Chromebooks now run Android apps without porting

Android is everywhere; whether it's your phone, your tablet, your console, or even your fridge. Where it hasn't been, at least without third-party software such as BlueStacks, is your PC. Back in June, Google promised it would be bringing support (finally!) for Android apps on Chromebooks.

On Thursday, the web giant made good on its promise and launched the first set of these apps for Chrome OS. These initial apps included; Duolingo, Evernote, children's reading app Sight...

By Ryan Daws, 12 September 2014, 0 comments. Categories: Android, Code, Developers, Platforms, Testing.

Android KitKat is now on a quarter of active devices

Dear Apple fans, please refrain from comments about the amount of devices your latest OS is running on. I'm joking, go ahead. Even as an Android fan I have to admit that the small percentage of those running Google's latest wonder is frustrating; but it's growing.

The latest iteration of Android, KitKat, has now reached a quarter of active devices according to Google's latest platform version marketshare numbers. This is impressive considering the sheer amount and variety of devices which ship with Android...

By Ryan Daws, 11 September 2014, 0 comments. Categories: Android, Devices, Industry, Platforms.

Apple Watch: Time for a new breed of gaming

What if the Apple Watch could be used to improve in-game experiences? It's certainly possible since Cupertino's entry into the wearables market is already packing useful sensors for game developers. It could, quite literally, be a game-changing wearable.

In fact, two internal research and development teams over at Electronic Arts are already examining the possibility of utilising Apple's smartwatch for gaming. Frank Gibeau, an executive who oversees EA's mobile content, told CNET: "One of the things we're...

By Ryan Daws, 10 September 2014, 0 comments. Categories: Apple, Apple iOS, Developers, Devices, Gaming.

Opinion: Windows-as-a-Service could lift Microsoft's curse

Microsoft is cursed. It's a well-known industry joke that "every other" release of Windows hits the sweet spot. Just think; Windows XP, Windows Vista, Windows 7, Windows 8... Which of these releases were happily-adopted by consumers? Or in the case of Windows 8, adopted at all?

At the end of this month Microsoft is set to release a preview version of the next version of Windows. Some people are calling it Windows 9, others are just calling it Windows. The reason for this is Microsoft is likely to turn their...

By Ryan Daws, 08 September 2014, 0 comments. Categories: Industry, Platforms, Testing, Windows.

Coding in schools: Is it a good idea with poor execution?

Earlier this week, as the new school year began in the UK, pupils were adjusting to the changed curriculum, with much of the headlines centring on the addition of simple coding into the lesson plans, for children as young as five.

The plans drew criticism from teachers and teachers’ leaders, with Jill Stokoe, of the Association of Teachers and Lecturers, citing teachers’ claims they hadn’t had enough information before the start of the new school year.

Yet the plans have gotten approval from...

By James Bourne, 05 September 2014, 0 comments. Categories: Code.

Apple updates developer rules ahead of iOS 8 launch

Cupertino-based technology giant Apple has updated its rules for developers ahead of iOS 8's public launch which is expected next week. An event is scheduled for September 9 where brand-new iPhones on which to tout the vastly improved OS are also expected.

The official App Store Review Guidelines provides developers with guidance on meeting the requirements for iOS 8 applications to prevent Apple's infamous rejections. Below we will include the full...

By Ryan Daws, 03 September 2014, 1 comment. Categories: Apple iOS, Developers, Platforms, Testing.

Opinion: Let's go on an adventure where everyone is invited… #GamerGate

The gaming community is at war, and this time it's not the usual Xbox vs PlayStation battle. Instead, it is touching on the much more important (and sensitive) issue of diversity. The lack of non-white and non-male protagonists in video games is one of the most highlighted concerns to rights campaigners, but it should be for gamers everywhere, as it results in a lack of choice and new experiences which makes playing games so brilliant and immersive.

For some background,

By Ryan Daws, 02 September 2014, 0 comments. Categories: Gaming, Industry.

The 6 most popular mobile development tools

As the app market matures, developers need to begin thinking about porting their apps across multiple platforms to increase their audience size as much as possible. But, developing an app for each different mobile platform is insanely time consuming and requires knowledge of a wide variety of different programming languages. Luckily, cross-platform development tools have emerged to help developers carry some of the burden. Check out 6 of the most popular cross-platform tools:

By StartApp, 01 September 2014, 0 comments. Categories: Code, Developers.

100 ideas that changed the Web: Responsive web design

Picture credit: Yangzai/Thinkstock.com

We work, shop, play, socialize and relax in front of screens. We have a screen in our pocket, a screen on our desk, a screen on our lap and a screen in our front room. We use multiple screens at the same time. We move between screens to carry out tasks.

Whether we are consuming media on a PC, a tablet device, a smartphone or the TV, we like content optimized for that particular device. This is not easy when they all have different screen sizes and interfaces and are used...

By Jim Boulton, 29 August 2014, 1 comment. Categories: Design.

Gamescom 2014 roundup: Developers get social

Another year, another Gamescom and lots of interesting new developments in the gaming industry, not least in the area of customer acquisition, engagement and retention. While the major console game launches stole the show, in the shape of Project Cars and the return of Lara Croft in Rise of The Tomb Raider, behind the scenes discussions revolved around new ways to drive the monetisation of mobile gaming.

Gamescom is a sensory feast for gamers but it’s also a significant B2B event. Judging by the number...

By Paolo Rizzardini, 28 August 2014, 0 comments. Categories: Developers, Gaming.

The software developers: What bespoke means to us

In an ever-evolving market place, bespoke software development can be a tricky thing to pin down to a single definition. Rightly so, it encompasses different possibilities to different companies. For some clients, it’s producing a web based commercial application that interacts with customers, for others it’s producing an all-encompassing multi-platform CRM that serves all employees across business units. 

For us, there are no limits as to what a bespoke software development could entail....

By Decoded Solutions, 27 August 2014, 0 comments. Categories: Design, Developers.

Amazon’s acquisition of Twitch puts a huge marker on the e-sports market

Late last night, it was reported that Amazon had bought video game streaming provider Twitch for a total of $970m (£585m) in cash, having beaten rivals Google and Yahoo to the punch.

The deal represents the biggest in Amazon’s history, according to Simply Business, ahead of the retail giant’s $928m buyout of Zappos in 2009. According to Geekwire’s analysis, Amazon is paying approximately $17.60 per Twitch user, compared to online shoe retailer Zappos’ $206 per user valuation.

Twitch confirmed...

By James Bourne, 26 August 2014, 0 comments. Categories: Amazon.

PlayFab gains $2.5m to become the BaaS for your games' needs

As if developing a game wasn't hard enough, the pressure to have online components is increasing which means a whole other set of skills to learn and extra valuable time spent to ensure everything is ticking along as it should. If you're backed by a publisher with profits closing-in on $1 billion like EA, then you can probably swing getting someone else to set-up the infrastructure for you. If this isn't the case, then your best bet is to look at a third-party.

Even for large studios, creating multiplayer servers,...

By Ryan Daws, 22 August 2014, 0 comments. Categories: Cloud, Developers, Gaming, Platforms, Testing.

Uber launches API to drive economy-sharing apps

Taxi service Uber has launched its long-rumoured API to integrate its real-world services into third party apps. It launches in cahoots with 11 partners including OpenTable and Starbucks to prove it can be a natural addition to certain applications. The Uber API launch could mean more for the app industry as a whole, however, rather than simply a potential boost to their own profits...

For Uber, the introduction of their API means their service gets out to lots of potential...

By Ryan Daws, 20 August 2014, 0 comments. Categories: Developers, Monetisation, Platforms.

iOS 8 Beta 6 is out, but it's exclusively for carriers

Apple fans are eagerly-awaiting the release of iOS 8. The update brings a range of improvements that even those of an Android disposition must admit are a huge leap forward over its predecessor, but currently Apple only wants you to test the beta builds if you are a registered developer with your UDID registered for your device.

Thus far this has been a traditional deployment model for Apple. Deploy to developers > test > fix > Gold Master > carrier check > deploy to the public. In what appears...

By Ryan Daws, 19 August 2014, 0 comments. Categories: Apple, Apple iOS, Platforms, Testing.

DirectX 12: Marrying PC and Xbox One in perfect Unity

Last week, DeveloperTech posted an article detailing the massive performance gains and power reductions DirectX 12 will bring to the PC. In the piece, we mentioned that Microsoft's Xbox One console is also likely to see some benefits but won't see the vast improvements of its PC brethren. What we didn't mention, however, is that there are other benefits to DirectX 12 which directly affects both platforms...

If you want to play games to the...

By Ryan Daws, 18 August 2014, 0 comments. Categories: Developers, Gaming, Platforms, Windows.

One Calendar API to rule them, one API to bring them all, and in the darkness bind them

If you’re building an application with calendar integration, it can be a difficult process to support all of them due to their various authentication methods and data models. One Calendar is an API which aims to simplify this by simplifying integration with commonly-used calendars such as Google Calendar and Microsoft Exchange.

The API was birthed out of CEO Adam Bird's frustration with being unable to easily interact with the myriad of existing calendar APIs which are...

By Ryan Daws, 15 August 2014, 0 comments. Categories: Android, Apple iOS, Code, Developers.

Why productivity vs control in app development is a simple matter of proportionate force

Picture the scene: you find yourself in a bar or pub, having a drink with some friends. Suddenly, a man you don’t know comes up to you and begins aggressively shouting and shoving you, spilling your drink in the process. It’s clear that you need to address the issue…but how?

Hurriedly, you form two options in your head. Do you a) ask the man to leave you alone, and, only if he persists in acting as the aggressor, call the police? Or do you choose option b) and arrange for a group of Navy SEALS to...

By Gary Calcott, 14 August 2014, 0 comments. Categories: Code, Design, Developers.

DirectX 12 cuts power consumption in half and boosts FPS by 50%

Microsoft has been touting the improvements which DirectX 12 will bring to the table. Listening to the claims of its creator is one thing, but seeing real-world tests on actual hardware is another. At SIGGRAPH 2014, Intel has demonstrated the performance and power benefits of DirectX 12 on a Surface Pro 3 (which uses the company's HD4400 graphics chip.)

The demonstration renders an asteroid field with 50,000 unique asteroids in it...

By Ryan Daws, 13 August 2014, 4 comments. Categories: Developers, Gaming, Platforms, Testing.