Google releases Android 'Lollipop' code samples

Android 5.0, or 'Lollipop' if you prefer, is Google's biggest update yet. The latest version of the world's most-popular mobile OS ships with a whole host of new features and a radical redesign from Matías Duarte which Google wants to be adopted across the web, mobile, and desktop.  

Yesterday, the Mountain View-based giant released 20 new code samples which aim to show developers how the new additions can be implemented in their own apps... 

The samples can be...

By Ryan Daws, 12 December 2014, 0 comments. Categories: Android, Gaming, Testing.

Designer vs Developer: Friction is ruining your UX

A study sponsored by enterprise mobility company Kony has highlighted the biggest pain points in the app development process. It reveals the friction between designers and developers often leads to a less-than-optimal UX, and has been found to be why 50% of respondents report their projects were failed to be approved.

Designers say that working with developers is a pain as it seems their guidance is often ignored

The survey takes into account more than 340 respondents across leading global...

By Ryan Daws, 11 December 2014, 0 comments. Categories: Design, Enterprise, Industry, Testing.

Unity 4.6 brings long-fabled UI creator

Around a year and a half ago, popular game development tool Unity promised to change how user interfaces are created. With the release of 4.6, developers can now ease the painful task of creating UI with a powerful built-in solution which removes the need to use workarounds to achieve what you need.

Unity’s animation system provides support for aspects like bouncing buttons and things which fly into view.

Unity is a WYSIWYG-style creation engine which – up to most solutions – is simple in...

By Ryan Daws, 27 November 2014, 2 comments. Categories: Development Tools, Gaming, Platforms, Testing.

Heads in the Cloud: Why we keep our data on the ground

With all the hype about cloud-based data hosting and the variety of options available, some developers may find it surprising that we’ve never put a single data bit in a cloud server. These days our approach may seem a little anachronistic, after all, surely the cloud is essential to scaling a modern business?

There are several reasons why we've never taken the leap into the cloud:

  • The estimated cost for using popular services like Amazon Web Services (AWS) is projected at 5x current running costs.
  • Cloud pricing is disassociated from the underlying...

By Paul H Müller, 26 November 2014, 1 comment. Categories: Cloud, Testing.

Phablet users spend the most time in-app

Over the past decade, mobile devices have been getting smaller in every dimension (no #Bendgate jokes here...) Unfortunately, we also want to get more done on the move at the same time. As capabilities have increased, due to faster mobile networks and hardware innovations, the potential to do more is there - but it often requires a bigger screen.

The extra real estate allows for more immersive content, and more detailed information.

Even Apple, who was once adamant against larger screens, has seen the light...

By Ryan Daws, 18 November 2014, 0 comments. Categories: Android, Devices, Ecosystem, iOS, Testing.

Microsoft expands their horizon with Visual Studio and .NET

Visual Studio is one of the most powerful IDEs available, and the 2013 edition alone has seen over seven million downloads in just the last year. It’s a beloved tool in a Windows developer’s arsenal, and now Microsoft is opening it up to support the targeting of any platform with the “Visual Studio Community 2013” edition.

To assist developers with this goal, the .NET core stack is also being made open-source so that it can be run on Linux and...

By Ryan Daws, 13 November 2014, 0 comments. Categories: Development Tools, Languages, Platforms, Testing, Windows.

Six of the most popular mobile development tools

As the app market matures, developers need to begin thinking about porting their apps across multiple platforms to increase their audience size as much as possible. But, developing an app for each different mobile platform is insanely time consuming and requires knowledge of a wide variety of different programming languages. Luckily, cross-platform development tools have emerged to help developers carry some of the burden.

Check out six of the most popular cross-platform tools...

By StartApp, 06 November 2014, 3 comments. Categories: Android, Development Tools, Ecosystem, iOS, Languages, Testing.

Parse introduces A/B testing for Push notifications

Parse, the Facebook-owned mobile app platform, has added a new feature to their roster today called 'Push Experiments' which allows developers to test different versions of their push campaigns and use analytics to monitor users' engagement with them.

You could send one message today - and the other tomorrow - to see which performs better, but the problem with this approach is...

By Ryan Daws, 04 November 2014, 0 comments. Categories: Android, Development Tools, Ecosystem, iOS, Testing.

Windows Phone depends on app quality

According to Microsoft, their Windows Phone Store now features more than 300,000 apps and games as of late last week. Two months ago, that number stood at 255,000 apps. A month later, 270,000. The interesting aspect of this milestone, as Softpedia also notes, is not so much the number of apps, but the rate in which they were added:

Windows Phone apps generally received much higher ratings.

This milestone is much more important...

By Mike Brown, 27 October 2014, 0 comments. Categories: Platforms, Testing, Windows.

Mozilla Localiser: The key to the Open Web

The recent European Day of Languages and International Day of Translation both celebrate the importance of language. These internationally observed days encourage a deeper appreciation for the increasingly interconnected global village we live in and offer greater insight into how we communicate within it.

This focus on localisation is increasingly important as we collaborate across borders on a daily basis. Organisations try to reach as many existing and prospective users as possible and must, therefore,...

By Kálmán Szalai, 24 October 2014, 0 comments. Categories: Industry, Marketing, Testing.