Apple CEO interview hints at cross-platform, is a more “open” future in store?

Apple CEO Tim Cook took to the stage at D11; the annual conference held by AllThingsDigital, and spoke of many interesting aspects of the Cupertino-based company’s future, but what caught my attention the most is his attitude to “Open” APIs and even Android development...

The late Steve Jobs was famously quoted as saying: “I’m willing to go thermonuclear war” over a lawsuit which accused Android of stealing iOS’s design.

He was however, said to have told Tim Cook to...

By Ryan Daws, 29 May 2013, 0 comments. Categories: Android, Apple, App Stores, Development Tools, Industry, iOS, Platforms, Testing.

Is DRM about to ruin our console experience?

Thinking of my fondest gaming memories takes me on a trip down memory lane. I’d get the latest iteration of Need for Speed through the post, run upstairs and boost my (terrible) skills before cycling to a friend to play against him on his console.

This now could be a thing of the past thanks to DRM (digital rights management).

 

Lately there’s been a lot of talk about how the upcoming Xbox “One” will handle used/pre-owned games, whilst no executives want to give any real...

By Ryan Daws, 28 May 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Industry, Monetisation, Platforms, Security.

Yahoo acquires PlayerScale, preparing “play” into gaming?

It’s been a month of acquisitions, releases, and revamps for Yahoo; as a huge push has been made to stay modern amongst fierce competition. The latest is of gaming infrastructure startup ‘PlayerScale’ – is Yahoo heading for gaming?

PlayerScale is a platform to provision cross-platform gaming; as well as deploying to nearly every major platform whilst handling monetisation and analytics data.

Incredibly popular amongst game developers, the company reports it serves...

By Ryan Daws, 24 May 2013, 0 comments. Categories: Industry, iOS, Marketing, Social media, Testing.

What you need to know about the new Xbox in “One”

“Xbox, on!” Many gamers rejoiced when this phrase was said at the grand reveal of the latest iteration of the best-selling console of this generation, the “Xbox One” (sorry HTC One’s marketing team.)

Let’s take a look at all you need to know.

Most impressive is the software architecture used; or rather the three used.

There’s a Xbox OS for gaming, a Windows (8) OS for handling apps and UI, and a third OS which acts as a layer in-between allowing for literal instant...

By Ryan Daws, 22 May 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Industry, Marketing, Microsoft, Platforms.

Unity’s popular dev tools made free for small and indie studios

Unity, the hugely popular cross-platform development tool, has made its mobile tools free for small and independent studios.

This will help spur a new generation of developers, who may not have previously afforded the tools to do so, to try their hand at game development.

 

Previously, Unity’s tools would have cost $800 to release on both iOS and Android, although deploying to PC, Mac, and the Web was free...

By Ryan Daws, 21 May 2013, 0 comments. Categories: Android, Apple, App Stores, Development Tools, Gaming, Industry, iOS, iPad, Languages, Platforms, Testing.

App behaviour: Why developers can no longer ignore China

It is evident that the competition for the world’s most lucrative mobile app market is getting fiercer by the day. While the US had long established itself as the de-facto market developers look to for superior monetization opportunities, it is becoming clear now that its burgeoning alter ego from the Far East – China, can no longer be ignored.Last year, China was declared as the world leader in iOS and Android device activations and more recently, it broke a new world...

By InMobi, 21 May 2013, 0 comments. Categories: Analytics, Android, App Stores, Development Tools, Industry, iOS, Marketing, Monetisation.

Windows 8.1 ‘Blue’ - What we know so far

Microsoft’s latest Windows OS launched to a lot of criticisms, many of which both developers and consumers alike are hoping to see resolved in the first major “Blue” update, so let’s take a look at what we know so far.

The final update is likely to be released at Build 2013 in June, but four leaked builds have made their way online already giving us a glimpse at what to expect.

Build “9364”

  • New ‘Snap Views’ – Allow up to four apps side-by-side for increased multitasking, up from the current limit of two (with one...

By Ryan Daws, 20 May 2013, 0 comments. Categories: Design, Industry, Languages, Marketing, Microsoft, Platforms, Testing.

How “freemium” is damaging the games

Freemium is damaging the games, but do you know quite how much? Recently I had the fantastic opportunity to sit down with a group of game developers who spoke passionately about their development, the industry, and how freemium is hurting their creative ideas and real game innovation.

The term is thrown around a lot lately; the act of releasing a game for free then charging for “premium” features later on in order to monetise...

Many games have had to switch to this new model, as is the case with Star Wars: The...