Torvalds calls it 'pure garbage' that Linux is to blame for Stadia port issues

Linus Torvalds has called a blogger's claim that Linux is to blame for Google Stadia port issues "pure garbage".

In a blog post, developer Malte Skarupke pointed the finger at the Linux scheduler as being the culprit for issues when porting games to Google's cloud gaming platform Stadia.

Every millisecond delay impacts the experience when gaming. Skarupke gave this overview as to why he came to the...

By Ryan Daws, 06 January 2020, 0 comments. Categories: Gaming, Industry, Platforms.

Mobile game company N3twork secures $40 million in series C funding

N3twork, a mobile game company has announced that it has secured $40 million (£30.9m) in series C funding. According to the company, the funding will be used to expand its first-party games portfolio, media network and live publishing platform.

The funding round was led by Griffin Gaming Partners, KPCB Holdings, Galaxy Digital (via its Galaxy Digital EOS VC Fund), and Korea Investment Partners.

By Developer, 29 November 2019, 0 comments. Categories: Gaming, Mobile.

AppsFlyer: ‘Hyper casual’ gaming is boosting in-app advertising

Mobile attribution and marketing analytics firm AppsFlyer has released a new report highlighting the opportunity for in-app advertising driven by the growth of "hyper casual" gaming.

Hyper casual games are defined as offering instant but highly engaging tap-to-play gameplay. Basically, the kind of games you often see people playing one-handed on packed trains around the world.

According to AppsFlyer, these games now have the highest number of installs on average in 50 percent of the top global...

By Ryan Daws, 28 November 2019, 0 comments. Categories: Advertising, Android, Gaming, Industry, iOS, Marketing, Mobile.

International Game Developers Association teams up with Skillz to monetise eSports

California-based mobile eSports platform Skillz is working with the International Game Developers Association (IGDA) to enable game developers with new tools to build sustainable businesses by retaining, engaging, and monetising their content.

This partnership will connect 30 million registered players and more than 20,000 new game developers from Skillz to the IGDA's existing network of 10,000 developer chapters and special...

By Developer, 13 September 2019, 0 comments. Categories: Ecosystem, Gaming.

Apple’s September event developer updates: iOS 13, watchOS 6, Apple Arcade, and more

The Apple September event may not be as important for developers as the WWDC back in June, but there is still plenty for folks to be getting on with, from updates to OS app development, gaming, and more.

First of all, developers are now invited to submit updated applications for iOS 13, arriving this time next week. A post on...

By James Bourne, 13 September 2019, 0 comments. Categories: Gaming, iOS, Security.

Industry legend John Carmack gives his thoughts on modern video games

Gaming legend John Carmack, id Software founder and CTO of Oculus, has given his take on modern video games.

Carmack has illustrious gaming credentials having been the lead programmer of renowned titles such as Wolfenstein 3D, Doom, Quake, Rage, and their sequels. Many of Carmack’s games were considered groundbreaking and continue to be influential today.

A large number of gamers feel there’s little innovation and variety in most modern games despite budgets often surpassing that of Hollywood...

By Ryan Daws, 29 August 2019, 0 comments. Categories: Gaming, Industry.

DRM system Denuvo is coming to Android as ‘Mobile Game Protection’

Controversial DRM technology provider Denuvo is coming to Android as the aptly-named  ‘Mobile Game Protection’.

Denuvo’s parent company, Irdeto, made the announcement today promising to help counter the scourge of hacked games.

Beyond piracy reducing the revenue available for a game’s developers, cracked games can pose a security risk to users. The in-game experience for users can also be affected, with hacks potentially providing ways to gain an unfair advantage over legitimate...

By Ryan Daws, 21 August 2019, 0 comments. Categories: Android, Gaming, Industry, Mobile, Security.

Microsoft, Sony, and Nintendo will force game developers to disclose loot box odds

While the debate over whether loot boxes constitute gambling or not rages on, the largest console makers are taking matters into their own hands.

Microsoft, Sony, and Nintendo have all decided to force game developers which use loot boxes to disclose the odds of winning items.

The announcement was made following an FTC workshop on loot boxes. During the workshop, the Entertainment Software Association (ESA) – which represents all three console makers – announced their plans.

A follow-up

By Ryan Daws, 08 August 2019, 0 comments. Categories: Gaming, Industry.

Mobile becoming increasingly unpopular with UK game studios, study finds

The latest data released by the Independent Game Developers' Association (TIGA) has revealed that the focus of UK studios has moved away from mobile towards other platforms over the last five years. According to TIGA’s figures, 40% of the studios in the UK are mainly focused on mobile in 2018 – down from 49% in 2013.

TIGA also revealed that PC – including retail and online PC games, social network...

By Developer, 09 July 2019, 0 comments. Categories: Development Tools, Gaming, Mobile.

Google tightens Play Store policies around weed, sex, hate, and loot

Google is taking a tougher stance on apps featuring things such as marijuana, sex, loot boxes, and hate speech with new Play Store policies.

Part of Google’s reasoning behind the changes is to protect young minds from being influenced by apps and games they stumble across.

Developers now have to define target age groups for their apps in the Play Console. When minors are included, new ‘Designed for Families’ policies must be applied.

Google provides some examples of common violations:

  • Apps that promote play for children in their...

By Ryan Daws, 30 May 2019, 0 comments. Categories: Android, App Stores, Gaming, Industry, Mobile, Platforms.