Game dev rejection sparks debate on in-app purchases

Be careful what you say, the App Store police is onto you

Game developer Terry Cavanagh had his game, Don’t Look Back, rejected from the App Store for a potentially unique reason: the game’s accompanying text carried negative opinion about in-app purchases.

The 8-bit platform game was submitted to various app stores with the following description from Cavanagh: “A game about fantasy, Don’t Look Back is short game I made in 2009.

“This is a completely free game, not “free to...

By James Bourne, 18 October 2012, 0 comments. Categories: Apple, App Stores, Development Tools, Gaming, Monetisation.

How to get the best out of your gaming app #AppsWorld

How can game developers get an organically growing user base, happy gamers and profit?

It’s a lethal cocktail, and it’s not unreasonable to think that only the very biggest game companies need apply. But there are plenty of good practices devs can utilise, as discussed by a panel of experts at Apps World from companies such as Microsoft, Millennial Media, Tag Games Limited and Papaya Mobile.

One of the clearest messages which came out was that the commercial, monetary aspect needs to be looked at...

By James Bourne, 02 October 2012, 0 comments. Categories: Gaming, Monetisation.

Atari and Microsoft’s HTML5-fuelled retro gaming for IE

API will also be made available for third party devs to submit games

Atari, the type of company which will garner nostalgia-soaked affection or complete indifference dependent on your age, has teamed up with Microsoft to release a series of classic games for Internet Explorer which utilises HTML5.

The two companies have aligned with developer Grant Skinner, whose site proclaims “our site is simple because we are very busy building cool stuff for our fantastic clients”, to release an Atari Arcade...

By James Bourne, 30 August 2012, 0 comments. Categories: Gaming, HTML5.

Leap Motion gives reins for motion control software to devs

The 3D motion control specialist Leap Motion has received more than 26,000 applications for its innovative software, provisionally called The Leap.

A free developer kit is due to be sent out to every application that is approved – with entries sent in from over 140 countries.

The Leap, which is roughly the size of an iPod, can be plugged in via USB and is Windows compatible, supporting native touch emulation for Windows 8. Leap Motion claims that Linux compatibility is “on the...

By James Bourne, 02 August 2012, 0 comments. Categories: Development Tools, Devices, Gaming.

Gamers demand consistent platform-independent experience

A leading online games developer has announced a new focus on mobile and cross-platform gaming, as users demand more platform-independent gaming experiences.

InnoGames, maker of the popular Tribal Wars and Grepolis games, said that cross-platform gaming was a key strategic goal for the future.

“Gamers desire continuous and platform-independent gaming fun with a high long term motivation and an over average...

By Matt Henkes, 13 June 2012, 0 comments. Categories: Development Tools, Gaming.

Tapjoy launches $5m Asian developer support fund

Tapjoy, the mobile monetisation and ad platform has announced a $5m fund aimed at supporting developers throughout Asia creating and marketing free-to-play Android and iOS gaming apps.

The Tapjoy Asia Fund will offer cash, advice and marketing support to both new and established developers.

The scheme offers access to working capital, access to Tapjoy’s ad platform and the use of advertising marketplace, both for monetisation and user acquisition....

By Matt Henkes, 14 May 2012, 0 comments. Categories: Adobe, Android, Gaming, iOS, Marketing, Monetisation.

The Mobile World Congress 2012 Buzz Index! #mwc12

It gives us great pleasure to present the 2012 Buzz Index as compiled at last week’s Mobile World Congress (MWC) exhibition and conference in Barcelona.

I hear you ask “What’s the Buzz Index?”  I am glad you asked!  Let me explain.  Every year since 2007 we have been measuring what the biggest buzzwords are at MWC, which give a great indication as to what’s hot and what’s not in the mobile and connected devices worlds.  To be more specific, we only focus...

By Colin Chong, 08 March 2012, 0 comments. Categories: Billing, Development Tools, Devices, Gaming, HTML5, Industry.

Gamer data exposed after Steam website targeted by hackers

Online gaming site, Stream, is the latest victim of hackers after the database was attacked allowing access to user forum accounts and enabling them to deface a forum site.

In a statement from Gabe Newell, co-founder of Valve Corp - Steam's parent company - it appears the forums were defaced on Sunday evening: "We learned that intruders obtained access to a Steam database in addition to the forums. This database contained information including user names, hashed and salted passwords, game...

By Verity Gough, 11 November 2011, 0 comments. Categories: Development Tools, Gaming, Hacking, Security.

No more Adobe Flash Player plug-in?

Adobe Systems will stop the development of its Flash Player browser plug-in for mobiles, according to a report.

ZDNet.com revealed the upcoming announcement from the software developer, after sources were briefed on its future development plans by an email.

The email stated: “Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player...

By Dani Millward, 09 November 2011, 0 comments. Categories: Adobe, Development Tools, Devices, Gaming.