Digia releases Qt 5.1 of the (ex-Nokia) cross-platform framework

Last August, Finnish software and services firm Digia bought the cross-platform application framework “Qt” from Nokia.

Today version 5.1 is being released bringing many significant improvements, most notably preliminary support for Android and iOS.

Support for both of the world’s most popular mobile operating systems is considered a “technology preview” which can preliminarily port apps between OS’s using the same code base. Although the majority of the tools and...

By Ryan Daws, 05 July 2013, 0 comments. Categories: Android, Apple, Design, Development Tools, Industry, iOS, iPad, Languages, Microsoft, Platforms, Testing.

Android 5.0 “Key Lime Pie” to be design-focused?

Let’s face it iOS users, it’s not the “most advanced mobile operating system” anymore is it? That’s not a bad thing, the pull of Apple’s famous OS is its simplicity and design (love or loathe).

The crown of ‘advanced’ goes to Google’s open-source Android, but – at stock – it’s not the most attractive.

Google, in my opinion, has done things the right way, with a focus on providing great underlying features and services whilst letting...

By Ryan Daws, 02 July 2013, 0 comments. Categories: Android, App Stores, Design, Industry, iOS, Platforms, Testing.

Microsoft crushes critique with Windows 8.1

As Steve Ballmer took the stage at Microsoft’s annual BUILD developer conference, he was quick to pull focus on the company’s new “rapid development” cycle.

With Windows 8.1, the release features over 700 updates since release last November, quicker than the usual three year update!

Although not billed as a major release, many would certainly call it so. The new features and enhancements drastically change how the system functions, and is much more comprehensive than it would first...

By Ryan Daws, 27 June 2013, 0 comments. Categories: Advertising, Design, Industry, Marketing, Microsoft, Platforms, Testing.

Leadwerks: Bringing AAA games to Linux

Linux should technically be one of the first choices for game development, due to aspects such as faster OpenGL performance than Windows or Mac.

Yet due to lack of consumer popularity, the tools required to bring it to the mainstream have been lacking. Enter Leadwerks.

Leadwerks is a complete game-development environment which is already incredibly popular on Windows and Mac - a developer favourite for its ease of use and robust visual tools. Now the team wants to move the...

By Ryan Daws, 18 June 2013, 0 comments. Categories: Apple, Design, Development Tools, Gaming, Languages, Microsoft, Platforms, Testing.

Microsoft wins design, but pays for WP8 developers

When Apple unveiled the new iOS 7 design at WWDC, many, including me, took note at how many design cues were taken from rival OS's.

Regardless of whether you think this is right – “good artists borrow, great artists steal”, as Pablo Picasso was alleged to have said - the company went for a ‘flat’ design, like Microsoft.

 

Microsoft, with its Windows Phone 8 Operating System is acclaimed for taking a radically different approach; whereas...

Special Effect interview: Apps and hardware changing lives

Yesterday I tested an innovative new Android application named “Twilight” which changes the brightness of your screen dependant on the time of day, slowly adding a soft red filter until night-time to remove the blue light which keeps you awake.

As someone who regularly struggles to sleep; this morning I wanted to write a piece on how it could potentially “change my life” before realising how in the scheme of things, it’s so very...

By Ryan Daws, 12 June 2013, 0 comments. Categories: Android, Apple, App Stores, Design, Development Tools, Devices, Gaming, Industry, iOS, iPad, Platforms.

Apple's iOS7: Boom or bust?

In yesterday’s editorial, along with detailing my high hopes and expectations, I said we’ll soon see the “usual flood of admiration or complaints about the latest release.” The OS release seems to have polarised opinion even from Apple fans, but whilst this wrap-up looks at plenty of negatives, I’ll chuck in some praise where I can!

 

The design

Yesterday’s article expressed my worry that so much time would be spent on...

WWDC 2013: iOS 7, iCloud, Mac and more

It’s another WWDC 2013 editorial, but as we head full-throttle towards another Apple WWDC, the stakes are high and expectations are truly bigger than ever, although I feel I’ve been quoted as saying this for years.

The biggest changes are expected around the upcoming release of iOS 7; which even the majority of “fanboys” (a term I’ve come to detest) will admit has slacked in both design and features.

Cupertino’s usual...

By Ryan Daws, 10 June 2013, 0 comments. Categories: Apple, App Stores, Design, Development Tools, Industry, iOS, Platforms, Testing.