IoT apps: Building a fully-integrated solution

Recently, a fresh round of exciting wearables has been announced or shipped by large device manufacturers such as Apple, Motorola, LG, and Samsung. These gadgets present brand-new opportunities for developers to expand beyond their existing apps, and create user experiences which can have a tremendous impact...

Previously, during evening walks with my wife, every single notification from my mobile device resulted in a reach into my pocket, a flip open of the folio, a swipe down on the notification, and having...

By John Thomas, 21 October 2014, 0 comments. Categories: Cloud, Devices, Testing.

Dr Who helps kids into the future with coding game

Coding can be fun, but it's hard to persuade a child to put down their console and start learning a whole new language. Programming is becoming more and more vital in our society, and many jobs are being replaced by intelligent machines and applications built by the digital generation.

The coding begins as the player programs the Dalek back to health via a myriad of related puzzles and challenges.

The BBC has realised its importance, and is helping to get kids into coding through use of a game based on their flagship

By Ryan Daws, 20 October 2014, 3 comments. Categories: Developers, Industry.

Google takes Android gaming up a level

You may not have heard, but Google had a fairly-quiet launch of several big new products this week including the Nexus 9 and the Nexus Player. Despite not making as much fanfare as Apple's event, these are important and brand-new devices which show just how serious Google is about the mobile gaming market.

The Nexus 9 packs Nvidia's powerful Tegra K1 and is capable of delivering graphics similar to the Xbox 360 and PS3. If you want to know just how powerful this thing is, its...

By Ryan Daws, 17 October 2014, 0 comments. Categories: Android, Gaming, Platforms.

Play Store plays catch-up to iOS' revenue

(Image Credit: Tim Malabuyo)

App Annie's latest quarterly index continues the trend we all know by now; Android is the platform of choice if you want to tout your download numbers, whilst iOS is your choice if you want a few extra numbers in your bank account.

Google Play exceeds iOS downloads by 60% according to the index, and is...

By Ryan Daws, 15 October 2014, 0 comments. Categories: Android, App Stores, Apple iOS, Marketing, Platforms.

Caffeine gives Android development a kick

(Image Credit: Zach Inglis)

Android, as well all know, is a mobile OS which now powers the biggest percentage of smartphones in the world. Part of its rapid-growth is due to Google's embrace of open-source software and technologies, allowing the web giant to remain on the cutting-edge of the latest innovations.

Percolate is a software company...

By Ryan Daws, 14 October 2014, 0 comments. Categories: Android, Code, Developers, Platforms, Testing.

Localising your app? Some things to keep in mind

What works in one market will fail miserably in others. Not only is this true for physical consumer products – it’s also true with regard to mobile apps. Hence the dramatic uptick in localization testing over the last decade.

Of course, localization testing often highlights issues after the fact, once the app has already been developed, and in some cases, launched. So how can you ensure that your app’s international success equals (or exceeds) its domestic success before launch?

Answers can be found by taking a closer...

By Mike Brown, 13 October 2014, 1 comment.

Opinion: Settling the 30fps vs 60fps debate

If you're a console gamer, you will have heard a lot of (mind-numbing) debate surrounding 30fps vs 60fps over the past year. If you're a game developer, you're deciding between what frame rate is right for your game. Unfortunately, it seems that if it's not a higher-number on paper, you will be criticised for it regardless of how your game looks and feels.

Ubisoft has come under fire this week for deciding to ship their upcoming Assassin's Creed Unity at a frame-rate of 30fps. The heated argument comes after...

By Ryan Daws, 10 October 2014, 0 comments. Categories: Developers, Gaming, Platforms.

Slow iOS 8 adoption worries developers

One of the best things about Apple’s iOS over Google’s Android is that the latest updates are immediately available for supported devices without the need to wait for your carrier to check it, or your hardware OEM to ‘skin’ it to differentiate their products from competitors.

This year, adoption of the latest iOS has been much less than previous years, and it’s worrying developers. After three weeks, iOS 8 is now running on 47% of devices

By Ryan Daws, 09 October 2014, 0 comments. Categories: App Stores, Apple iOS, Devices, Platforms.

Android needs a human-approach to Play Store

(Image Credit: Lucas Zallio)

Popular theme developer "the1dynasty" has had his Google Play account terminated for failure to comply with the store's terms of use. Google's Play Store policy means developers cannot use "Android" or "Google" in their package or app names to prevent confusion between official apps which is the rule in which the apps in question fell foul to.

the1dynasty received a slap on the wrist...

By Ryan Daws, 07 October 2014, 1 comment. Categories: Android, App Stores, Developers, Marketing.

Twitter wants to court back developers with Fabric

If you're a developer of applications which use Twitter's API, you'll be aware of the ecosystem crackdown which Andreessen Horowitz partner Chris Dixon said at the time was like “a drunk guy with an Uzi.”

Twitter is like a drunk guy with an uzi killing partners left and right. Expect investment in ecosystem to drop significantly.

— Chris Dixon (@cdixon) May 24, 2010

Dixon wasn't wrong, either. The "token limit" imposed...

By Ryan Daws, 03 October 2014, 0 comments. Categories: Analytics, Developers, Platforms, Social media, Testing.

Windows 10: What features are we missing?

There are some features which were available in previous builds – and even shown on-stage at the enterprise-focused event earlier this week – which didn't make the Technical Preview of Windows 10 this week. In this article, we will take a look at those missing features…

Before we begin, we must remind readers the aim of the preview is to allow users to shape the ongoing development before the final version launches next year. We speculate Microsoft will release each “big” feature at...

By Ryan Daws, 02 October 2014, 0 comments. Categories: Developers, Platforms, Testing, Windows.

Pebble provides the Gear for fitness apps

Kickstarter-success Pebble has grown from a plucky start-up to a device and platform which continues to compete with even the latest of the big players’ offerings. It’s an incredible feat, and it’s even more impressive when you consider the device first shipped in November last year.

Today the smartwatch-darling has dropped its price and boosted its abilities in activity tracking to become one of the best choices on the market for health enthusiasts. The device even manages to compete...

By Ryan Daws, 01 October 2014, 0 comments. Categories: Developers, Devices, Platforms.

Microsoft's "early access" approach to Windows 9

(Image Credit: Nils Geylen)

We don't even have its name yet, but we do have some idea of what to expect from the successor of the often-criticised Windows 8. Microsoft's new CEO, Satya Nadella, was quoted as saying the company needs to be "obsessive over customers" which is an ethos that appears to have hit its mark going by the rapid changes we are witnessing.

Had these users been able to help shape the OS before it launched; it wouldn't have had such a bad...

By Ryan Daws, 30 September 2014, 1 comment. Categories: Developers, Testing, Windows.

Designing for Android Auto: What you need to know

One of the biggest battles for major platform holders will be for the automotive. Google announced at their I/O developer conference earlier this year that the tech giant has plans to outpace competitors with Android Auto; but it stalled on providing most of the vital details.

Now Google has released a design template for Android Auto which developers must use when creating apps for the car. (It's worth remembering at this point the "apps" function as extensions of...

By Ryan Daws, 29 September 2014, 0 comments. Categories: Android, App Stores, Design, Developers, Platforms.

Learn from Google's mistakes! Avoid similar legal issues

You can't be a web giant as big as Google and be responsible for so much user data without running into a legal issue here and there. The company has already come under-fire for how it has implemented the "right to be forgotten" ruling, and has been asked to stop describing apps with in-app purchases as being free.

Now the Mountain View-based giant is coming under fire from the EU for how user data is combined across services without an opt-out. For example, your data is used across Gmail, YouTube, and Google...

By Ryan Daws, 26 September 2014, 0 comments. Categories: Industry, Testing.

A definitive guideline on building flexible UI using Android Fragments

Who doesn't want to make his/her Android app a silky for the end-users? I'm sure all of you would love to render the perfect user experience to people who choose to download and install your app onto their Android powered devices. Through this article, I will bring to you a comprehensive guide to creating a dynamic UI using fragments. Hopefully by the end of this write-up you will have been encouraged to build your own multi-pane UI that would add elegance to your existing Android application.

By Lucie Kruger, 25 September 2014, 0 comments. Categories: Android, Code, Developers.

Think you can crack this code? Woto may have a job for you

Picture credit: Riebart/Flickr

Social media publishing firm Woto has put up a job advert for digital design graduates – but written entirely in JavaScript, designed to “separate the wheat from the chaff.”

DeveloperTech normally sniffs out cheap PR stunts a mile off – but this one is actually quite interesting. The job, a paid internship, is located at the Bartle Bogle Hegarty (BBH) advertising agency.

Naturally...

By James Bourne, 25 September 2014, 0 comments. Categories: Careers, Code, Developers, Java.

Were you ready for iOS 8? Here's what you need to know...

After much hype, iOS 8 is finally here. Apple’s new operating system for mobile phones, tablets and wearables is now available to download, and it includes more than 4,000 Application Programming Interfaces (APIs) which enable new features and capabilities to be added to apps. iOS 8 allows app developers to create filters and editing tools for photos, as well as let users unlock passwords stored in their keychain using its Touch ID feature, and app extension capabilities offer greater collaboration...

By Joram Cano, 23 September 2014, 0 comments. Categories: Apple, Apple iOS.

Metal: Apple may destroy OpenGL and boost DirectX 12

Steve Jobs once declared "thermonuclear war" on Android for claims of Google's operating system being a clone of Apple's own. Whilst Android has since forged its own path, and is often the first to adopt new technologies, iOS remains the most popular choice for game developers due to its great development tools and less fragmentation.

At this year's reveal of iOS 8 at WWDC, Apple introduced the 'Metal' graphics API which aims to bring low-level ("to the metal") access on devices touting an A7 processor or...

By Ryan Daws, 22 September 2014, 2 comments. Categories: Android, Apple iOS, Gaming, Platforms.