The future of Microsoft and Nokia's success hinges on developers

By Steve Glagow, EVP Sales and Marketing, Developerprogram.com

Microsoft and Nokia are still two of the biggest names in the technology space today so, like many people in the mobile industry, we’ve been following the news that they’ll come together with great interest.

Neither are strangers to innovation, with Microsoft having pioneered Windows 95, the most widely used operating system in the world, and Nokia once having ruled the global handset business.

Of late however, they’ve failed to...

By Steve Glagow, 18 September 2013, 0 comments. Categories: Development Tools, Devices, Microsoft.

Microsoft’s Kinect grows up: Windows SDK 1.8 released

The motion-tracking peripheral (which launched back in 2010) has come a long way in terms of third-party development capabilities. Originally released exclusively for the Xbox 360; the device was praised for its innovation, but criticised for implementation.

Most people will probably think of the Kinect as for the “casual” gaming market; for the types of games (and subsequently gamers) who like to flail their arms at the television Nintendo Wii-style to advance in mini-games.

An enterprising hacker going by...

By Ryan Daws, 18 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Languages, Platforms.

Apple’s leading the 64-bit era, even if the iPhone 5S isn’t

Cupertino-based Apple doesn’t usually take a gamble when it comes to new mobile technology – but when they do, they make it work.

It happened with multi-touch; defining a new era where now almost everyone has a touch-based handset from various manufacturers.

Now it may happen again.

At their recent keynote, Apple announced the flagship iPhone 5S which came with the expected yearly speed bump. What many didn’t expect, would be the arrival of the first 64-bit processor in a consumer mobile...

By Ryan Daws, 12 September 2013, 0 comments. Categories: Android, Apple, Development Tools, Devices, iOS.

Forget next-gen consoles; feast your eyes (and limbs) on these immersive inputs!

It’s an exciting time for gamers around the globe, the current generation of consoles is at an end (what a generation it’s been!) and we’re about to splash our hard-earned cash on the systems which we hope to bring us a decade of joy.

But it’s not just a great time for gamers. This generation is about to see a range of innovative new input technologies which could usher in an era of immersion never before seen (or felt). So enough with the teasing, let’s get into a few...

First...

By Ryan Daws, 02 September 2013, 0 comments. Categories: Development Tools, Devices, Gaming, Platforms, Testing.

Google Play jumps ahead in handheld game profits – Mario packs suitcase

Perhaps it’s overdue, but the inevitable has happened. Google Play has surpassed Nintendo and Sony for game profits on their dedicated handheld consoles such as the 3DS and PSVita. The report, which comes from IDC – shows Google Play is now only behind iOS for mobile gaming.

In fact, IDC’s numbers show that funds spent in both iOS App Store and Google Play combined; account for around four times that of dedicated devices.

Sony’s situation hasn’t yet reached the critical stage;...

By Ryan Daws, 21 August 2013, 0 comments. Categories: Android, Devices, Gaming, iOS, Platforms.

The world of Android fragmentation in pictures

Time for your regular reminder that the Android world is giant and extremely fragmented! Open Signal put out a great visual looking at Android fragmentation in July, and compared it to last year’s landscape. Here are a few stats to warm you up:

  • 11,868 distinct Android devices seen in 2013
  • 3,997 distinct Android devices seen in 2012
  • 8 Android OS versions currently in use
  • 47.5% of devices are Samsungs
  • 37.9% of users are running Jelly Bean

Now, here’s the actual visual Open Signal produced to represent the Android device...

By Mike Brown, 13 August 2013, 0 comments. Categories: Android, Devices, Hacking, Security.

Firefox and ZTE start attack on US and Blighty from Friday

You may be warranted in giving a groan hearing yet another competitor is trying to enter the market saturated by two heavyweights who need little introduction – Android and iOS.

Yet that’s exactly what Mozilla is attempting with their new ZTE “Firefox OS” devices. From Friday, ZTE will be taking to eBay to sell its first Firefox OS phone the “ZTE Open” for an incredibly tempting price of $79.99 (£59.99 in the...

By Ryan Daws, 12 August 2013, 0 comments. Categories: App Stores, Development Tools, Devices, Platforms, Testing.

Is Moto ‘X’ the “official” answer to Samsung’s Android domination?

Google can’t be a huge fan of Samsung’s Android dominance – the Korean company takes away 95% of all profits and is being called “the tail wagging the dog” for their resulting influence.

It’s a serious problem, for Google and the industry.

On one hand it's great Samsung is flooding the market with their OS (and therefore software and services.)

Yet it’s also a...

By Ryan Daws, 02 August 2013, 0 comments. Categories: Android, Devices, Industry, Platforms, Samsung.

USB 3.1 to get 10Gbps speed boost, unofficially sponsored by DC Comic’s “The Flash”

Remember the days of USB 2.0? Featuring a top-speed which maxed out at the theoretical speed of 480Mbps?

Well those days have passed; alongside the upcoming USB 3.1 spec arrives incredible 10Gbps speeds - give it another dozen years and I’ll be back reporting USB 4.0’s 10Tbps speeds!

USB (Universal Serial bus) has been fast advancing compared to similar communication technology, and is more widely supported than – frankly superior – rivals such as Intel’s Thunderbolt; which has...

By Ryan Daws, 01 August 2013, 0 comments. Categories: Devices, Industry, Testing.