and operating systems that house those great apps, too.
In the last few months alone, two formerly major platform owners (Microsoft and BlackBerry) completely refined their mobile presence, while another underground favorite (Ubuntu) will soon enter mobile with an enthusiast fan base behind them.
For developers, the...
First steps in making a great iOS app
Even the best ideas can fall apart in execution. Developing great iOS or Android apps is no exception. Having a great idea for an interesting app is exciting and can build a creative fire, but at the same time it is easy for idea overreach or a too-aggressive vision for the first version to overwhelm what could have been a successful app. Generally, apps that are too aggressive in their first functionality or vision of their 1.0 fall apart for one (or more) of four core reasons:
Is iOS the most dev-friendly money making platform?
Apple CEO Tim Cook has revealed in an interview that the Cupertino company has broken the $8bn (£5.14bn) money mark in terms of App Store revenue.
This is a particularly interesting statistic, especially given that it was only on January 7 that Apple announced the revenues had broken $7bn.
In other words, it’s been a billion dollar month for iOS – or near enough to it.
Cook was speaking at Goldman Sachs’ Technology and Internet conference, with the Wall Street Journal reporting...