Huawei founder provides more details about HongMeng OS

Huawei founder Ren Zhengfei has provided more details about the company’s upcoming Android replacement OS, HongMeng.

Speaking to French outlet Le Point, Zhengfei boasted of HongMeng’s speed. Zhengfei claims the new OS has a processing delay of under five milliseconds and that it will be faster than Android or even macOS.

Developer understands

By Ryan Daws, 08 July 2019, 0 comments. Categories: Android, Devices, Ecosystem, Industry, Mobile, Platforms.

Google is free to supply Huawei with Android once more

President Trump will have caused a collective sigh of relief at Huawei over the weekend after Google was given the go-ahead to restore its Android license.

Huawei is the world’s second largest smartphone manufacturer. Despite only having a small presence in the US, it achieved its position using American software and standards.

Amid security concerns and the ongoing trade dispute between the US and China, Huawei found itself on an ‘Entity List’ which prevented American companies from doing...

By Ryan Daws, 01 July 2019, 0 comments. Categories: Android, Devices, Ecosystem, Industry, Mobile, Platforms.

Huawei trademarks Android replacement, asks for help filling AppGallery

Huawei’s replacement for Android inches closer as it files a trademark for the OS while calling on app developers to help fill its Play Store alternative.

The ongoing saga following Huawei’s ban from dealing with US companies, of which it's been granted a temporary reprieve, has had many twists and turns.

Reports over the past week suggested Huawei was

By Ryan Daws, 14 June 2019, 0 comments. Categories: Android, App Stores, Devices, Ecosystem, Industry, Mobile, Platforms.

Google argues blocking Huawei from Android risks security

Google is making the case to the Trump administration that blocking Huawei from accessing Android will increase security risks.

Earlier this year, Google was forced to end its relationship with Huawei after the US government added it to a list of companies that American firms cannot deal with unless it has prior authorisation due to security concerns.

Claiming it’s to prevent disruption to American users of Huawei devices, the US has temporarily removed the Chinese tech giant from the list. Huawei is due to be...

By Ryan Daws, 07 June 2019, 0 comments. Categories: Android, Devices, Ecosystem, Industry, Mobile, Platforms.

Huawei’s smartphone OS due this year, supporting Android apps

Huawei’s in-house smartphone OS is due to be released this year and Chinese media reports it will even support Android apps.

The OS has been in development since 2012 following a US investigation into Huawei and ZTE, but recent events are sure to have sped up the company’s plans.

Richard Yu, Huawei Consumer Business CEO, said the OS is "designed...

By Ryan Daws, 22 May 2019, 0 comments. Categories: Android, Devices, Industry, Mobile, Platforms.

Trump’s trade war on China is killing Huawei’s devices

President Trump’s trade war on China has resulted in Google, Qualcomm, Intel, Broadcom, and Xilinx ending their relationship with Huawei.

Trump signed an executive order effectively banning telecoms equipment from foreign firms deemed a security risk. Shortly after, the US Commerce Department added Huawei to its Entity List. Any US firm wanting to have dealings with a company on the list...

By Ryan Daws, 20 May 2019, 0 comments. Categories: Android, Devices, Ecosystem, Industry, Mobile, Platforms.

Sony and Microsoft will partner on cloud, AI, and semiconductors

In a contender for the decade’s most surprising partnership, Sony and Microsoft have agreed to work together on cloud and AI technologies.

AI and cloud are increasingly vital technologies, and Sony isn’t exactly considered a leader in either. It’s easy to see what Sony is getting out of the partnership, but less so what Microsoft sees in the collaboration.

Microsoft and Sony are each other’s biggest competitor in the gaming space. Gaming is shifting towards cloud streaming, as shown by...

By Ryan Daws, 17 May 2019, 0 comments. Categories: AI, Cloud, Devices, Enterprise, Gaming, Industry.

#MWC19: Achieve immersion through video and VR

A session during MWC highlighted the growing importance of video and VR when it comes to creating immersive experiences.

Anjali Sud, CEO of Vimeo, was part of the session. Vimeo is the largest ad-free video network and its monetisation model allows it to be agnostic, even allowing creators to publish to YouTube.

Sud highlighted that video is becoming ‘the de facto form’ of communication. People expect a constant supply of professional, engaging video content.

“If you want someone to see your...

By Ryan Daws, 26 February 2019, 0 comments. Categories: AI, Devices, Industry, IoT, Mobile, Platforms, VR.

Qualcomm: Every Android OEM will debut a 5G device in 2019

Chipset giant Qualcomm has made the bold prediction that every Android manufacturer will debut a 5G handset by the end of 2019.

Qualcomm’s chipsets power a large portion of smartphones from a range of manufacturers, so it’s likely the company has some insight into their plans.

A slide presented during a keynote at Qualcomm's Snapdragon Technology Summit in Hawaii listed the firms partnered with Qualcomm on their 5G rollout.

The list included ASUS, Fujitsu, Google, HMD, HTC, InSeeGo, LG,...

By Ryan Daws, 06 December 2018, 0 comments. Categories: Android, Devices, Mobile, Platforms.

Nvidia open-sources PhysX engine for games, AI, cars, and more

Nvidia’s physics engine PhysX has been made open-source for developers to advance the capabilities of various applications.

Gaming is what often comes to mind when thinking about virtual physics. While the PhysX engine is certainly useful for gaming purposes, it can go a lot further.

Nvidia says its physics simulation can be used for emerging technologies such as AI, robotics, computer vision, and self-driving vehicles.

In a blog post, the company highlights some challenges PhysX solves:

  • In AI, researchers need...

By Ryan Daws, 04 December 2018, 0 comments. Categories: AI, Devices, Gaming, Platforms.