What you need to know about the new Xbox in “One”
“Xbox, on!” Many gamers rejoiced when this phrase was said at the grand reveal of the latest iteration of the best-selling console of this generation, the “Xbox One” (sorry HTC One’s marketing team.)
Let’s take a look at all you need to know.
Most impressive is the software architecture used; or rather the three used.
There’s a Xbox OS for gaming, a Windows (8) OS for handling apps and UI, and a third OS which acts as a layer in-between allowing for literal instant...
App behaviour: Why developers can no longer ignore China
It is evident that the competition for the world’s most lucrative mobile app market is getting fiercer by the day. While the US had long established itself as the de-facto market developers look to for superior monetization opportunities, it is becoming clear now that its burgeoning alter ego from the Far East – China, can no longer be ignored.Last year, China was declared as the world leader in iOS and Android device activations and more recently, it broke a new world...
Windows 8.1 ‘Blue’ - What we know so far
Microsoft’s latest Windows OS launched to a lot of criticisms, many of which both developers and consumers alike are hoping to see resolved in the first major “Blue” update, so let’s take a look at what we know so far.
The final update is likely to be released at Build 2013 in June, but four leaked builds have made their way online already giving us a glimpse at what to expect.
- New ‘Snap Views’ – Allow up to four apps side-by-side for increased multitasking, up from the current limit of two (with one...
BlackBerry reminds the mobile space they’re still in the game
How “freemium” is damaging the games
Freemium is damaging the games, but do you know quite how much? Recently I had the fantastic opportunity to sit down with a group of game developers who spoke passionately about their development, the industry, and how freemium is hurting their creative ideas and real game innovation.
The term is thrown around a lot lately; the act of releasing a game for free then charging for “premium” features later on in order to monetise...
Many games have had to switch to this new model, as is the case with Star Wars: The...
PayPal to unleash new Android SDK for in-app payments
Whilst in-app purchases become ever more popular, mainly from the rise of the “freemium” model, PayPal wants to get a slice of the pie on Android.
Announced on Monday, a new SDK from the payment service is to be released first to US developers on May 15.
This follows a release of the iOS version of the SDK which was debuted just over two months ago,...
App Store - loose regulation threatens appreneurs future.
App marketers took a big blow in April from Apple. Apple became over active in its crackdown on apps being used as a discovery mechanism for other apps. Apple has regulation 2.25 that does not allow an app...
5 reasons why you should not charge for your Android app
Use Facebook in-app actions to target specific users
Along with Facebook’s latest SDK update, developers can now target users who perform specific actions in-app through a new targeting field which seeks out your existing customers from their ‘App User ID’ to further help reach the people desired.
For example, anyone who purchased a specific item within your app can be displayed real-world items they may wish to purchase.
Game developers could target users...