Opinion: Cultivating enterprise buy-in for collaborative development

(Image Credit: iStockPhoto/PeopleImages)

When it comes to app development, working with enterprises isn’t like working with startups. It takes additional planning and requires broader buy-in — it can also be admittedly pretty confusing.

A startup might have one or two leaders who need to green-light an app before moving forward; an enterprise might have 10. Then there’s the bureaucracy to navigate. It’s easy to get stuck in an...

By Rudy Mutter, 17 January 2017, 0 comments. Categories: Enterprise, Industry.

Opinion: Nintendo forgot to Switch up its strategy

(Image Credit: Nintendo)

Nintendo makes fantastic games, but it can only make so many of them at once. This is where third-party studios come in to fill the gaps between releases. Underpowered consoles and lack of promotional support from Nintendo damaged their relationship with these developers in the past and pushed them into reducing or dropping support for Nintendo's consoles in favour of consoles from Sony and Microsoft. 

With the...

By Ryan Daws, 16 January 2017, 0 comments. Categories: Devices, Gaming, Industry, Platforms.

Developers warned to update apps prior to Android Wear 2.0 launch

The next major version of Android Wear is almost here, and Google has warned developers to update their apps prior to its launch. 

Launching in February, Android Wear 2.0 will bring a host of overdue features to Google's wearable platform in the hope of giving it the shot of adrenaline it needs. According to IDC, in Q3 2016 smartwatch sales overall dropped 51.6 percent over the same period in the previous year. 

This stagnation in the smartwatch market can be attributed to a variety of...

By Ryan Daws, 12 January 2017, 0 comments. Categories: Android, Industry, Platforms, Windows.

Dear developers, it’s time for a user upgrade

(Image Credit: iStockPhoto/KrulUA)

We need more developers. Seriously. The appetite for apps is insatiable. Apps that are mobile. Apps that are social. Apps that are connected. Apps that are intelligent. It’s not that business users are making these requests for laughs. For businesses to thrive, they are focusing on their customers’ needs, ensuring customer satisfaction today and preparing for success in the future. IT teams and developers...

By Will Coleman, 12 January 2017, 0 comments. Categories: Industry.

China's largest social network launches its own App Store

(Image Credit: iStockPhoto/c8501089)

WeChat dominates China's social networks, and it now wants to pull attention from Apple's app store in favour of its own. 

Tencent, parent company of WeChat, announced the 'Xiaochengxu' (translated as 'mini programs') feature yesterday. WeChat told Reuters the function “allows users to access merchants’ services without having to download their...

By Ryan Daws, 11 January 2017, 0 comments. Categories: App Stores, Industry, Platforms.

Opinion: Getting a jump-start on the road to quality engineering

(Image Credit: iStockPhoto/Jane1e)

For many DevOps teams, a transition over to a Continuous Integration (CI) / Continuous Delivery (CD) methodology seems impossible. Yet, this daunting task is inevitable, as application development transitions away from top-down, Waterfall processes in order to meet faster, more frequent release cycles.

Adopting “shift left” CI/CD processes allow testing and Quality Assurance (QA) to be fully...

By Manish Mathuria, 03 January 2017, 0 comments. Categories: Industry, Testing.

Opinion: Smartphone technologies to consider when developing an app

(Image Credit: iStockPhoto/gilaxia)

Apple has long been at the forefront of minimalistic, user-focused design. Back in the ‘80s, Steve Jobs created the Macintosh computer with a single button, bringing to life an aesthetic trend that continues to this day.

To add the functionality once provided by additional buttons, Apple installed 3D Touch into the iPhone 6,...

By Q Manning, 13 December 2016, 0 comments. Categories: Industry, Platforms.

Microsoft looks beyond smartphones to 'cellular PCs'

(Image Credit: iStockPhoto/AdrianHancu)

With market share now sitting below one percent, it's safe to say most people have discredited Windows Phone. During the 2016 WinHEC conference, however, Microsoft announced its work on a significant advancement which could revive the platform, or at least give a boost to other Windows 10-based mobile devices. 

The biggest complaint users have with Windows Phone is...

By Ryan Daws, 08 December 2016, 0 comments. Categories: Industry, Mobile, Platforms, Windows.

Nintendo is actively pursuing third-party developers for Switch

(Image Credit: Nintendo)

According to game publishing giant Take-Two, Nintendo is learning from its past mistakes and actively pursuing third-party developers to help make its upcoming Switch console a success. 

Take-Two Interactive is the parent firm of renowned game developers companies such as Rockstar, creator of GTA, and 2K Games, creator of the Borderlands franchise. During the Credit Suisse Technology, Media, and Telecom conference this week, Take-Two president...

By Ryan Daws, 30 November 2016, 1 comment. Categories: Gaming, Industry, Platforms.

Opinion: The future of software development is now

(Image Credit: iStockPhoto/courtneyk)

Despite businesses’ reliance on their skills, developers are still relatively hard to come by. The talk of a skills gap refuses to die, and today, demand continues to outstrip supply. According to the UK Visa Bureau, software development and IT are among the professions with the biggest skills shortages.

However, software developers...

By Faris Sweis, 28 November 2016, 1 comment. Categories: Industry.

Incorporating the latest speech tech into your UX

(Image Credit: iStockPhoto/Wachiwit)

Nobody used keyboards in the sci-fi of our childhoods. Whether it was the control system of starships or the hub of a utopian world, every interaction was based on human speech. Opening the pod doors or jettisoning the trash only required a simple command, and many of those systems replied in kind.

Now we’re closing in on that reality. Siri was the first seismic shift...

By Q Manning, 10 November 2016, 0 comments. Categories: Industry.

Code.gov launched by US government to share open-source code

(Image Credit: iStockPhoto/uschools)

Taxpayers expect their money to be used as efficiently as possible so the US government has launched a new resource which enables its agencies to share open-source code for use elsewhere.

Sharing the code via Code.gov enables the code to be reused around the federal government's agencies to prevent wasting time, money, and resources on...

By Ryan Daws, 04 November 2016, 0 comments. Categories: Industry.

Five advantages of serverless architecture for every app

(Image Credit: iStockPhoto/franckreporter

When Instagram launched in 2010, it was woefully underprepared to become the next rags-to-riches social media company.

In just six hours, skyrocketing traffic overwhelmed the single Los Angeles-based machine running Instagram’s back-end. Likening it to open-heart surgery, co-founders Mike Krieger and Kevin Systrom were forced to perform an emergency migration from the local...

By Wendy Schott, 05 October 2016, 1 comment. Categories: Industry.

Opinion: Google's Andromeda OS sounds 2.537 million light years ahead of rivals

(Image Credit: iStockPhoto/PavelSmilyk)

During an event later today, Google is expected to launch an OS codenamed 'Andromeda' which is omnipresent across hardware powered by the Mountain View-based web giant. The event is hardware-focused, so we should be seeing plenty of examples of how the OS will enable a more seamless experience across Google's ecosystem. 

"Google continues to underscore...

By Ryan Daws, 04 October 2016, 1 comment. Categories: Android, Industry, Platforms.

Google explains how it helped Niantic bring Pokémon Go to life

(Image Credit: iStockPhoto/nicescene)

The growth of AR hit Pokémon Go was staggering and far exceeded the humble expectations of developer Niantic Labs. Within just 15 minutes of launching in Australia and New Zealand, player traffic surged well past Niantic’s expectations and created a range of stability issues. 

While it was a troublesome launch period, it could have been much worse if...

By Ryan Daws, 30 September 2016, 0 comments. Categories: Cloud, Gaming, Industry, VR.

Opinion: PS4 Pro is a forward-looking console without the power

(Image Credit: Sony)

Historically, consoles feature lifespans of 7 – 8 years before hardware limitations become an issue. Now, just three years after their debut, we're looking at significant upgrades to both the PlayStation and Xbox as new advancements in technology heralds a new era of immersive entertainment. 

This generation of consoles launched during a transitionary period between 1080p and 4K, and the long-awaited debut of VR. At their launch, and to some...

By Ryan Daws, 08 September 2016, 0 comments. Categories: Devices, Gaming, Industry, Platforms.

Apple is 'welcome' in the UK if the firm rethinks its European operations post-EU tax debate

(Image Credit: iStockPhoto/Nikada)

Apple is a huge company with the influence to cut a special deal with the Irish government which allowed the giant to pay just 1pc tax on its European profits in 2003 and 0.005pc in 2014. 

The EU, against its own rules on allowing each country to make its own tax decisions, has decided to step in and demand a final bill of approximately €19bn...

By Ryan Daws, 31 August 2016, 0 comments. Categories: Apple, Industry.

Developers of all sizes can now publish their UWP app on Xbox

(Image Credit: iStockPhoto/juniorbeep)

Microsoft has promised truly universal apps for what seems like forever, but whilst the pieces for mobile devices and the desktop have come together, one form which had been absent was the biggest screen in most people's lives, their TV. 

That era is now at its end as Microsoft opens up the ability for any developer to submit their UWP apps for publishing to the Xbox Store....

By Ryan Daws, 30 August 2016, 0 comments. Categories: Gaming, Industry, Platforms, Windows.