Supreme Court leaning against Apple in App Store monopoly claim

The day for Apple to defend itself against App Store monopoly claims in front of the Supreme Court arrived Monday, and it’s not looking good for the company.

Attendees claim the case appears to be leaning in favour of the claimants; Robert Pepper and three other Apple users who joined him in a class-action lawsuit.

The claimants brought the case in front of the Supreme Court with the allegation that Apple is forcing users to get apps from the iOS App Store with no alternative. That means Apple can take...

By Ryan Daws, 27 November 2018, 0 comments. Categories: Apple, App Stores, Industry, iOS, Mobile, Monetisation, Platforms.

The benefits of darker in-app colour schemes are clear

Google has finally confirmed what many have suspected, there are clear benefits to offering darker in-app colour schemes.

During its Android Dev Summit this week, Google displayed several comparisons of the power drain while displays show different colours.

As suspected, black is the most power-efficient. White, on the other hand, is by far and large the most power-hungry – consuming over six times as much juice.

By Ryan Daws, 09 November 2018, 2 comments. Categories: Android, Apple, Design, iOS, Mobile.

Apple partners with France-based Simplon for Swift training

Apple has announced a partnership with French vocational school Simplon who will provide Swift programming language training.

Simplon initially plans to launch their Swift training in Paris and Lyon in January. All going to plan, the company will expand to elsewhere in the country.

Participants will enrol in a four-week program which has been developed by Apple itself along with various academic experts.

In addition to the program, Apple will provide funding to recruit more teachers and help with their own...

By Ryan Daws, 24 October 2018, 0 comments. Categories: Apple, iOS, Languages, Mac.

App Store bundles can now include Mac and subscription apps

Apple has announced developers can now include Mac and free apps with subscriptions in their App Store bundles.

With the new functionality, developers can offer a bundle of up to 10 of their apps. This increases visibility while allowing users potentially discounted access.

In its announcement, Apple wrote:

“App bundles make it easy for customers to buy up to 10 of your apps in a single purchase. And now, you can create app bundles for Mac apps or free apps that offer an...

By Ryan Daws, 17 October 2018, 0 comments. Categories: Apple, App Stores, iOS, Mac, Platforms.

Apple Watch apps became 64-bit due to ‘Bitcode’ feature

Apps developed for the Apple Watch transitioned from 32-bit to 64-bit last month thanks to the ‘Bitcode’ feature hidden in Xcode.

The feature was added to Xcode 7 three years ago in November 2015. While optional for iOS apps, it was mandatory for watchOS and tvOS. Now we know why,

Rather than update and recompile each app for 64-bit, Bitcode sits between human-written code and machine code to prevent this being necessary. Bitcode provides a partially-compiled app to Apple which can be completed...

By Ryan Daws, 02 October 2018, 0 comments. Categories: Apple, App Stores, Development Tools, Platforms, Wearables.

Analyst: Supreme Court won’t rule on App Store fees until mid-2019

Developers awaiting the Supreme Court’s ruling in a case against Apple over its App Store fees may have to wait until mid-2019.

Benjamin Schachter, Analyst at Macquarie Research, expects the verdict will be heard soon but the ruling won’t be made until early next year. Furthermore, any potential financial impact will be at least a year away.

The case against Apple was filed in 2011 by a group of app developers who allege that Apple has engaged in anti-competitive behaviours in taking a cut from...

By Ryan Daws, 28 September 2018, 0 comments. Categories: Apple, App Stores, Industry, iOS, Monetisation, Platforms.

Apple simplifies beta testing apps with TestFlight links

Apple developers who use the company’s TestFlight beta testing service can now share invite links with up to 10,000 people.

The new feature aims to simplify the process for both developers and testers.

Developers create a public link which can be shared with multiple users instead of having to create an invite for each.

Potential testers can simply click the link to be guided through installing the required TestFlight app, in addition to downloading the requested beta.

In

By Ryan Daws, 27 September 2018, 0 comments. Categories: Apple, Development Tools, iOS, Platforms, Testing.

Pusher 'Beams' enables read receipts for push notifications

Pusher has launched a new feature called 'Beams' which provides developers with read receipts for their push notifications, similar to using most IM apps.

Read receipts are not exactly a groundbreaking new feature. Since the early days of SMS, users have been able to opt-in to receive alerts when their messages have been successfully delivered to another device.

With the rise of instant messaging, the feature has become somewhat default. Now when you use popular services like Facebook Messenger you...

By Ryan Daws, 07 September 2018, 0 comments. Categories: Analytics, Android, API, Apple, iOS.

Consumers are more satisfied with Apple CarPlay over Android Auto

In the battle to become the car platform of choice, it seems Apple’s CarPlay is winning in satisfaction over Google’s Android Auto.

In a survey conducted by J.D. Power, more consumers are satisfied with CarPlay than Android Auto. This is despite most drivers preferring Google Maps over Apple Maps.

On a 1,000 point scale, CarPlay beat Android Auto 777 to 748. It’s not a substantial difference by any means, but notable regardless.

In terms of mapping choice, the majority (56%) choose Google...

By Ryan Daws, 31 August 2018, 0 comments. Categories: Android, Apple, iOS, Platforms.

Apple’s crackdown on gambling apps has wider casualties

Apple's crackdown on gambling apps in the iOS App Store is having some wider casualties as others get caught in the crossfire.

Developers who’ve been affected received a message from Apple saying it was removing gambling-related apps to “reduce fraudulent activity … and comply with government requests to address illegal online gambling activity.”

Here’s the full message:

By Ryan Daws, 13 August 2018, 0 comments. Categories: Apple, App Stores, iOS, Platforms.