Google warns users against fakes of Play Store-bypassing apps

A new Play Store feature helps to protect users against software imitating those from developers who’ve decided to bypass Google's official app marketplace.

With the confirmation that Epic Games’ popular game Fortnite will be shunning the Play Store in favour of sideloading, an influx of fake apps is expected to hit Google’s marketplace.

Google will likely be taking measures to ensure such apps never reach the Play Store, but for any that slip through, it warns users that no...

By Ryan Daws, 10 August 2018, 0 comments. Categories: Android, App Stores, Industry, Platforms.

Play Store expands paid apps support to six more countries

Only developers in a select number of countries have the ability to sell their apps on the Play Store, but that list has now expanded by a further six.

Here are the new additions:

  • Albania

  • Algeria

  • Armenia

  • Namibia

  • Nicaragua

  • Trinidad and Tobago

Back in April, Google enabled support for Tunisia and Zimbabwe.

Many of our readers are not based in these countries and so most are likely unaware there are countries where developers can release free apps on the Play Store but cannot monetise with paid apps or in-app purchases.

That unfortunate list, thankfully, is slowly getting smaller.

What are your thoughts on the Play Store’s paid apps support expansion? Let us know in the...

By Ryan Daws, 08 August 2018, 0 comments. Categories: Android, App Stores, Industry, Mobile, Monetisation, Platforms.

Fortnite bypassing the Play Store will cause Android changes

Fortnite is a phenomenon that Android users have waited a long time for, but the decision to bypass the Play Store will have consequences for the platform.

The battle royale game is an undeniable hit. According to SuperData Research in May, Fortnite had generated $296 million in the month of April across mobile, console, and PC platforms. This year, it’s expected to make developer Epic Games as much as $2 billion.

When it released on iOS, Fortnite earned...

By Ryan Daws, 06 August 2018, 0 comments. Categories: Android, App Stores, Ecosystem, Gaming, Mobile, Platforms.

Google sets Android P guidelines for ‘notch’-featuring devices

Android P is nearing release and so Google has set out its guidelines for how the ‘notch’ found on many new devices should be accommodated.

Love it or hate it, the notch has become mainstream. First marketed by the first ‘Essential’ smartphone and quickly followed by other Android manufacturers to maximise the screen-to-device ratio, even Apple has adopted it with the iPhone X.

On the Android Developers

By Ryan Daws, 31 July 2018, 0 comments. Categories: Android, Design, Mobile, Platforms, Testing.

Android joins iOS in banning cryptocurrency mining apps

Google has decided Android will follow Apple’s policy of banning apps used for mining cryptocurrencies from its app store.

Last month, Developer reported Apple’s guidelines were updated to state the company will no longer allow cryptocurrency mining apps on the iOS App Store.

"Apps, including any third party advertisements displayed within them, may not run unrelated background processes, such as cryptocurrency...

By Ryan Daws, 27 July 2018, 0 comments. Categories: Android, Mobile, Platforms.

VLC drops Huawei device support due to background restrictions

The developers of popular media app VLC have decided to drop support for Huawei devices because of their aggressive killing of background activities.

VLC reportedly faced many poor reviews of its app on the Play Store due to an issue out of their hands relating to the “ridiculous” way that Huawei handles apps running in the background.

Notably, the developers highlight that Huawei does not apply the same policy to their own apps on Android.

By Ryan Daws, 26 July 2018, 0 comments. Categories: Android, Mobile, Platforms.

Play Store increasingly beats App Store downloads, but revenue is still an issue

The number of Play Store downloads of apps continues to beat the App Store, but the latter remains leagues ahead in generating revenue.

According to figures by App Annie, downloads on the Play Store have increased 20 percent year-on-year. That’s impressive enough, but put in the context that represents 160 percent more growth than Apple’s iOS App Store – well, it’s quite staggering.

By Ryan Daws, 19 July 2018, 0 comments. Categories: Android, Ecosystem, Industry, iOS, Mobile, Platforms.

Android Q may use the Vulkan graphics API for UI rendering

A comment left by a Google engineer suggests the company is preparing a switch to the Vulkan graphics API for its UI rendering.

The engineer’s comment was posted on the Chromium gerrit instance with regards to a bug report for the upcoming support of Vulkan in the Chrome browser for Android.

Currently, Google still partly uses Skia for its graphics rendering – a 2D engine used for Chrome, Chrome OS, Android, and more.

As of Android 3.0, the...

By Ryan Daws, 19 July 2018, 0 comments. Categories: Android, API.

Chrome OS will recommend installing Android apps during setup

Google is advancing its goal to bring its mobile and desktop platforms closer together by recommending installing Android apps during the setup of ChromeOS.

The company first announced support for Android apps in ChromeOS back in 2016 with just six Chromebooks initially compatible. That initial support was riddled with bugs and issues.

Since then, support for over 80 Chromebooks has been added. The stability of Android apps on the platform has also improved substantially.

Support for Android apps hasn’t...

By Ryan Daws, 13 July 2018, 1 comment. Categories: Android, Platforms.

Google gives its Android Emulator some Hyper-V and AMD love

Google has announced support for Microsoft’s Hyper-V and AMD processors as part of an update to its official Android Emulator.

According to Android Product Manager Jamal Eason, the new features are two of the most requested by users.

Support for users with AMD processors is unsurprising as they were previously unable to emulate using Google’s official tools. While most PCs use Intel processors, AMD’s market share is growing...

By Ryan Daws, 10 July 2018, 0 comments. Categories: Android, Development Tools, Platforms, Testing.