Ex-programmer at Respawn and Sony criticises The Division's network model
(Image Credit: Ubisoft)
A former programmer who held senior positions at Respawn Entertainment and Sony Santa Monica has penned a blog post giving his thoughts on the network model he suspects is being used by Massive Entertainment's hit game, The Division. In his post, he goes over the disadvantages of...
Opinion: How a modular Xbox One "Elite" changes the game
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There's new consoles being announced this year, most likely three of them. Nintendo is quite open about the existence of their next-generation console, publications around the world have seen documents regarding Sony's work on a 4K-capable PlayStation 4, and the head of Xbox has spoke of...
Game Development: Managing the rules of the game
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The rules of the gaming industry are changing. In a highly-competitive market, game makers need to ensure they’re not only developing products which meets the needs of an increasingly demanding market, but that also stand up to the rigours of security. Be it online gaming or gambling, users are sharing sensitive data such as personal information or credit card details which means they...
Opinion: Why upgraded Xbox One and PS4 consoles are inevitable
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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers.
It's widely-acknowledged that if...
Epic releases Unreal Engine 4.11 – improvements based on Paragon development
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Epic doesn't just maintain the fantastic Unreal Engine, they also create incredible games. Their experience from this game development translates into Unreal Engine features, to help other developers overcome hurdles and ensure the process is as simple as possible whilst maintaining high-levels of performance.
Xbox continues eSports support with platform launch – Forza 6 takes pole with integration
(Image Credit: Turn10 Studios)
Microsoft is a long-term supporter of eSports, and Xbox Live became somewhat the home for professional console gamers and leagues over the years. This started with the eSports scene around Halo, before Call of Duty took over with their annual game releases as Halo's development slowed.
Call of Duty thrived on Xbox, and Microsoft held various exclusive content deals...
"Pay-what-you-want" CryEngine V launches with DirectX 12 support, VR tools
(Image Credit: Crytek)
Renowned game developer Crytek has unveiled CryEngine V which features a host of new features and "pay-what-you-want" pricing model to help anyone get started with creating similarly groundbreaking titles we've come to expect.
The biggest announcement is the new pricing model which follows the "free" model of Amazon's recently-announced Lumberyard engine. This isn't...
Qualcomm snaps-up VR with dedicated SDK
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Qualcomm's Snapdragon 820 is the processor standard for this year's flagship devices, which is little surprise when you look at its astounding benchmarks. However, incredible performance is wasted if there's no practical applications for it.
The rise of virtual reality has supplied Qualcomm...
Xbox allows cross-platform multiplayer with PlayStation/Steam
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Xbox Live and the PlayStation Network simplified online multiplayer for both developers and gamers, but also created division in gamers as their online services locked them out from playing with friends who chose to invest their money in a different platform. Gamers have dreamt of a day when the wall between platforms came tumbling down, and...