Google programmer’s guide reveals details about Fuchsia OS

Exactly what Google has planned for its Fuchsia OS is still murky, but details found in an official programmer’s guide is starting to give us a clearer view.

Code for Fuchsia has been available on Google Git (and mirrored on GitHub) for some time. A programmer’s guide for it was posted titled ‘The Book: a programmer-oriented guide to interacting with Fuchsia’ and provided a deeper insight into what to expect from the...

By Ryan Daws, 13 April 2018, 0 comments. Categories: Android, Industry, Platforms.

Android P will support Vulkan 1.1 to bring mobile games closer to consoles

Gaming on Android is about to become more impressive once the ‘P’ version of the OS launches with support for the latest Vulkan graphics API.

Vulkan started its Android journey on the Galaxy S7 before Google added native support for it in Android Nougat. Many developers still use the OpenGL ES graphics rendering API, but making the switch is starting to look as enticing as the desserts of which Google names their mobile operating system.

In the video, we can see Vulkan spreading the workload...

By Ryan Daws, 09 April 2018, 0 comments. Categories: Android, API, Gaming, Platforms.

ARCore is now used for over 85 apps on Android

Google’s ARCore SDK has been used to implement augmented reality elements in over 85 applications on Android.

The SDK was first released in August last year for testing exclusively on Google’s own Pixel 2 smartphones. During this year’s MWC, the compatibility list grew to include the first generation Pixel devices, Galaxy S7/S7 Edge/S8/S8+, LG V30/V30+, ASUS Zenfone AR, and the OnePlus 5.

By Ryan Daws, 21 March 2018, 2 comments. Categories: Android, Platforms, VR.

User retention on iOS is higher than Android – but not by much

A study examining 11,000 apps has found that users on iOS consistently stick around longer than on Android.

The analysis, conducted by Adjust, confirms a fact that has been widely known for some time still holds true. What's interesting, however, is the iOS user retention lead is marginal over Android.

Adjust defines app retention as “the percentage of users still using an app for a certain number of days after...

By Ryan Daws, 28 February 2018, 0 comments. Categories: Android, Industry, iOS, Platforms.

Google helps developers clean up their code with Android KTX

Android KTX is Google’s attempt to make writing code for their platform in Kotlin easier and more concise.

Ever since Google announced first-party support for the Kotlin programming language, many developers have been experimenting with it. As expected, when developers are getting to grips with a new language, this has led to some messy code.

Kotlin itself is designed to be friendly and easy to pick...

By Ryan Daws, 07 February 2018, 0 comments. Categories: Android, API, Java, Languages.

Turn doodles into apps with Microsoft’s Ink to Code

Microsoft’s latest Garage project, Ink to Code, can turn your new app doodles into a working project.

Some of the world’s greatest ideas started as a doodle on a napkin or piece of paper. The Gettysburg Address, the poem that gave way to the U.S. National Anthem, and the premise of the Harry Potter series — all were reportedly started on a simple piece of scrap paper.

Ink to Code wants to ensure an idea for what could become...

By Ryan Daws, 26 January 2018, 0 comments. Categories: Android, Design, Development Tools, Microsoft.

Apple steals development tool startup from Android

Apple has acquired a startup which created app development tools for Android and plans to make it iOS-exclusive in the coming weeks.

The startup, Buddybuild, is based in Canada and will soon be folded into Apple’s Xcode engineering group. Buddybuild provides developers with a more efficient method of testing and tweaking their apps. 

By Ryan Daws, 03 January 2018, 0 comments. Categories: Android, Apple, Development Tools, iOS, Mobile, Platforms.

Google Play will only allow Android 64-bit apps from August 2019

Google has announced it will only permit Android apps with 64-bit support in the Play Store effective as of August 2019, a decision that will force developers to retool their apps in order to stay listed in the store.

In the announcement, Google wrote:

"In the second half of 2018, Play will require that new apps and app updates target a recent Android API level. This will be required for new apps in August 2018, and for updates to existing apps in November 2018. This is to ensure apps...

By Developer, 20 December 2017, 1 comment. Categories: Android, Platforms.

ParseDroid vulnerabilities threatened most Android development tools

A collection of vulnerabilities known as ParseDroid put users of popular Android development tools at risk.

Research from Check Point has discovered several vulnerabilities in downloadable and cloud-based Android development tools which all Java/Android programmers use to build their companies business applications. Even security analysts and reverse-engineers use some of the affected softwares to conduct their work.

By Ryan Daws, 07 December 2017, 0 comments. Categories: Android, Development Tools, Security.

Android Things Developer Preview 6 rolls out with new features

Android Things Developer Preview 6 has rolled out with a number of new features such as a dedicated IoT launcher, Android 8.1, and a command-line flashing tool.

Among the new features, the IoT launcher is considered to be the most significant as it displays the present state of a device through a new user interface.

The launcher can be used to configure settings and keep a check on new updates with the use of a touchscreen or USB input device. The IoT launcher is visible unless a developer provides their own...

By Developer, 01 December 2017, 0 comments. Categories: Android, IoT.