Ten lucky developers will be invited to build apps for Magic Leap's AR technology

(Image Credit: Magic Leap)

Magic Leap is working on augmented reality technology, but we know little else other than from sporadic reports telling us it's pretty amazing. Ten lucky developers will be invited to get up close with Magic Leap's AR technology and become the first to build apps for it ahead of its full release. 

The announcement was made by Magic Leap's CEO, Rony Abovitz, during a Q&A session he attended via a telepresence robot (just to remind people...

By Ryan Daws, 26 May 2016, 0 comments. Categories: Industry, Platforms, VR, Wearables.

Opinion: Weighing risks against benefits of React Native in the enterprise

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Few can deny the excitement generated in the mobile development community by React Native’s promises of productivity and multi-platform. Indeed, a veritable flood of apps created with Facebook’s recent brainchild now appear to be landing in the app store.

Understandably, then, discussions proliferate as to whether React Native is already mature enough to be...

By Mike Mannion, 23 May 2016, 0 comments. Categories: Development Tools, Enterprise, Industry.

Opinion: Prepare for the Chromebook takeover

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According to IDC, shipments of Chromebooks in the US overtook those of Apple's Mac products for the first time in the first quarter of 2016. Most people don't need the power offered by the latest Windows and Mac devices, and the lower cost and increased battery of Chromebooks make an obvious choice for the average consumer. 

With the announcement that Android apps will soon be available on Chromebooks, the platform is about to become even more attractive for...

By Ryan Daws, 19 May 2016, 0 comments. Categories: Android, Industry, Platforms.

Live Stream: Microsoft TechDays (9:30am - 5pm BST)

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By Ryan Daws, 18 May 2016, 0 comments. Categories: Industry, Windows.

What to expect from Google I/O 2016

Google's annual conference, I/O, will be held this Wednesday and is sure to make waves across both the developer and consumer worlds. This year we expect to see the event focus on how Google intends to respond to advancements in wearables, virtual reality, and the IoT. 

Android 

We expect Android will take a backseat as the company works on freeing the operating system from Java amid continued battles with Oracle and the EU. Some 

By Ryan Daws, 16 May 2016, 0 comments. Categories: Android, Devices, Industry, IoT, Mobile, Platforms, VR, Wearables.

DevOps: The good, the bad, and the inevitable

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DevOps has brought about many benefits for those willing to give it a go. It allows organisations to unite software development and operations teams, do away with organisational silos, and encourage teams to work towards a shared objective. As a result, many that take the plunge are seemingly reaping the rewards and leaping ahead of competitors in almost every relevant...

By Brett Hofer, 09 May 2016, 0 comments. Categories: Industry.

Opinion: Why upgraded Xbox One and PS4 consoles are inevitable

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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers. 

It's widely-acknowledged that if...

By Ryan Daws, 19 April 2016, 0 comments. Categories: Gaming, Industry.

Google reportedly preparing Swift escape from Java

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Google has been caught-up in fierce court battles with Oracle over the company’s use of Java for their Android operating system, and could be looking to Apple’s new programming language, Swift, as the replacement if litigation matters continue.

Switching from Java to Swift as the platform’s first-class language will require a complete re-build of Android, so...

By Ryan Daws, 08 April 2016, 0 comments. Categories: Android, Industry, iOS, Languages, Platforms.

Microsoft breaks down the IoT language barrier with Open Translators to Things

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Microsoft knows of the compatibility issues between connected devices, and wants to help break down the language barrier between them with the launch of their 'Open Translators to Things' (OpenT2T) initiative. Developers are being invited to collaborate on the project and build 'translators' which should make it easier to build...

By Ryan Daws, 06 April 2016, 0 comments. Categories: Development Tools, Devices, Industry, IoT, Languages, Platforms, Windows.

Opinion: Tricks for crafting killer apps for your clients

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Creating an app for a client is a very different story from creating one for yourself. In order to have a quality end result, you need to be in tune with not only your clients’ needs, but also with the needs of your clients’ potential audiences — all while coordinating between client requests and your team’s own creativity and skill.

It can be a tricky balance to get...

By Q Manning, 04 April 2016, 0 comments. Categories: Industry, Mobile.

BUILD 2016: The big developer round-up

(Image Credit: Microsoft)

Microsoft opened its annual developer conference, BUILD, with a range of important announcements for the company's future vision. In this article we'll round-up some of the highlights, but Microsoft's event itself was designed to round-up all developers, of any platform, and ensure Windows and Microsoft's services are the "home" for their development. Hence, the double-entendre of a...

By Ryan Daws, 31 March 2016, 0 comments. Categories: API, Development Tools, Industry, Platforms, VR, Windows.

"Pay-what-you-want" CryEngine V launches with DirectX 12 support, VR tools

(Image Credit: Crytek)

Renowned game developer Crytek has unveiled CryEngine V which features a host of new features and "pay-what-you-want" pricing model to help anyone get started with creating similarly groundbreaking titles we've come to expect. 

The biggest announcement is the new pricing model which follows the "free" model of Amazon's recently-announced Lumberyard engine. This isn't...

By Ryan Daws, 16 March 2016, 0 comments. Categories: C#, Development Tools, Gaming, Industry, Platforms, VR.