HTML5 is ready for primetime, says W3C

Steve Jobs famously put his weight behind HTML5 as the successor to Flash, and declared war on the latter saying "we strongly believe that all standards pertaining to the web should be open" in regards to Adobe's proprietary standard. Although support for HTML5 is available in most web browsers and operating systems, the standard itself had been considered incomplete - until today.

Now the World Wide Web Consortium (W3C) has published a recommendation of HTML5 which...

By Ryan Daws, 29 October 2014, 1 comment. Categories: Developers, HTML5, Industry.

Gamer Study: Women prefer RPGs, men prefer FPS...

Whilst the "GamerGate" battle rages on about the ethics in gaming journalism, a new report from SuperData highlights the difference in genre preferences between genders. The statistics revealed are worth taking into consideration when developing the latest titles...

The study shows that more women play RPG games than men, at 53.6% to 46.5% respectively. When it comes to MMORPGs, however, men are in the majority at 66%. In regards to age, “Players between 18 and 30 account for 50% of the US MMO...

By Ryan Daws, 28 October 2014, 1 comment. Categories: Gaming, Industry, Marketing.

Windows Phone depends on app quality

According to Microsoft, their Windows Phone Store now features more than 300,000 apps and games as of late last week. Two months ago, that number stood at 255,000 apps. A month later, 270,000. The interesting aspect of this milestone, as Softpedia also notes, is not so much the number of apps, but the rate in which they were added:

Windows Phone apps generally received much higher ratings.

This milestone is much more important...

By Mike Brown, 27 October 2014, 0 comments. Categories: Platforms, Testing, Windows.

Mozilla Localiser: The key to the Open Web

The recent European Day of Languages and International Day of Translation both celebrate the importance of language. These internationally observed days encourage a deeper appreciation for the increasingly interconnected global village we live in and offer greater insight into how we communicate within it.

This focus on localisation is increasingly important as we collaborate across borders on a daily basis. Organisations try to reach as many existing and prospective users as possible and must, therefore,...

By Kálmán Szalai, 24 October 2014, 0 comments. Categories: Industry, Marketing, Testing.

Google brings Material Design to pre-Lollipop devices

AppCompat is an API library from Google which allows older versions of Android to be compatible with the latest "Material Design" elements of the world's most popular OS. The library has been updated to v21 in the Android 5.0 SDK, which was released last Friday, and means you can start designing alongside Google's new guidelines and bring it to your current users.

What's New?

Theming

Google's new design takes away from distracting, non-essential elements. The "action bar" - which runs across the top of the...

By Ryan Daws, 23 October 2014, 0 comments. Categories: Android, Code, Design, Platforms, Testing.

Windows 10: Receive calls and allow devices to AllJoyn

A new build of the Windows 10 technical preview was pushed earlier today which contains fixes to issues in the previous version, and introduces new anticipated features such as an "unpolished" version of its notification center.

But it's perhaps what Microsoft hasn't announced as a feature yet which is most interesting. In a deep-dive of the API changes between this version (

By Ryan Daws, 22 October 2014, 1 comment. Categories: Developers, Platforms, Testing, Windows.

IoT apps: Building a fully-integrated solution

Recently, a fresh round of exciting wearables has been announced or shipped by large device manufacturers such as Apple, Motorola, LG, and Samsung. These gadgets present brand-new opportunities for developers to expand beyond their existing apps, and create user experiences which can have a tremendous impact...

Previously, during evening walks with my wife, every single notification from my mobile device resulted in a reach into my pocket, a flip open of the folio, a swipe down on the notification, and having...

By John Thomas, 21 October 2014, 0 comments. Categories: Cloud, Devices, Testing.

Dr Who helps kids into the future with coding game

Coding can be fun, but it's hard to persuade a child to put down their console and start learning a whole new language. Programming is becoming more and more vital in our society, and many jobs are being replaced by intelligent machines and applications built by the digital generation.

The coding begins as the player programs the Dalek back to health via a myriad of related puzzles and challenges.

The BBC has realised its importance, and is helping to get kids into coding through use of a game based on their flagship

By Ryan Daws, 20 October 2014, 3 comments. Categories: Developers, Industry.

Google takes Android gaming up a level

You may not have heard, but Google had a fairly-quiet launch of several big new products this week including the Nexus 9 and the Nexus Player. Despite not making as much fanfare as Apple's event, these are important and brand-new devices which show just how serious Google is about the mobile gaming market.

The Nexus 9 packs Nvidia's powerful Tegra K1 and is capable of delivering graphics similar to the Xbox 360 and PS3. If you want to know just how powerful this thing is, its...

By Ryan Daws, 17 October 2014, 0 comments. Categories: Android, Gaming, Platforms.

Play Store plays catch-up to iOS' revenue

(Image Credit: Tim Malabuyo)

App Annie's latest quarterly index continues the trend we all know by now; Android is the platform of choice if you want to tout your download numbers, whilst iOS is your choice if you want a few extra numbers in your bank account.

Google Play exceeds iOS downloads by 60% according to the index, and is...

By Ryan Daws, 15 October 2014, 0 comments. Categories: Android, App Stores, Apple iOS, Marketing, Platforms.

Caffeine gives Android development a kick

(Image Credit: Zach Inglis)

Android, as well all know, is a mobile OS which now powers the biggest percentage of smartphones in the world. Part of its rapid-growth is due to Google's embrace of open-source software and technologies, allowing the web giant to remain on the cutting-edge of the latest innovations.

Percolate is a software company...

By Ryan Daws, 14 October 2014, 0 comments. Categories: Android, Code, Developers, Platforms, Testing.

Localising your app? Some things to keep in mind

What works in one market will fail miserably in others. Not only is this true for physical consumer products – it’s also true with regard to mobile apps. Hence the dramatic uptick in localization testing over the last decade.

Of course, localization testing often highlights issues after the fact, once the app has already been developed, and in some cases, launched. So how can you ensure that your app’s international success equals (or exceeds) its domestic success before launch?

Answers can be found by taking a closer...

By Mike Brown, 13 October 2014, 1 comment.

Opinion: Settling the 30fps vs 60fps debate

If you're a console gamer, you will have heard a lot of (mind-numbing) debate surrounding 30fps vs 60fps over the past year. If you're a game developer, you're deciding between what frame rate is right for your game. Unfortunately, it seems that if it's not a higher-number on paper, you will be criticised for it regardless of how your game looks and feels.

Ubisoft has come under fire this week for deciding to ship their upcoming Assassin's Creed Unity at a frame-rate of 30fps. The heated argument comes after...

By Ryan Daws, 10 October 2014, 0 comments. Categories: Developers, Gaming, Platforms.

Slow iOS 8 adoption worries developers

One of the best things about Apple’s iOS over Google’s Android is that the latest updates are immediately available for supported devices without the need to wait for your carrier to check it, or your hardware OEM to ‘skin’ it to differentiate their products from competitors.

This year, adoption of the latest iOS has been much less than previous years, and it’s worrying developers. After three weeks, iOS 8 is now running on 47% of devices

By Ryan Daws, 09 October 2014, 0 comments. Categories: App Stores, Apple iOS, Devices, Platforms.

Android needs a human-approach to Play Store

(Image Credit: Lucas Zallio)

Popular theme developer "the1dynasty" has had his Google Play account terminated for failure to comply with the store's terms of use. Google's Play Store policy means developers cannot use "Android" or "Google" in their package or app names to prevent confusion between official apps which is the rule in which the apps in question fell foul to.

the1dynasty received a slap on the wrist...

By Ryan Daws, 07 October 2014, 1 comment. Categories: Android, App Stores, Developers, Marketing.

Twitter wants to court back developers with Fabric

If you're a developer of applications which use Twitter's API, you'll be aware of the ecosystem crackdown which Andreessen Horowitz partner Chris Dixon said at the time was like “a drunk guy with an Uzi.”

Twitter is like a drunk guy with an uzi killing partners left and right. Expect investment in ecosystem to drop significantly.

— Chris Dixon (@cdixon) May 24, 2010

Dixon wasn't wrong, either. The "token limit" imposed...

By Ryan Daws, 03 October 2014, 0 comments. Categories: Analytics, Developers, Platforms, Social media, Testing.

Windows 10: What features are we missing?

There are some features which were available in previous builds – and even shown on-stage at the enterprise-focused event earlier this week – which didn't make the Technical Preview of Windows 10 this week. In this article, we will take a look at those missing features…

Before we begin, we must remind readers the aim of the preview is to allow users to shape the ongoing development before the final version launches next year. We speculate Microsoft will release each “big” feature at...

By Ryan Daws, 02 October 2014, 0 comments. Categories: Developers, Platforms, Testing, Windows.

Pebble provides the Gear for fitness apps

Kickstarter-success Pebble has grown from a plucky start-up to a device and platform which continues to compete with even the latest of the big players’ offerings. It’s an incredible feat, and it’s even more impressive when you consider the device first shipped in November last year.

Today the smartwatch-darling has dropped its price and boosted its abilities in activity tracking to become one of the best choices on the market for health enthusiasts. The device even manages to compete...

By Ryan Daws, 01 October 2014, 0 comments. Categories: Developers, Devices, Platforms.

Microsoft's "early access" approach to Windows 9

(Image Credit: Nils Geylen)

We don't even have its name yet, but we do have some idea of what to expect from the successor of the often-criticised Windows 8. Microsoft's new CEO, Satya Nadella, was quoted as saying the company needs to be "obsessive over customers" which is an ethos that appears to have hit its mark going by the rapid changes we are witnessing.

Had these users been able to help shape the OS before it launched; it wouldn't have had such a bad...

By Ryan Daws, 30 September 2014, 1 comment. Categories: Developers, Testing, Windows.