Supreme Court will hear Apple’s case in App Store monopoly lawsuit

The US Supreme Court will hear Apple’s appeal in a class action lawsuit alleging the company is abusing its position to charge developers high fees.

Apple takes a 30 percent cut of developers’ app sales on the iOS App Store. This is pretty industry-standard across most of the major app/game stores, including the Play Store and Steam.

The major exception is Microsoft, which recently slashed its cut of Microsoft Store sales from 30...

By Ryan Daws, 19 June 2018, 0 comments. Categories: Apple, App Stores, Industry, iOS, Mobile, Platforms.

Apple: Britain is leading European app development

Britain is leading app development in Europe with more than £2 billion worth of sales on the iOS App Store since it was launched.

According to Apple’s figures, over 290,000 jobs in the UK are linked to the App Store.

London is the hub for app development in Britain, accounting for around 138,000 of the jobs.

Other major cities for development jobs in the UK includes Manchester, Oxford, Bristol, and Birmingham.

The next biggest country in Europe for iOS app development is Germany with around...

By Ryan Daws, 15 June 2018, 0 comments. Categories: Apple, Industry, iOS, Platforms.

Apple bans crypto-mining apps from iOS App Store

Apple clearly isn’t a fan of cryptocurrency with its new guidelines saying it will no longer “hodl” on to support for mining apps in the iOS App Store.

The guidelines say that cryptocurrency mining will be disallowed in App Store apps unless the processing is being performed off-device such as on a remote server or cloud provider.

"Apps, including any third party advertisements displayed within them, may not run unrelated background processes, such as cryptocurrency mining," the...

By Ryan Daws, 12 June 2018, 0 comments. Categories: Apple, iOS, Mobile, Platforms.

Game developers threaten to abandon Apple for deprecating OpenGL

A notice of OpenGL’s deprecation in Apple’s documentation has game developers threatening to abandon the company’s platforms.

OpenGL has been a tried-and-trusted library for cross-platform game developers for decades. Up-and-coming APIs like Vulkan and Apple’s own Metal offer promising alternatives, but many projects still use OpenGL.

apple opengl 1

Dan Omachi, Software Engineer at Apple,...

By Ryan Daws, 07 June 2018, 0 comments. Categories: API, Apple, Development Tools, Gaming, iOS, Mac, Platforms.

Apple removes location leaking apps ahead of GDPR deadline

This week Apple has started outright removing iOS apps that don't comply with their location privacy standards. After tacitly permitting these apps for months, Apple has begun delisting leaky iOS apps and sending emails to app developers who have fallen afoul of the rules.

The move comes just two weeks before the EU-wide General Data Protection Regulation (GDPR) comes into force, although it's not clear whether Apple is moving in response to the new rules or merely tackling a new category of...

By William Judd, 11 May 2018, 0 comments. Categories: Android, Apple, App Stores, Hacking, Mobile.

Developer argues Apple could shutter Series 0 support for latest watchOS iteration

Usage of the Apple Watch Series 0 continues to decline - so much so that one developer argues Apple should dispense with it altogether when the company launched the watchOS 5 operating system.

The figures come from David Smith, an independent iOS developer whose apps include Pedometer++ and Sleep++, the latter being focused primarily on the Apple Watch with both apps in the top 200 in the App Store for health and fitness.

Smith says the Series 0 first generation of Apple Watch is ‘honestly a bit painful...

By James Bourne, 19 March 2018, 0 comments. Categories: Apple, Wearables.

Apple suffers unprecedented leak as crucial iOS source code hits GitHub

Apple’s tight grip on its code has suffered a devastating blow as confidential iOS source code gets posted on GitHub.

The leaked iOS code is that of ‘iBoot’ which ensures a secure boot and is one of the most sensitive parts of the system. Its purpose is to load the kernel and verify everything is signed by Apple before it’s executed.

In fact, bugs in the boot process are such a concern that Apple values them at ~$200,000 as part of

By Ryan Daws, 08 February 2018, 0 comments. Categories: Apple, Git, Hacking, iOS, Platforms.

Apple steals development tool startup from Android

Apple has acquired a startup which created app development tools for Android and plans to make it iOS-exclusive in the coming weeks.

The startup, Buddybuild, is based in Canada and will soon be folded into Apple’s Xcode engineering group. Buddybuild provides developers with a more efficient method of testing and tweaking their apps. 

By Ryan Daws, 03 January 2018, 0 comments. Categories: Android, Apple, Development Tools, iOS, Mobile, Platforms.

Apple will stop supporting 32-bit apps on Mac App Store from January 2018

Apple will no longer support 32-bit apps on the Mac App Store starting from January 2018, according to a reminder shared on its developer blog.

The company has also asked developers to upgrade their existing 32-bit apps to 64-bit ones before June 2018. Apps submitted after January 2018 should also be 64-bit. The last Apple OS to support 32-bit apps would be macOS High Sierra.

Additionally, the company has rolled out the iOS 11.2 software update that comes with bug fixes for its iOS devices. The update also...

By Developer, 04 December 2017, 0 comments. Categories: Apple, Mac, Platforms.

Apple authorised API allowing Uber to record users’ iPhone screens

Apple often takes a strict approach to security, but an apparent slip-up authorised an API which allowed Uber to record users’ iPhone screens.

Security researcher Will Strafach made the claim saying the powerful ability would allow Uber to record the screen even when it’s running in the background.

The ability comes from what Apple calls ‘entitlements’ which allow app developers to do things requiring special privileges such as interacting with iCloud or Apple Pay. The screen recording...

By Ryan Daws, 06 October 2017, 0 comments. Categories: API, Apple, Industry.