Apple’s crackdown on gambling apps has wider casualties

Apple's crackdown on gambling apps in the iOS App Store is having some wider casualties as others get caught in the crossfire.

Developers who’ve been affected received a message from Apple saying it was removing gambling-related apps to “reduce fraudulent activity … and comply with government requests to address illegal online gambling activity.”

Here’s the full message:

By Ryan Daws, 13 August 2018, 0 comments. Categories: Apple, App Stores, iOS, Platforms.

Apple shutters affiliate commissions for apps in the App Store

Effective as of October 1st, Apple will no longer provide affiliate commissions for referrals to apps on its App Store.

The move is of particular concern to publishers who focus on game and app reviews for iOS and Mac. While the commission Apple provides is only around 2.5 percent, a small percentage of the company’s revenue, they are of large importance to such websites.

Following the change, it’s likely there are many publishers out there concerned about how they’re going to make up for...

By Ryan Daws, 03 August 2018, 1 comment. Categories: Apple, App Stores, Industry, iOS, Mac.

Play Store increasingly beats App Store downloads, but revenue is still an issue

The number of Play Store downloads of apps continues to beat the App Store, but the latter remains leagues ahead in generating revenue.

According to figures by App Annie, downloads on the Play Store have increased 20 percent year-on-year. That’s impressive enough, but put in the context that represents 160 percent more growth than Apple’s iOS App Store – well, it’s quite staggering.

By Ryan Daws, 19 July 2018, 0 comments. Categories: Android, Ecosystem, Industry, iOS, Mobile, Platforms.

Growing up fast: Apple's iOS App Store is about to turn 10 years old

Apple is preparing to celebrate the 10-year birthday of the iOS App Store, over which it's seen phenomenal growth and success for developers.

The App Store was introduced on July 10th 2008 with 500 apps. At the time, it was already impressive for a mobile app store.

Now, that number has swelled to over two million apps.

Phil Schiller, SVP Worldwide Marketing at Apple, says:

“In its first decade, the App Store has surpassed all of our wildest expectations — from the innovative apps that...

By Ryan Daws, 06 July 2018, 0 comments. Categories: Apple, Industry, iOS, Mobile, Platforms.

Unity makes it easier to build apps supporting both ARCore and ARKit

Game development platform Unity has made it easier to build apps supporting both ARCore and ARKit with a new cross-platform API.

Unity calls its new solution AR Foundation and it aims to solve many of the problems developers face with augmented reality development.

AR Foundation allows developers to leverage features in the ARCore and ARKit toolkits such as plane detection and world tracking.

Bradley Weiers, AR/VR Technical Product Manager, and Michael Durand, Lead AR/VR Software Engineer, wrote in a blog...

By Ryan Daws, 20 June 2018, 0 comments. Categories: Android, Development Tools, Gaming, iOS, Mobile, Platforms, VR.

Supreme Court will hear Apple’s case in App Store monopoly lawsuit

The US Supreme Court will hear Apple’s appeal in a class action lawsuit alleging the company is abusing its position to charge developers high fees.

Apple takes a 30 percent cut of developers’ app sales on the iOS App Store. This is pretty industry-standard across most of the major app/game stores, including the Play Store and Steam.

The major exception is Microsoft, which recently slashed its cut of Microsoft Store sales from 30...

By Ryan Daws, 19 June 2018, 0 comments. Categories: Apple, App Stores, Industry, iOS, Mobile, Platforms.

Apple: Britain is leading European app development

Britain is leading app development in Europe with more than £2 billion worth of sales on the iOS App Store since it was launched.

According to Apple’s figures, over 290,000 jobs in the UK are linked to the App Store.

London is the hub for app development in Britain, accounting for around 138,000 of the jobs.

Other major cities for development jobs in the UK includes Manchester, Oxford, Bristol, and Birmingham.

The next biggest country in Europe for iOS app development is Germany with around...

By Ryan Daws, 15 June 2018, 0 comments. Categories: Apple, Industry, iOS, Platforms.

Apple bans crypto-mining apps from iOS App Store

Apple clearly isn’t a fan of cryptocurrency with its new guidelines saying it will no longer “hodl” on to support for mining apps in the iOS App Store.

The guidelines say that cryptocurrency mining will be disallowed in App Store apps unless the processing is being performed off-device such as on a remote server or cloud provider.

"Apps, including any third party advertisements displayed within them, may not run unrelated background processes, such as cryptocurrency mining," the...

By Ryan Daws, 12 June 2018, 0 comments. Categories: Apple, iOS, Mobile, Platforms.

Game developers threaten to abandon Apple for deprecating OpenGL

A notice of OpenGL’s deprecation in Apple’s documentation has game developers threatening to abandon the company’s platforms.

OpenGL has been a tried-and-trusted library for cross-platform game developers for decades. Up-and-coming APIs like Vulkan and Apple’s own Metal offer promising alternatives, but many projects still use OpenGL.

apple opengl 1

Dan Omachi, Software Engineer at Apple,...

By Ryan Daws, 07 June 2018, 0 comments. Categories: API, Apple, Development Tools, Gaming, iOS, Mac, Platforms.

User retention on iOS is higher than Android – but not by much

A study examining 11,000 apps has found that users on iOS consistently stick around longer than on Android.

The analysis, conducted by Adjust, confirms a fact that has been widely known for some time still holds true. What's interesting, however, is the iOS user retention lead is marginal over Android.

Adjust defines app retention as “the percentage of users still using an app for a certain number of days after...

By Ryan Daws, 28 February 2018, 0 comments. Categories: Android, Industry, iOS, Platforms.