Developers of FireChat release MeshKit to connect mobile apps offline

The developers of mesh networking app FireChat have released MeshKit, a platform for connecting mobile apps offline using peer-to-peer networking.

Open Garden created FireChat to enable communication in areas with limited or no connectivity. Unlike traditional networks where more users cause problems from congestion, a mesh network thrives as the number of devices increases.

App developers worldwide can now reach audiences even when they are disconnected

With the number of smartphones around the world is...

By Ryan Daws, 27 February 2017, 0 comments. Categories: Development Tools, Platforms.

Qualcomm updates its VR dev kit and launches accelerator

There’s a good chance Qualcomm already powers your smartphone, but the company wants to extend its mobile dominance to VR.

Most current mobile VR headsets require the user to slot their smartphone in – which is often a cumbersome experience. Particularly in China, standalone mobile VR headsets are gaining in popularity, and there’s a strong likelihood we’ll see a headset released this year by a major player such as...

By Ryan Daws, 23 February 2017, 0 comments. Categories: Development Tools, Devices, Platforms, VR.

Nintendo’s studios have 'mastered' the Unreal engine for Switch

(Image Credit: Nintendo)

Nintendo has often been criticised for prioritising the company’s internal developers, over-relying on historic franchises, and making it difficult for third-party studios to develop or port games with a lack of support for standard industry engines. 

Epic Games is the developer behind the popular Unreal graphics toolkit and confirmed support for the Switch not long after its announcement. While in the past Nintendo has relied on its own...

By Ryan Daws, 07 February 2017, 0 comments. Categories: Development Tools, Devices, Gaming, Industry, Platforms.

Opinion: Windows 10 Cloud offers Microsoft another shot at mobile

(Image Credit: iStockPhoto/dem10)

Several references to ‘Windows 10 Cloud’ have appeared in recent Windows test builds and insiders believe it’s Microsoft’s answer to Chrome OS.

Reports claim Windows 10 Cloud will drop support for Win32/64 and rely on UWP apps similar to Google’s ongoing roll-out of Android support in Chrome OS. There was a time when Chromebooks were only useful for web browsing or putting together a quick...

By Ryan Daws, 31 January 2017, 0 comments. Categories: Cloud, Devices, Platforms, Windows.

General Motors launches SDK for 'next-generation' apps

(Image Credit: iStockPhoto/shaunl)

General Motors has launched an SDK for developers with access to almost 400 data points for use in developing in-car applications. 

Apps can be developed in HTML5 and JavaScript using General Motors' NGI (Next-Generation Infotainment) SDK.  To get developers started, the SDK contains a working example of a complete app along with a library of code samples which can be used...

By Ryan Daws, 26 January 2017, 0 comments. Categories: Development Tools, Platforms.

Mobile development platform Fabric moves to Google

(Image Credit: Fabric

Twitter's mobile development platform Fabric has been sold to Google for an undisclosed sum. 

Until today's announcement, Fabric was one advantage Twitter held over Facebook after Zuckerberg's giant shuttered its own 'Parse' platform. Clearly, mobile development platforms under the control of social networks are not meant to be. 

Developers who use Fabric can at least feel comforted the platform is not...

By Ryan Daws, 19 January 2017, 0 comments. Categories: Android, Development Tools, Industry, iOS, Platforms.

OneShell will join OneCore in uniting Windows devices

(Image Credit: iStockPhoto/AdrianHancu)

Microsoft has long envisioned a Windows for developers to focus on building great software and forget about the form on which they'll run. Each update for Windows 10 on desktop, mobile, and Xbox has brought this vision closer to reality, but the next step is a truly common shell. 

This is all part of the "One Windows" concept. Windows 10 devices...

By Ryan Daws, 18 January 2017, 0 comments. Categories: Mobile, Platforms, Windows.

Opinion: Nintendo forgot to Switch up its strategy

(Image Credit: Nintendo)

Nintendo makes fantastic games, but it can only make so many of them at once. This is where third-party studios come in to fill the gaps between releases. Underpowered consoles and lack of promotional support from Nintendo damaged their relationship with these developers in the past and pushed them into reducing or dropping support for Nintendo's consoles in favour of consoles from Sony and Microsoft. 

With the...

By Ryan Daws, 16 January 2017, 2 comments. Categories: Devices, Gaming, Industry, Platforms.

Developers warned to update apps prior to Android Wear 2.0 launch

The next major version of Android Wear is almost here, and Google has warned developers to update their apps prior to its launch. 

Launching in February, Android Wear 2.0 will bring a host of overdue features to Google's wearable platform in the hope of giving it the shot of adrenaline it needs. According to IDC, in Q3 2016 smartwatch sales overall dropped 51.6 percent over the same period in the previous year. 

This stagnation in the smartwatch market can be attributed to a variety of...

By Ryan Daws, 12 January 2017, 0 comments. Categories: Android, Industry, Platforms, Windows.