Opinion: Why upgraded Xbox One and PS4 consoles are inevitable

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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers. 

It's widely-acknowledged that if...

By Ryan Daws, 19 April 2016, 0 comments. Categories: Gaming, Industry.

Google reportedly preparing Swift escape from Java

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Google has been caught-up in fierce court battles with Oracle over the company’s use of Java for their Android operating system, and could be looking to Apple’s new programming language, Swift, as the replacement if litigation matters continue.

Switching from Java to Swift as the platform’s first-class language will require a complete re-build of Android, so...

By Ryan Daws, 08 April 2016, 0 comments. Categories: Android, Industry, iOS, Languages, Platforms.

Microsoft breaks down the IoT language barrier with Open Translators to Things

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Microsoft knows of the compatibility issues between connected devices, and wants to help break down the language barrier between them with the launch of their 'Open Translators to Things' (OpenT2T) initiative. Developers are being invited to collaborate on the project and build 'translators' which should make it easier to build...

By Ryan Daws, 06 April 2016, 0 comments. Categories: Development Tools, Devices, Industry, IoT, Languages, Platforms, Windows.

Opinion: Tricks for crafting killer apps for your clients

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Creating an app for a client is a very different story from creating one for yourself. In order to have a quality end result, you need to be in tune with not only your clients’ needs, but also with the needs of your clients’ potential audiences — all while coordinating between client requests and your team’s own creativity and skill.

It can be a tricky balance to get...

By Q Manning, 04 April 2016, 0 comments. Categories: Industry, Mobile.

BUILD 2016: The big developer round-up

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Microsoft opened its annual developer conference, BUILD, with a range of important announcements for the company's future vision. In this article we'll round-up some of the highlights, but Microsoft's event itself was designed to round-up all developers, of any platform, and ensure Windows and Microsoft's services are the "home" for their development. Hence, the...

By Ryan Daws, 31 March 2016, 0 comments. Categories: API, Development Tools, Industry, Platforms, VR, Windows.

"Pay-what-you-want" CryEngine V launches with DirectX 12 support, VR tools

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Renowned game developer Crytek has unveiled CryEngine V which features a host of new features and "pay-what-you-want" pricing model to help anyone get started with creating similarly groundbreaking titles we've come to expect. 

The biggest announcement is the new pricing model which follows the "free" model of Amazon's recently-announced Lumberyard engine. This isn't...

By Ryan Daws, 16 March 2016, 0 comments. Categories: C#, Development Tools, Gaming, Industry, Platforms, VR.

Xbox allows cross-platform multiplayer with PlayStation/Steam

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Xbox Live and the PlayStation Network simplified online multiplayer for both developers and gamers, but also created division in gamers as their online services locked them out from playing with friends who chose to invest their money in a different platform. Gamers have dreamt of a day when the wall between platforms came tumbling down, and...

By Ryan Daws, 14 March 2016, 0 comments. Categories: Ecosystem, Gaming, Industry, Platforms, Windows.

Opinion: Bridging the gap between design and development

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Stereotypically, design and development teams within any agency are like warring factions. Design, led by creativity and optimism; development, grounded in reality and pragmatism. Surely it’s no surprise that, on paper, these two polar opposites clash so badly.

Except that they’re not polar opposites at all. The two are completely interlinked disciplines that...

By Stewart Birch, 10 March 2016, 0 comments. Categories: Design, Industry.

Opinion: Developing for a connected future

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As the Internet of Things (IoT) becomes a pervasive part of our lives, individuals are increasingly gaining the ability to use their “things” (data in other words) to improve their lives and businesses, and we should all be preparing for a truly connected future. When it comes to IoT in particular, what this means is a future driven by data, whereby it is collected by...

By Liam Kelly, 07 March 2016, 0 comments. Categories: Industry, IoT.

Research: Insights on the State of App Developers 2016

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The mobile revolution and the surge in smartphone usage is driving the market for mobile applications while mobile app development is a prospering industry which continues to expand. The growth in consumer demand for mobile apps and the increase in time spent on the apps is encouraging for both aspiring and seasoned developers to innovate across mobile devices.

InMobi...

By Irene Herranz, 02 March 2016, 0 comments. Categories: Android, Industry, iOS, Mobile.

#MWC16: How the game industry is evolving

During a panel at Mobile World Congress, four high-profile representatives in gaming spoke about how the game industry has evolved over the past few years. 

The representatives included Bernhard Mogk from eSports platform ESL, Koh Kim from mobile eSports live-streaming company Mobcrush, Peter Warman from gaming analysts Newzoo, and Sean Lee from MMO game developer Wargaming. 

When asked what's happening in...

By Ryan Daws, 26 February 2016, 0 comments. Categories: Gaming, Industry, Mobile, Platforms, VR.

Opinion: Tips for choosing your development platform

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In theory, app development platforms should be a dream come true. They allow developers with varied coding and design experience to create an app, and they make for development cycles that are usually much faster than building something from scratch. But as with any shortcut, many app development platforms come with their own sets of limitations.

Using an app development...

By Aidan Cunniffe, 25 February 2016, 0 comments. Categories: Development Tools, Industry, Platforms.