Opinion: Let's go on an adventure where everyone is invited… #GamerGate

The gaming community is at war, and this time it's not the usual Xbox vs PlayStation battle. Instead, it is touching on the much more important (and sensitive) issue of diversity. The lack of non-white and non-male protagonists in video games is one of the most highlighted concerns to rights campaigners, but it should be for gamers everywhere, as it results in a lack of choice and new experiences which makes playing games so brilliant and immersive.

For some background,

By Ryan Daws, 02 September 2014, 0 comments. Categories: Gaming, Industry.

The 6 most popular mobile development tools

As the app market matures, developers need to begin thinking about porting their apps across multiple platforms to increase their audience size as much as possible. But, developing an app for each different mobile platform is insanely time consuming and requires knowledge of a wide variety of different programming languages. Luckily, cross-platform development tools have emerged to help developers carry some of the burden. Check out 6 of the most popular cross-platform tools:

By StartApp, 01 September 2014, 0 comments. Categories: Code, Developers.

100 ideas that changed the Web: Responsive web design

Picture credit: Yangzai/Thinkstock.com

We work, shop, play, socialize and relax in front of screens. We have a screen in our pocket, a screen on our desk, a screen on our lap and a screen in our front room. We use multiple screens at the same time. We move between screens to carry out tasks.

Whether we are consuming media on a PC, a tablet device, a smartphone or the TV, we like content optimized for that particular device. This is not easy when they all have different screen sizes and interfaces and are used...

By Jim Boulton, 29 August 2014, 0 comments. Categories: Design.

Gamescom 2014 roundup: Developers get social

Another year, another Gamescom and lots of interesting new developments in the gaming industry, not least in the area of customer acquisition, engagement and retention. While the major console game launches stole the show, in the shape of Project Cars and the return of Lara Croft in Rise of The Tomb Raider, behind the scenes discussions revolved around new ways to drive the monetisation of mobile gaming.

Gamescom is a sensory feast for gamers but it’s also a significant B2B event. Judging by the number...

By Paolo Rizzardini, 28 August 2014, 0 comments. Categories: Developers, Gaming.

The software developers: What bespoke means to us

In an ever-evolving market place, bespoke software development can be a tricky thing to pin down to a single definition. Rightly so, it encompasses different possibilities to different companies. For some clients, it’s producing a web based commercial application that interacts with customers, for others it’s producing an all-encompassing multi-platform CRM that serves all employees across business units. 

For us, there are no limits as to what a bespoke software development could entail....

By Decoded Solutions, 27 August 2014, 0 comments. Categories: Design, Developers.

Amazon’s acquisition of Twitch puts a huge marker on the e-sports market

Late last night, it was reported that Amazon had bought video game streaming provider Twitch for a total of $970m (£585m) in cash, having beaten rivals Google and Yahoo to the punch.

The deal represents the biggest in Amazon’s history, according to Simply Business, ahead of the retail giant’s $928m buyout of Zappos in 2009. According to Geekwire’s analysis, Amazon is paying approximately $17.60 per Twitch user, compared to online shoe retailer Zappos’ $206 per user valuation.

Twitch confirmed...

By James Bourne, 26 August 2014, 0 comments. Categories: Amazon.

PlayFab gains $2.5m to become the BaaS for your games' needs

As if developing a game wasn't hard enough, the pressure to have online components is increasing which means a whole other set of skills to learn and extra valuable time spent to ensure everything is ticking along as it should. If you're backed by a publisher with profits closing-in on $1 billion like EA, then you can probably swing getting someone else to set-up the infrastructure for you. If this isn't the case, then your best bet is to look at a third-party.

Even for large studios, creating multiplayer servers,...

By Ryan Daws, 22 August 2014, 0 comments. Categories: Cloud, Developers, Gaming, Platforms, Testing.

Uber launches API to drive economy-sharing apps

Taxi service Uber has launched its long-rumoured API to integrate its real-world services into third party apps. It launches in cahoots with 11 partners including OpenTable and Starbucks to prove it can be a natural addition to certain applications. The Uber API launch could mean more for the app industry as a whole, however, rather than simply a potential boost to their own profits...

For Uber, the introduction of their API means their service gets out to lots of potential...

By Ryan Daws, 20 August 2014, 0 comments. Categories: Developers, Monetisation, Platforms.

iOS 8 Beta 6 is out, but it's exclusively for carriers

Apple fans are eagerly-awaiting the release of iOS 8. The update brings a range of improvements that even those of an Android disposition must admit are a huge leap forward over its predecessor, but currently Apple only wants you to test the beta builds if you are a registered developer with your UDID registered for your device.

Thus far this has been a traditional deployment model for Apple. Deploy to developers > test > fix > Gold Master > carrier check > deploy to the public. In what appears...

By Ryan Daws, 19 August 2014, 0 comments. Categories: Apple, Apple iOS, Platforms, Testing.

DirectX 12: Marrying PC and Xbox One in perfect Unity

Last week, DeveloperTech posted an article detailing the massive performance gains and power reductions DirectX 12 will bring to the PC. In the piece, we mentioned that Microsoft's Xbox One console is also likely to see some benefits but won't see the vast improvements of its PC brethren. What we didn't mention, however, is that there are other benefits to DirectX 12 which directly affects both platforms...

If you want to play games to the...

By Ryan Daws, 18 August 2014, 0 comments. Categories: Developers, Gaming, Platforms, Windows.

One Calendar API to rule them, one API to bring them all, and in the darkness bind them

If you’re building an application with calendar integration, it can be a difficult process to support all of them due to their various authentication methods and data models. One Calendar is an API which aims to simplify this by simplifying integration with commonly-used calendars such as Google Calendar and Microsoft Exchange.

The API was birthed out of CEO Adam Bird's frustration with being unable to easily interact with the myriad of existing calendar APIs which are...

By Ryan Daws, 15 August 2014, 0 comments. Categories: Android, Apple iOS, Code, Developers.

Why productivity vs control in app development is a simple matter of proportionate force

Picture the scene: you find yourself in a bar or pub, having a drink with some friends. Suddenly, a man you don’t know comes up to you and begins aggressively shouting and shoving you, spilling your drink in the process. It’s clear that you need to address the issue…but how?

Hurriedly, you form two options in your head. Do you a) ask the man to leave you alone, and, only if he persists in acting as the aggressor, call the police? Or do you choose option b) and arrange for a group of Navy SEALS to...

By Gary Calcott, 14 August 2014, 0 comments. Categories: Code, Design, Developers.

DirectX 12 cuts power consumption in half and boosts FPS by 50%

Microsoft has been touting the improvements which DirectX 12 will bring to the table. Listening to the claims of its creator is one thing, but seeing real-world tests on actual hardware is another. At SIGGRAPH 2014, Intel has demonstrated the performance and power benefits of DirectX 12 on a Surface Pro 3 (which uses the company's HD4400 graphics chip.)

The demonstration renders an asteroid field with 50,000 unique asteroids in it...

By Ryan Daws, 13 August 2014, 4 comments. Categories: Developers, Gaming, Platforms, Testing.

Four essential skills for today’s app developers

Gone are the days when app developers could simply publish their app on an app store and expect a decent amount of downloads. In an increasingly crowded market, devs need to put in more work to ensure that their app gets recognition from fickle users. While there is no magic recipe for guaranteed app success, here are 4 skills that today’s app developer should have for a leg up over competition:

1) Cross-Platform Capabilities

As the mobile market grows, so...

By StartApp, 12 August 2014, 0 comments. Categories: Android, Apple iOS, Developers, Testing.

As more students want to get into coding, what do they need to know?

Feature Earlier this week, survey results from social learning platform FutureLearn revealed that more 18 year olds in the UK want to get into coding and software development as opposed to more traditional professions, such as medicine or law.

23% of A-level students polled said they wanted to be developers, compared with 22% wanting to move into the medical profession, and 16% hoping for a career in law and marketing...

By James Bourne, 12 August 2014, 1 comment. Categories: Code, Developers.

Get your apps in shape with the Google Fit SDK

2014 is the year where we all take more care of our health. It's not necessarily out of choice, although it should be, but through reminders from the sensors built-in to our mobile devices and their subsequent operating systems alerting us that we should probably put down that donut and take the stairs instead of the lift.

Google announced their 'Fit SDK' at the company's I/O developer conference this year. Over the weekend, it entered preview stage and now provides...

By Ryan Daws, 11 August 2014, 1 comment. Categories: Android, Developers, Platforms, Testing.

Healthcare apps: Time for a second opinion?

It’s one thing to trust an app that counts your steps throughout the day. It’s another thing to trust an app that helps to diagnose you with a serious illness. As the number of healthcare apps continues to grow, the questions remains: Can healthcare apps be trusted?

This is becoming a key question lately for consumers, healthcare professionals, app developers and the media – and it’s one that we wanted to briefly address in...

By Mike Brown, 08 August 2014, 0 comments. Categories: Developers, Devices, Enterprise.

The need for speed: How can you release games or apps faster?

No one ever said they'd like to slow down their release cycles, even though they may wish it privately. Some major organizations are already releasing on incredibly short iterations but it's not easy, especially for some more entrenched enterprise application development teams. The drive towards "Continuous Delivery" is gathering momentum so what lessons can be learned from the early adoptors?

The world of software development is never short of “next greatest thing” ideas in the need for speed when bringing any...

By Mark Warren, 07 August 2014, 0 comments. Categories: Developers, Gaming.

Ringly aims to keep you up to date but with your phone out of sight

Meet Ringly. This startup’s piece of wearable technology keeps you up to date with notifications, but makes sure you’re not pulling your phone out of your pocket every few minutes.

Utilising Bluetooth Low Energy (BLE), the ring’s BLE-enabled circuit board makes the connection with the user’s phone, and is available on both iOS and Android platforms.

The ring lights up a specified colour and gives a different vibration pattern dependent on the type of notification received, be it a...

By James Bourne, 06 August 2014, 0 comments. Categories: Android, Apple iOS, Design, Devices.

Mozilla admits accidental leak of 76,000 developer emails

Mozilla has confirmed that around 76,000 email addresses and 4,000 encrypted passwords of its users in the Mozilla Developer Network (MDN) had been put on a publicly accessible server.

The firm, best known for its open source browser Firefox, blamed it on a process failure in one of its databases, and said it was “deeply sorry for any inconvenience or concern” it had caused.

The Mozilla Developer Network (MDN) gives information on various web platforms and developer tools, from web APIs to HTML5...

By James Bourne, 05 August 2014, 0 comments. Categories: Developers.