Startup Dekko moves from OS to AR with $3.2 million funding

Last year Dekko had big plans to turn the real-world into an Operating System, full of applications which blend reality with technology, a Google glass without the glasses.

The company hasn’t dropped its plans; instead refocusing on smaller steps to eventually meet their overall goal of augmented reality world domination.

 

Dekko has developed technology to map the world in 3D using a smartphone camera or tablet which is represented as “digital...

By Ryan Daws, 13 May 2013, 0 comments. Categories: Android, App Stores, Gaming, iOS, iPad, Platforms, Testing, VR.

Will Google revolutionise gaming with ‘Play Games’?

“Dear gamers; have you ever dreamt of the perfect cross-platform gaming experience?

Dear developers; have you ever dreamt of creating games with first-party matchmaking and achievements/leaderboards?

We hereby present ‘Play Games’.

Kind regards, Google.”

 

Okay, this letter may have been fictional, but this is exactly how I’d pitch ‘Play Games’ at I/O if I were Google (disclaimer: I’m not.)

Play Games isn’t even confirmed yet, but

By Ryan Daws, 13 May 2013, 0 comments. Categories: Android, App Stores, Development Tools, Gaming, iOS, Platforms.

Will Google I/O offer the best slice of the pie?

It’s only a week away! Google’s annual developer conference I/O will be here to (hopefully) display some of the best advancements from Mountain View over the year to come.

Evangelists will hope to see new updates to Android, Chrome OS, and the whole host of web apps in-between.

 

So what can we expect? Starting with Android it sounds many will be fairly disappointed, latest logs found on web servers are showing a ‘JWR23B’ build (see that...

By Ryan Daws, 10 May 2013, 0 comments. Categories: Android, App Stores, Development Tools, Devices, Gaming, Industry, Platforms, Testing.

Is Android development getting easier?

The biggest problem with Google’s open-source software, has always been that it’s open-source.

Fantastic for customisability, adding new features, but ends up on hundreds of variations of hardware devices. Different screen sizes, different processors... It’s exhausting enough to write about, let alone develop!

However, considering Android has a 70% worldwide smartphone shipment rate (according to IDC in Q4 2012) it’s important that...

By Ryan Daws, 08 May 2013, 0 comments. Categories: Android, App Stores, Development Tools, Industry, Platforms, Testing.