Google further shrinks Android app install sizes – now up to 90 percent

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Earlier this year, Google announced it had shrunk app updates by 47 percent, but it turns out that was just the start as the Android platform owner has further boosted its compression abilities. 

Google is using a new updating technique called 'File-by-File patching' to shrink updates by 65 percent on average but it can reduce sizes up to 90 percent in some...

By Ryan Daws, 07 December 2016, 0 comments. Categories: Android, Platforms.

Google and Elon Musk's AI platforms open to researchers

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We're still a way off from complex AI like we've seen in films, but two of the most prominent AI platforms have opened their code today with the goal of advancing research in the area. 

Elon Musk, best known as the founder of Tesla and SpaceX, is also the chairman of OpenAI who today released Universe, a software platform that...

By Ryan Daws, 05 December 2016, 0 comments. Categories: Platforms.

Nintendo is actively pursuing third-party developers for Switch

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According to game publishing giant Take-Two, Nintendo is learning from its past mistakes and actively pursuing third-party developers to help make its upcoming Switch console a success. 

Take-Two Interactive is the parent firm of renowned game developers companies such as Rockstar, creator of GTA, and 2K Games, creator of the Borderlands franchise. During the Credit Suisse Technology, Media, and Telecom conference this week, Take-Two president...

By Ryan Daws, 30 November 2016, 0 comments. Categories: Gaming, Industry, Platforms.

Play Services 10.2 will drop support for Gingerbread and Honeycomb

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Google has warned developers the next Play Services update will increase the minimum supported API level to 14, which means Android versions 'Gingerbread' and 'Honeycomb' will no longer be supported. 

Once an app is published to the Play Store, with this new minimum requirement, the minority of users still on legacy platforms will no longer see the app or its...

By Ryan Daws, 29 November 2016, 0 comments. Categories: Android, API, Mobile, Platforms.

Opinion: The future of software development is now

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Despite businesses’ reliance on their skills, developers are still relatively hard to come by. The talk of a skills gap refuses to die, and today, demand continues to outstrip supply. According to the UK Visa Bureau, software development and IT are among the professions with the biggest skills shortages.

However, software developers...

By Faris Sweis, 28 November 2016, 0 comments. Categories: Industry.

Unity Technologies and Xiaomi partner for Chinese mobile game development

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Mobile game developer Unity Technologies and Chinese Android device manufacturer Xiaomi has signed a partnership agreement to serve consumers and developers globally. With this collaboration, Unity game developers will be able to publish their games to the Xiaomi app store and Xiaomi will provide support negotiating with local licensing terms.

China already accounts for more than a quarter of the new mobile devices activated on the Unity network every quarter and Xiaomi devices, the...

By Developer Tech, 24 November 2016, 0 comments. Categories: Gaming, Mobile.

Nvidia claims it's simple to port PS4, Xbox One games to Nintendo Switch

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Mobile gaming leaves a lot to be desired in terms of performance and graphical fidelity when compared to more powerful consoles, but that gap is closing fast with today's mobile GPUs already offering more power than last-generation consoles. 

The Nintendo Switch is set to arrive in the first half of 2017, and...

By Ryan Daws, 17 November 2016, 0 comments. Categories: Gaming, Mobile, Platforms.

Visual Studio is coming to macOS this week

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Continuing its efforts to make Windows app development as simple as possible for developers no matter their platform, Microsoft is bringing Visual Studio to Mac.

In the past, developers would either have to run Windows or use a virtual machine of the OS on Mac to access Visual Studio. Microsoft planned to make the announcement on Wednesday during its Connect() developer conference but The Verge

By Ryan Daws, 14 November 2016, 0 comments. Categories: Apple, Development Tools, Platforms, Windows.

Incorporating the latest speech tech into your UX

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Nobody used keyboards in the sci-fi of our childhoods. Whether it was the control system of starships or the hub of a utopian world, every interaction was based on human speech. Opening the pod doors or jettisoning the trash only required a simple command, and many of those systems replied in kind.

Now we’re closing in on that reality. Siri was the first seismic shift...

By Q Manning, 10 November 2016, 0 comments. Categories: Industry.

WebVR support in Chrome will help VR reach the masses

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As the world's most popular browser, Chrome's upcoming support for nascent standard WebVR will enable more people than ever to access VR content directly from their web browser. 

With a current estimated marketshare of 72.5 percent and support for a wide variety of internet-enabled devices, Chrome has a lot of weight to...

By Ryan Daws, 08 November 2016, 1 comment. Categories: Android, API, VR.

Big Viking Games raises $21.75m, continues to bet on HTML5 mobile gaming

Picture credit: "HTML5 Logo On Screen", by "David Martyn Hunt", used under CC BY / Modified from original

Big Viking Games, a Canada-based independent mobile and self-published game studio and pioneer in HTML5 mobile games, has secured a total of $21.75 million (£17.4m) in funding from Royal Bank of Canada (RBC), Export Development Canada (EDC) and BDC Capital.

The...

By Developer Tech, 04 November 2016, 0 comments. Categories: Gaming, HTML5, Mobile.

Code.gov launched by US government to share open-source code

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Taxpayers expect their money to be used as efficiently as possible so the US government has launched a new resource which enables its agencies to share open-source code for use elsewhere.

Sharing the code via Code.gov enables the code to be reused around the federal government's agencies to prevent wasting time, money, and resources on...

By Ryan Daws, 04 November 2016, 0 comments. Categories: Industry.

R.I.P Eclipse Android Developer Tools

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It's been a long time coming, but Google has finally ended official support for Eclipse ADT (Android Developer Tools) in favour of their dedicated Android Studio IDE. 

Google first announced it would end support for Eclipse ADT back in 2005 and warned developers to make the switch to Android Studio before the end of the year. Over a year later, Google kept up support for Eclipse ADT,...

By Ryan Daws, 03 November 2016, 0 comments. Categories: Android, Development Tools, Mobile.

MasterCard launches blockchain APIs for developers

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Financial service giant MasterCard has launched three blockchain APIs on its developer portal in a bid to keep up with VISA. 

The concept of blockchain first arrived when bitcoins – the digital currency – started to gain transaction and required a public ledger for all transactions in a secure environment away from potential tampering. In order to...

By Ryan Daws, 01 November 2016, 0 comments. Categories: API.

Facebook employs client-side ranking for improved efficiency

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Facebook's core business surrounds the News Feed and the content it delivers to users, so the social giant is making it more efficient through employing client-side ranking. 

When it comes to seeing content – you want it fast – and so do your users if they're going to stick around. You may not have control of their internet speeds, but that doesn't prevent...

By Ryan Daws, 21 October 2016, 0 comments. Categories: Facebook, Mobile.

Opinion: Nintendo knew it had to Switch it up

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Nintendo has previewed its long-awaited codename 'NX' console and sticking to company tradition it takes a refreshing approach to gaming – it now even has a name, the Nintendo Switch

While the competition sticks to pushing as powerful consoles as possible, Nintendo is sticking to making gaming fun and versatile. After the PS Vita fizzled out, the 3DS became the sole survivor in the dedicated handheld console space...

By Ryan Daws, 20 October 2016, 0 comments. Categories: Devices, Gaming, Platforms.

Qt launches lightweight IoT development framework

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The Qt Company, an open source tools provider, has launched a new project that aims to make software development faster and more lightweight.

The new Qt Lite Project aims to offer a wide range of enhancements to developers in order to streamline the creation and delivery of software and devices for all relevant platforms regardless of its size. The project is built into the company’s existing framework and can help streamline the development of software and devices for many...

By Developer Tech, 18 October 2016, 1 comment. Categories: Development Tools, IoT.