Opinion: Gaming technology and VR – a growing sphere of influence

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Video gaming has evolved from a teenage pastime to one of the most lucrative industries in the world. It is no longer simply a leisure pastime and many once- hobbyists across the world are now employed to test and play video games for a living. Even before gaming evolved to this stage, it was a world unto itself but only few would have predicted the tour de force that it is today.

From the...

By Eran Kariti, 15 July 2016, 0 comments. Categories: Industry, Testing, VR.

Google teaches kids to code with Project Bloks

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Google has launched a new open hardware platform called Project Bloks for developers, researchers, and designers to build physical coding-based experiences for teaching kids how to program.

The project highlights that kids play and learn using their hands; which makes an open hardware platform to learn an increasingly essential skill like coding a perfect medium in which to do so. On the project's website,...

By Ryan Daws, 27 June 2016, 0 comments. Categories: Devices, Industry, Platforms.

Opinion: How the 'Agile Manifesto' can evolve modern software development

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Software development is like taking a great expedition into unknown territory. As with any big endeavor, planning is paramount to success. You must organize for the unexpected, anticipate changing conditions that could throw you off course, and be prepared to adjust accordingly and continue along your journey.

Over the decades, software development became lengthy, inefficient, and inflexible....

By Kevin Jennings, 24 June 2016, 0 comments. Categories: Industry.

Opinion: How iOS 10 and App Store changes will impact developers

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Nine years and over 2 million apps later, the App Store has become a spiralling behemoth. Whilst there are many great, innovative, immersive and useful apps - there is also a lot of dross. Unfortunately, even if you have a great app you may still end up with a failure on your hands.

One just needs to look at Storehouse, the visual storytelling app that won in Apple Design Awards 2014. Yesterday, the...

By James Kaye, 15 June 2016, 0 comments. Categories: Apple, App Stores, Ecosystem, Industry, iOS.

Windows Bridge for iOS updated with CoreFoundation and improved layout API support

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Microsoft's open-source tool for porting iOS applications to Windows has been updated with improved support for several widely-used iOS layout APIs and integration with the official CoreFoundation framework.

CoreFoundation 

The biggest announcement of the Windows Bridge for iOS for many developers will be the integration with CoreFoundation. The...

By Ryan Daws, 07 June 2016, 0 comments. Categories: API, Development Tools, Industry, iOS, Platforms, Windows.

Opinion: Why latency in games sucks and what you can do about it

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With games increasingly using a range of online features - to the extent that you can’t even launch some games without first having a data connection - server issues are an easy way to lose players.

Massive studios like Blizzard are only too aware of the issues that backend problems can cause. At the launch of Diablo 3 in 2012 server issues meant that many players encountered different error...

By Griff Parry, 03 June 2016, 0 comments. Categories: Development Tools, Gaming, Industry.

Websites are slowing down because of complex design trends

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How long it takes a user to load a website has increased over the years due to complex design choices, according to a new report from Dynatrace. The digital performance company observed this global phenomenon and notes websites are seven percent slower than last year. 

Dynatrace tracked the homepage response times of 300 leading retail sites in the...

By Ryan Daws, 02 June 2016, 0 comments. Categories: HTML5, Industry.

Developers are more excited for Apple TV than WatchOS

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Wearables seem to be a more discussed trend in tech circles, but a new report indicates that developers are more interested to build apps for the Apple TV over the Apple Watch. 

The information comes from Realm, a company which hosts apps used by approximately 100,000 developers. Apple TV has gained significant interest from developers since the fourth-generation was released, in stark...

By Ryan Daws, 31 May 2016, 0 comments. Categories: Apple, Devices, Industry, Platforms, Wearables.

Ten lucky developers will be invited to build apps for Magic Leap's AR technology

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Magic Leap is working on augmented reality technology, but we know little else other than from sporadic reports telling us it's pretty amazing. Ten lucky developers will be invited to get up close with Magic Leap's AR technology and become the first to build apps for it ahead of its full release. 

The announcement was made by Magic Leap's CEO, Rony Abovitz, during a Q&A session he attended via a telepresence robot (just to remind people...

By Ryan Daws, 26 May 2016, 0 comments. Categories: Industry, Platforms, VR, Wearables.

Opinion: Weighing risks against benefits of React Native in the enterprise

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Few can deny the excitement generated in the mobile development community by React Native’s promises of productivity and multi-platform. Indeed, a veritable flood of apps created with Facebook’s recent brainchild now appear to be landing in the app store.

Understandably, then, discussions proliferate as to whether React Native is already mature enough to be...

By Mike Mannion, 23 May 2016, 0 comments. Categories: Development Tools, Enterprise, Industry.

Opinion: Prepare for the Chromebook takeover

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According to IDC, shipments of Chromebooks in the US overtook those of Apple's Mac products for the first time in the first quarter of 2016. Most people don't need the power offered by the latest Windows and Mac devices, and the lower cost and increased battery of Chromebooks make an obvious choice for the average consumer. 

With the announcement that Android apps will soon be available on Chromebooks, the platform is about to become even more attractive for...

By Ryan Daws, 19 May 2016, 0 comments. Categories: Android, Industry, Platforms.

Live Stream: Microsoft TechDays (9:30am - 5pm BST)

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By Ryan Daws, 18 May 2016, 0 comments. Categories: Industry, Windows.

What to expect from Google I/O 2016

Google's annual conference, I/O, will be held this Wednesday and is sure to make waves across both the developer and consumer worlds. This year we expect to see the event focus on how Google intends to respond to advancements in wearables, virtual reality, and the IoT. 

Android 

We expect Android will take a backseat as the company works on freeing the operating system from Java amid continued battles with Oracle and the EU. Some 

By Ryan Daws, 16 May 2016, 0 comments. Categories: Android, Devices, Industry, IoT, Mobile, Platforms, VR, Wearables.

DevOps: The good, the bad, and the inevitable

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DevOps has brought about many benefits for those willing to give it a go. It allows organisations to unite software development and operations teams, do away with organisational silos, and encourage teams to work towards a shared objective. As a result, many that take the plunge are seemingly reaping the rewards and leaping ahead of competitors in almost every relevant...

By Brett Hofer, 09 May 2016, 0 comments. Categories: Industry.

Opinion: Why upgraded Xbox One and PS4 consoles are inevitable

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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers. 

It's widely-acknowledged that if...

By Ryan Daws, 19 April 2016, 0 comments. Categories: Gaming, Industry.