Why the sun may still shine on TV for boosting your app

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With over two million apps on both the App Store and Google Play, it has never been harder to acquire new users. Unless you are a big developer, cutting through the noise is increasingly difficult. Added to the number of apps, expectations with apps and mobile games are increasingly high, with people expecting better experiences and more innovation, often for free.

In many ways, creating an app is the easy part. Getting people to find out about it, download and then come back is where...

By Josh Rinsky, 26 April 2016, 0 comments. Categories: Marketing, Monetisation.

VR vs AR: Which will come out on top?

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A battle is brewing between two cutting edge technologies: augmented reality and virtual reality. The two are certainly related to each other, but there are enough differences where each tries to stand out. You’ve likely heard about attempts to turn these technologies into viable market items, ones which have the potential to transform hardware and entertainment like never before. However you look at it, both VR and AR could be viewed as the next great revolution in...

By Rick Delgado, 22 April 2016, 0 comments. Categories: VR.

Game Development: Managing the rules of the game

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The rules of the gaming industry are changing. In a highly-competitive market, game makers need to ensure they’re not only developing products which meets the needs of an increasingly demanding market, but that also stand up to the rigours of security. Be it online gaming or gambling, users are sharing sensitive data such as personal information or credit card details which means they...

By Gábor Marosvári, 21 April 2016, 0 comments. Categories: Gaming, Hacking, Security.

Opinion: Why upgraded Xbox One and PS4 consoles are inevitable

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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers. 

It's widely-acknowledged that if...

By Ryan Daws, 19 April 2016, 0 comments. Categories: Gaming, Industry.

Google reportedly preparing Swift escape from Java

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Google has been caught-up in fierce court battles with Oracle over the company’s use of Java for their Android operating system, and could be looking to Apple’s new programming language, Swift, as the replacement if litigation matters continue.

Switching from Java to Swift as the platform’s first-class language will require a complete re-build of Android, so...

By Ryan Daws, 08 April 2016, 0 comments. Categories: Android, Industry, iOS, Languages, Platforms.

Microsoft breaks down the IoT language barrier with Open Translators to Things

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Microsoft knows of the compatibility issues between connected devices, and wants to help break down the language barrier between them with the launch of their 'Open Translators to Things' (OpenT2T) initiative. Developers are being invited to collaborate on the project and build 'translators' which should make it easier to build...

By Ryan Daws, 06 April 2016, 0 comments. Categories: Development Tools, Devices, Industry, IoT, Languages, Platforms, Windows.

Opinion: Tricks for crafting killer apps for your clients

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Creating an app for a client is a very different story from creating one for yourself. In order to have a quality end result, you need to be in tune with not only your clients’ needs, but also with the needs of your clients’ potential audiences — all while coordinating between client requests and your team’s own creativity and skill.

It can be a tricky balance to get...

By Q Manning, 04 April 2016, 0 comments. Categories: Industry, Mobile.

Epic releases Unreal Engine 4.11 – improvements based on Paragon development

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Epic doesn't just maintain the fantastic Unreal Engine, they also create incredible games. Their experience from this game development translates into Unreal Engine features, to help other developers overcome hurdles and ensure the process is as simple as possible whilst maintaining high-levels of performance. 

An upcoming...

By Ryan Daws, 01 April 2016, 0 comments. Categories: Apple, Development Tools, Gaming, Platforms, Windows.

BUILD 2016: The big developer round-up

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Microsoft opened its annual developer conference, BUILD, with a range of important announcements for the company's future vision. In this article we'll round-up some of the highlights, but Microsoft's event itself was designed to round-up all developers, of any platform, and ensure Windows and Microsoft's services are the "home" for their development. Hence, the...

By Ryan Daws, 31 March 2016, 0 comments. Categories: API, Development Tools, Industry, Platforms, VR, Windows.

Park in IBM's Bluemix Garage to develop killer cloud apps

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IBM has a range of 'Bluemix Garages' which offer a physical space for multi-disciplinary teams, including developers, product managers and designers, to collaborate with IBM experts. A new Bluemix Garage has opened in Nice, Paris to provide European developers with a place to ensure their IBM cloud-based software is the best it...

By Ryan Daws, 22 March 2016, 0 comments. Categories: Cloud, Development Tools, Platforms.