Opinion: Bridging the gap between design and development

(Image Credit: iStockPhoto/AlexAndrews)

Stereotypically, design and development teams within any agency are like warring factions. Design, led by creativity and optimism; development, grounded in reality and pragmatism. Surely it’s no surprise that, on paper, these two polar opposites clash so badly.

Except that they’re not polar opposites at all. The two are completely interlinked disciplines that...

By Stewart Birch, 10 March 2016, 0 comments. Categories: Design, Industry.

A call to app developers: 3D Touch and Proactive sweep away the need for splash screens

(c)iStock.com/Pekic

For years, Apple has been trying to push developers to abandon splash screens, wanting them instead to use a still image of their apps to give the impression that it is loading up. Splash screens are a hangover from the past, where software could be slow to load. Apps are meant to load quickly and allow users to do what they need to do.

With iOS 9 and 3D Touch, Apple is taking the war on splash screens to the next level. Not only will 3D Touch make splash screens seem very out of place,...

By Juan Pablo Luchetti, 08 October 2015, 0 comments. Categories: Apple, Design, Development Tools, iOS.

Google advances its Material Design takeover

During I/O last year, Google announced its new 'Material' design language based on the "Cards" motif seen in Google Now. Since then, many Android developers have adopted some form of the language (whether a complete makeover or just borrowing some elements to fit-in with the rest of the OS.)

Google announced MDL (Material Design Lite) earlier this week to help web developers bring the design to their websites using CSS, JavaScript, and...

By Ryan Daws, 08 July 2015, 0 comments. Categories: Android, Design, iOS.

Users won’t tolerate sub-quality enterprise apps

(Image Credit: iStockPhoto/Andrew Rich)

There is certainly no shortage of enterprise software – but there is a shortage of enterprise software that is actually used by employees. Why? Because most enterprise app development teams make software the way they always have: They focus on the value that the app provides to business managers and not enough on how the app could add value to the end user.

It’s easy to forget, but your...

By Quinton Wall, 03 July 2015, 0 comments. Categories: Design, Enterprise, Industry, Quality.

The art of creating a mobile application development strategy

(Image Credit: iStockPhoto/cnythzl)

Ask any Internet user and you shall have your answer - the future of the web belongs to mobile. An increasing number of consumers are accessing information and data via tablets, smartphones and other digital devices. Users prefer mobile apps for managing data, navigation, shopping and connecting with others.

Mobile apps have revolutionized the way we communicate with our smartphones as...

By Nitin Lahoti, 24 June 2015, 0 comments. Categories: Android, Design, Industry, iOS, Quality, Testing.

Opinion: Why the “Native vs. Web” contest doesn’t really exist

(Image Credit: iStockPhoto/BartekSzewczyk)

Web developers have suffered from debilitating cases of “app envy” by believing that GUI components traditionally used on native platforms represent the ideal, when instead they ought to be secure in the strengths of the web platform whilst honestly facing the challenges.

The truth is that “native vs. web” is a false dichotomy - the correct path to...

By Nate Cavanaugh, 16 June 2015, 1 comment. Categories: Android, Design, HTML5, Industry, iOS, Languages.

I/O 2015: Here's what to expect from Android M

Another year means another I/O, and eyes from around the world will be on Google's annual developer conference to see how the giant plans to lead the way forward in exciting new areas such as wearables and connected cars. 

Google will want to ensure its operating system is found wherever there is technology to power, but such a bold ambition can only be realised with some important changes. In this article we will...

By Ryan Daws, 28 May 2015, 0 comments. Categories: Android, Design, Ecosystem, IoT, Mobile, Platforms, Samsung, Wearables.

Responsive Web & Mobile Apps: How to approach your digital roadmap

(Image Credit: iStockPhoto/tumdee)

The details of a company's digital roadmap can seem daunting; what to do, and when to do it can seem like a never ending list of possibilities, but really all it comes down to is what do the customers need and what does the business need?

Answering these questions within the context of "now, next and later" helps to demystify the roadmap no matter how large the organisation or ambitious the...

By Karl Loudon, 20 January 2015, 0 comments. Categories: Design, HTML5, Testing.

Designer vs Developer: Friction is ruining your UX

A study sponsored by enterprise mobility company Kony has highlighted the biggest pain points in the app development process. It reveals the friction between designers and developers often leads to a less-than-optimal UX, and has been found to be why 50% of respondents report their projects were failed to be approved.

Designers say that working with developers is a pain as it seems their guidance is often ignored

The survey takes into account more than 340 respondents across leading global...

By Ryan Daws, 11 December 2014, 3 comments. Categories: Design, Enterprise, Industry, Testing.

Web Design: Ensuring an immersive experience

The web has experienced some big changes over the past few years. There was a time when the only way to create an all-singing, all-dancing site was to use a proprietary platform like Flash. So when Flash died there was something of a void left behind. We consoled ourselves with the hope that one day native web technology would rise up to take its place...

Recently there have been a number of websites that have delivered on the promise that HTML5, CSS3, and Javascript could rival and surpass the Flash websites...

By Mário Duarte, 25 November 2014, 0 comments. Categories: Design, Marketing.

Google brings Material Design to pre-Lollipop devices

AppCompat is an API library from Google which allows older versions of Android to be compatible with the latest "Material Design" elements of the world's most popular OS. The library has been updated to v21 in the Android 5.0 SDK, which was released last Friday, and means you can start designing alongside Google's new guidelines and bring it to your current users.

What's New?

Theming

Google's new design takes away from distracting, non-essential elements. The "action bar" - which runs across the top of the...

By Ryan Daws, 23 October 2014, 0 comments. Categories: Android, Design, Ecosystem, Languages, Platforms, Testing.

Designing for Android Auto: What you need to know

One of the biggest battles for major platform holders will be for the automotive. Google announced at their I/O developer conference earlier this year that the tech giant has plans to outpace competitors with Android Auto; but it stalled on providing most of the vital details.

Now Google has released a design template for Android Auto which developers must use when creating apps for the car. (It's worth remembering at this point the "apps" function as extensions of...

By Ryan Daws, 29 September 2014, 0 comments. Categories: Android, App Stores, Design, Development Tools, Ecosystem, Platforms.

100 ideas that changed the Web: Responsive web design

Picture credit: Yangzai/Thinkstock.com

We work, shop, play, socialize and relax in front of screens. We have a screen in our pocket, a screen on our desk, a screen on our lap and a screen in our front room. We use multiple screens at the same time. We move between screens to carry out tasks.

Whether we are consuming media on a PC, a tablet device, a smartphone or the TV, we like content optimized for that particular device. This is not easy when they all have different screen sizes and interfaces and are used...

By Jim Boulton, 29 August 2014, 2 comments. Categories: Design.

The software developers: What bespoke means to us

In an ever-evolving market place, bespoke software development can be a tricky thing to pin down to a single definition. Rightly so, it encompasses different possibilities to different companies. For some clients, it’s producing a web based commercial application that interacts with customers, for others it’s producing an all-encompassing multi-platform CRM that serves all employees across business units. 

For us, there are no limits as to what a bespoke software...

By Decoded Solutions, 27 August 2014, 0 comments. Categories: Design, Development Tools.

Why productivity vs control in app development is a simple matter of proportionate force

Picture the scene: you find yourself in a bar or pub, having a drink with some friends. Suddenly, a man you don’t know comes up to you and begins aggressively shouting and shoving you, spilling your drink in the process. It’s clear that you need to address the issue…but how?

Hurriedly, you form two options in your head. Do you a) ask the man to leave you alone, and, only if he persists in acting as the aggressor, call the police? Or do you choose option b) and arrange for a group of Navy SEALS to...

By Gary Calcott, 14 August 2014, 0 comments. Categories: Design, Development Tools, Languages.

Ringly aims to keep you up to date but with your phone out of sight

Meet Ringly. This startup’s piece of wearable technology keeps you up to date with notifications, but makes sure you’re not pulling your phone out of your pocket every few minutes.

Utilising Bluetooth Low Energy (BLE), the ring’s BLE-enabled circuit board makes the connection with the user’s phone, and is available on both iOS and Android platforms.

The ring lights up a specified colour and gives a different vibration pattern dependent on the type of notification received, be it a...

By James Bourne, 06 August 2014, 0 comments. Categories: Android, Design, Devices, iOS.

WPC14: What can we expect from Windows 9?

Earlier this month, DeveloperTech reported that we may get our first taste of Windows 9 this year. It may be a little early to see a full revelation, or a public test build, but that doesn't mean Redmond can't start trying to drum up some excitement around the next release to please its users, partners, and investors alike.

Microsoft's Worldwide Partner Conference kicks off today and marks the perfect opportunity to prove why the company is worth sticking by - despite the widely-regarded failure of Windows 8....

By Ryan Daws, 14 July 2014, 0 comments. Categories: Design, Platforms, Windows.

Google’s Material Design pays homage to Microsoft’s flat, cross-platform Modern UI

Few would call Microsoft pioneers of design. Whilst their software is powerful, its design has historically been utilitarian rather than beautiful. Apple got its name in this department, and as a result, many of the best UI designers adopted iOS and Mac.

An account, granted by a Microsoft designer, tells of the fundamental shift within the company with its approach to design over recent years. If it wasn’t obvious from the outside to see how the flat,...

By Ryan Daws, 26 June 2014, 1 comment. Categories: Android, Design, Platforms.

Google (and Android) is getting a redesign and this is the "Quantum Paper" behind it...

DeveloperTech predicted in April that the next version of Android will be getting a complete makeover much like Apple's iOS 7. It wasn't the most outrageous of claims, in fact it was rather obvious, but if you had any doubt left then Google's internal framework for the company's new design ethos across products has come to light...

Dubbed the 'Quantum Paper' framework, it details Google's new design principles to unify the company's design across Android apps and...

By Ryan Daws, 12 June 2014, 0 comments. Categories: Android, Design, Platforms, Testing.