Opinion: Nintendo forgot to Switch up its strategy

(Image Credit: Nintendo)

Nintendo makes fantastic games, but it can only make so many of them at once. This is where third-party studios come in to fill the gaps between releases. Underpowered consoles and lack of promotional support from Nintendo damaged their relationship with these developers in the past and pushed them into reducing or dropping support for Nintendo's consoles in favour of consoles from Sony and Microsoft. 

With the...

By Ryan Daws, 16 January 2017, 0 comments. Categories: Devices, Gaming, Industry, Platforms.

Developers warned to update apps prior to Android Wear 2.0 launch

The next major version of Android Wear is almost here, and Google has warned developers to update their apps prior to its launch. 

Launching in February, Android Wear 2.0 will bring a host of overdue features to Google's wearable platform in the hope of giving it the shot of adrenaline it needs. According to IDC, in Q3 2016 smartwatch sales overall dropped 51.6 percent over the same period in the previous year. 

This stagnation in the smartwatch market can be attributed to a variety of...

By Ryan Daws, 12 January 2017, 0 comments. Categories: Android, Industry, Platforms, Windows.

China's largest social network launches its own App Store

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WeChat dominates China's social networks, and it now wants to pull attention from Apple's app store in favour of its own. 

Tencent, parent company of WeChat, announced the 'Xiaochengxu' (translated as 'mini programs') feature yesterday. WeChat told Reuters the function “allows users to access merchants’ services without having to download their...

By Ryan Daws, 11 January 2017, 0 comments. Categories: App Stores, Industry, Platforms.

Ford and Toyota partner on SmartDeviceLink consortium to standardise in-car development

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A consortium established by Ford and Toyota called SmartDeviceLink hopes to bring various automakers together with OEMs of third-party devices in order to standardise app development for vehicles. 

SmartDeviceLink will enable consumers to access their smartphone apps – regardless of platform – and interact with them using voice and in-vehicle displays. The support of automakers enables SmartDeviceLink to be integrated with...

By Ryan Daws, 06 January 2017, 0 comments. Categories: Mobile, Platforms.

Raspberry Pi releases desktop computer OS

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The creators of the Raspberry Pi, a small $35 computer often used for 'maker' projects, have released an OS for traditional x86 desktop computers. 

Under the name of PIXEL, the primary aim of the OS is to enable Pi creators to write software which can be used across fellow devices without the need for changes. The secondary aim, and it's a bold one, is to produce the "best" computing experience...

By Ryan Daws, 23 December 2016, 0 comments. Categories: Apple, Devices, Platforms, Windows.

Opinion: Smartphone technologies to consider when developing an app

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Apple has long been at the forefront of minimalistic, user-focused design. Back in the ‘80s, Steve Jobs created the Macintosh computer with a single button, bringing to life an aesthetic trend that continues to this day.

To add the functionality once provided by additional buttons, Apple installed 3D Touch into the iPhone 6,...

By Q Manning, 13 December 2016, 0 comments. Categories: Industry, Platforms.

Microsoft looks beyond smartphones to 'cellular PCs'

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With market share now sitting below one percent, it's safe to say most people have discredited Windows Phone. During the 2016 WinHEC conference, however, Microsoft announced its work on a significant advancement which could revive the platform, or at least give a boost to other Windows 10-based mobile devices. 

The biggest complaint users have with Windows Phone is...

By Ryan Daws, 08 December 2016, 0 comments. Categories: Industry, Mobile, Platforms, Windows.

Google further shrinks Android app install sizes – now up to 90 percent

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Earlier this year, Google announced it had shrunk app updates by 47 percent, but it turns out that was just the start as the Android platform owner has further boosted its compression abilities. 

Google is using a new updating technique called 'File-by-File patching' to shrink updates by 65 percent on average but it can reduce sizes up to 90 percent in some...

By Ryan Daws, 07 December 2016, 0 comments. Categories: Android, Platforms.

Google and Elon Musk's AI platforms open to researchers

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We're still a way off from complex AI like we've seen in films, but two of the most prominent AI platforms have opened their code today with the goal of advancing research in the area. 

Elon Musk, best known as the founder of Tesla and SpaceX, is also the chairman of OpenAI who today released Universe, a software platform that...

By Ryan Daws, 05 December 2016, 0 comments. Categories: Platforms.

Nintendo is actively pursuing third-party developers for Switch

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According to game publishing giant Take-Two, Nintendo is learning from its past mistakes and actively pursuing third-party developers to help make its upcoming Switch console a success. 

Take-Two Interactive is the parent firm of renowned game developers companies such as Rockstar, creator of GTA, and 2K Games, creator of the Borderlands franchise. During the Credit Suisse Technology, Media, and Telecom conference this week, Take-Two president...

By Ryan Daws, 30 November 2016, 1 comment. Categories: Gaming, Industry, Platforms.

Play Services 10.2 will drop support for Gingerbread and Honeycomb

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Google has warned developers the next Play Services update will increase the minimum supported API level to 14, which means Android versions 'Gingerbread' and 'Honeycomb' will no longer be supported. 

Once an app is published to the Play Store, with this new minimum requirement, the minority of users still on legacy platforms will no longer see the app or its...

By Ryan Daws, 29 November 2016, 0 comments. Categories: Android, API, Mobile, Platforms.

Nvidia claims it's simple to port PS4, Xbox One games to Nintendo Switch

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Mobile gaming leaves a lot to be desired in terms of performance and graphical fidelity when compared to more powerful consoles, but that gap is closing fast with today's mobile GPUs already offering more power than last-generation consoles. 

The Nintendo Switch is set to arrive in the first half of 2017, and...

By Ryan Daws, 17 November 2016, 0 comments. Categories: Gaming, Mobile, Platforms.

Visual Studio is coming to macOS this week

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Continuing its efforts to make Windows app development as simple as possible for developers no matter their platform, Microsoft is bringing Visual Studio to Mac.

In the past, developers would either have to run Windows or use a virtual machine of the OS on Mac to access Visual Studio. Microsoft planned to make the announcement on Wednesday during its Connect() developer conference but The Verge

By Ryan Daws, 14 November 2016, 0 comments. Categories: Apple, Development Tools, Platforms, Windows.

Opinion: Nintendo knew it had to Switch it up

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Nintendo has previewed its long-awaited codename 'NX' console and sticking to company tradition it takes a refreshing approach to gaming – it now even has a name, the Nintendo Switch

While the competition sticks to pushing as powerful consoles as possible, Nintendo is sticking to making gaming fun and versatile. After the PS Vita fizzled out, the 3DS became the sole survivor in the dedicated handheld console space...

By Ryan Daws, 20 October 2016, 0 comments. Categories: Devices, Gaming, Platforms.

Samsung wants game developers on Tizen – launches competition

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Tizen is the second biggest of the budget OS category in India although it remains barely a blip in marketshare reports when compared to Android. Samsung wants to make Tizen a more tempting proposition by encouraging popular game developers to launch their games on the platform. 

In order to entice developers, Samsung has launched the Tizen App Challenge which offers monetary...

By Ryan Daws, 18 October 2016, 0 comments. Categories: Gaming, Platforms, Samsung.

Developers in six new countries are now able to pre-order Microsoft HoloLens

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Microsoft's impressive AR headset, HoloLens, is now available for pre-order by developers and commercial enterprises in six new countries as it reaches a new milestone towards a full consumer release. 

If you're a resident of Australia, Ireland, France, Germany, New Zealand, or the United Kingdom, you're now able to place your order for a HoloLens unit. In a blog post, Microsoft wrote: "In welcoming these six new countries, October...

By Ryan Daws, 12 October 2016, 0 comments. Categories: Devices, Platforms, VR, Windows.

Android is driving a 12 million-strong population of mobile developers

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The number of mobile application developers has now reached over 12 million according to figures by Evans Data, and it's being driven by the Android platform.

With mobile development skills becoming more invaluable than ever the number of developers has increased five-fold since Evans Data first began recording data back in 2006. In the first report, just two million developers focused on...

By Ryan Daws, 10 October 2016, 0 comments. Categories: Android, HTML5, Java, Platforms.