Nintendo is actively pursuing third-party developers for Switch

(Image Credit: Nintendo)

According to game publishing giant Take-Two, Nintendo is learning from its past mistakes and actively pursuing third-party developers to help make its upcoming Switch console a success. 

Take-Two Interactive is the parent firm of renowned game developers companies such as Rockstar, creator of GTA, and 2K Games, creator of the Borderlands franchise. During the Credit Suisse Technology, Media, and Telecom conference this week, Take-Two president...

By Ryan Daws, 30 November 2016, 0 comments. Categories: Gaming, Industry, Platforms.

Opinion: The future of software development is now

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Despite businesses’ reliance on their skills, developers are still relatively hard to come by. The talk of a skills gap refuses to die, and today, demand continues to outstrip supply. According to the UK Visa Bureau, software development and IT are among the professions with the biggest skills shortages.

However, software developers...

By Faris Sweis, 28 November 2016, 0 comments. Categories: Industry.

Incorporating the latest speech tech into your UX

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Nobody used keyboards in the sci-fi of our childhoods. Whether it was the control system of starships or the hub of a utopian world, every interaction was based on human speech. Opening the pod doors or jettisoning the trash only required a simple command, and many of those systems replied in kind.

Now we’re closing in on that reality. Siri was the first seismic shift...

By Q Manning, 10 November 2016, 0 comments. Categories: Industry.

Code.gov launched by US government to share open-source code

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Taxpayers expect their money to be used as efficiently as possible so the US government has launched a new resource which enables its agencies to share open-source code for use elsewhere.

Sharing the code via Code.gov enables the code to be reused around the federal government's agencies to prevent wasting time, money, and resources on...

By Ryan Daws, 04 November 2016, 0 comments. Categories: Industry.

Five advantages of serverless architecture for every app

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When Instagram launched in 2010, it was woefully underprepared to become the next rags-to-riches social media company.

In just six hours, skyrocketing traffic overwhelmed the single Los Angeles-based machine running Instagram’s back-end. Likening it to open-heart surgery, co-founders Mike Krieger and Kevin Systrom were forced to perform an emergency migration from the local...

By Wendy Schott, 05 October 2016, 0 comments. Categories: Industry.

Opinion: Google's Andromeda OS sounds 2.537 million light years ahead of rivals

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During an event later today, Google is expected to launch an OS codenamed 'Andromeda' which is omnipresent across hardware powered by the Mountain View-based web giant. The event is hardware-focused, so we should be seeing plenty of examples of how the OS will enable a more seamless experience across Google's ecosystem. 

"Google continues to underscore...

By Ryan Daws, 04 October 2016, 1 comment. Categories: Android, Industry, Platforms.

Google explains how it helped Niantic bring Pokémon Go to life

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The growth of AR hit Pokémon Go was staggering and far exceeded the humble expectations of developer Niantic Labs. Within just 15 minutes of launching in Australia and New Zealand, player traffic surged well past Niantic’s expectations and created a range of stability issues. 

While it was a troublesome launch period, it could have been much worse if...

By Ryan Daws, 30 September 2016, 0 comments. Categories: Cloud, Gaming, Industry, VR.

Opinion: PS4 Pro is a forward-looking console without the power

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Historically, consoles feature lifespans of 7 – 8 years before hardware limitations become an issue. Now, just three years after their debut, we're looking at significant upgrades to both the PlayStation and Xbox as new advancements in technology heralds a new era of immersive entertainment. 

This generation of consoles launched during a transitionary period between 1080p and 4K, and the long-awaited debut of VR. At their launch, and to some...

By Ryan Daws, 08 September 2016, 0 comments. Categories: Devices, Gaming, Industry, Platforms.

Apple is 'welcome' in the UK if the firm rethinks its European operations post-EU tax debate

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Apple is a huge company with the influence to cut a special deal with the Irish government which allowed the giant to pay just 1pc tax on its European profits in 2003 and 0.005pc in 2014. 

The EU, against its own rules on allowing each country to make its own tax decisions, has decided to step in and demand a final bill of approximately €19bn...

By Ryan Daws, 31 August 2016, 0 comments. Categories: Apple, Industry.