Apple Watch: Time for a new breed of gaming

What if the Apple Watch could be used to improve in-game experiences? It's certainly possible since Cupertino's entry into the wearables market is already packing useful sensors for game developers. It could, quite literally, be a game-changing wearable.

In fact, two internal research and development teams over at Electronic Arts are already examining the possibility of utilising Apple's smartwatch for gaming. Frank Gibeau, an executive who oversees EA's mobile...

By Ryan Daws, 10 September 2014, 0 comments. Categories: Apple, Development Tools, Devices, Gaming, iOS.

iOS 8 Beta 6 is out, but it's exclusively for carriers

Apple fans are eagerly-awaiting the release of iOS 8. The update brings a range of improvements that even those of an Android disposition must admit are a huge leap forward over its predecessor, but currently Apple only wants you to test the beta builds if you are a registered developer with your UDID registered for your device.

Thus far this has been a traditional deployment model for Apple. Deploy to developers > test > fix > Gold Master > carrier check > deploy to the public. In what appears...

By Ryan Daws, 19 August 2014, 0 comments. Categories: Apple, iOS, Platforms, Testing.

Analysis: What makes Apple's "Handoff" possible?

Apple is maintaining its stance that devices must remain separate, but without universal apps across mobile and desktop, this leads to a less seamless and more jarring experience for the end-user. As a partial solution to this, the company introduced a set of features at WWDC earlier this year for the upcoming iOS 8 and Mac OS Yosemite releases called "Continuity" whereby work can be continued easily from one device to the next.

In its demo at WWDC, the experience was as fluid as it needs to be. "Handoff"...

By Ryan Daws, 21 July 2014, 0 comments. Categories: Apple, iOS, Testing.

How will Swift affect the iOS developer community?

If you haven’t heard, Apple unveiled a brand new programming language exclusively for Apple developers this week at WWDC. The new language is called Swift and is designed to streamline the development of iOS and Mac OS apps. While any Apple-backed programming language is an exciting prospect, Swift definitely has the potential to shake up the Apple app ecosystem in ways that are both good and bad for the developer community.

The Good:

Swift is meant to be a...

By StartApp, 16 June 2014, 5 comments. Categories: Apple, Development Tools, iOS, Platforms.

Android vs iOS vs WP8: The Battle of Fitness

Summer is here, and many of us are coming to terms with the effects comfort-eating over the previous three seasons has had on our stomachs. I myself have taken up running using RunKeeper alongside a whole host of sit-ups, push-ups, and squats apps from Runtastic's fantastic suite of applications in the hope I can take my top off poolside without ending up with the beach to myself (although that doesn't sound half bad.)

The apps I chose specifically because they all sync with

By Ryan Daws, 13 June 2014, 0 comments. Categories: Android, Apple, iOS, Microsoft, Platforms.

Apple is "killing in the name of" future headphones

If there is two things you can agree on with Apple, it's that A) The company likes to take even the most simple things and try to do them differently, and B) They very much like proprietary things which work exclusively with their devices.

Apple recently bought Beats, which started its journey as a overly-priced headphones manufacturer with distinct design. Apart from being much like its new owner, many wondered why Apple would want Beats. Maybe it's to continue the company's "cool" image amongst the kids?...

By Ryan Daws, 09 June 2014, 1 comment. Categories: Apple, Devices, iOS.

Opinion: Why I’m sticking to Android despite newly-level playing field…

I’ve never been considered an Apple “fanboy” but I was a big iPhone fan up until last year when I converted. I was never caught up in the hype of the original iPhone, sure it had multi-touch, but it didn’t have the applications I even had on my Symbian-based N95 despite many wrongly thinking Apple created apps on the smartphone. Indisputably however, it brought a new level of hardware design and showed us a future of what a smartphone should be with its innovative multi-touch. When the...

By Ryan Daws, 03 June 2014, 0 comments. Categories: Android, Apple, iOS, Platforms.

WWDC 2014: Another predictions article…

Apple’s Worldwide Developer Conference (WWDC) is back and iGeeks everywhere are trying their very best to contain squeals only similar to those generated at a Justin Bieber concert. As usual, we’ve heard rumours of what to expect from a company more under the microscope than ever before…

The last revolutionary product released by Apple was the iPad – which despite being launched in 2010 – still has had no true competitor in terms of sales. Not even the power of Samsung, which...

By Ryan Daws, 02 June 2014, 0 comments. Categories: Apple, Development Tools, Industry, iOS, Platforms.

Patent digging reveals possible new iOS 8 details

Occasionally I like to dig through a few patents for details on what we can expect from upcoming products by influential companies. Most of the time the biggest innovations are covered up or not made public until the last possible minute – but even the small details can have big impacts.

Apple published several patents this week – although originally filed back in January – which may give us a glimpse at new additions we can expect in iOS 8 ahead of its inevitable reveal at the...

By Ryan Daws, 28 May 2014, 1 comment. Categories: Apple, Development Tools, iOS, Platforms.