Opinion: For Nintendo, mobile is the path back to glory

(Image Credit: iStockPhoto/NoDerog)

Nintendo is known for family-friendly consoles and some beloved franchises, at least for those of us who grew up with the iconic brand. It has been through such franchises which Nintendo has offered unique experiences which were once guaranteed to ship consoles to gleeful fans.

But as Microsoft and Sony came to market with powerful new consoles - which pushed boundaries and wowed gamers of all ages...

By Ryan Daws, 17 March 2015, 0 comments. Categories: Gaming, Industry, iPad, Mobile, Platforms.

Dear Apple, Open up or be left behind…

Four years ago, Steve Jobs announced iOS’ video-calling feature ‘FaceTime’ would become Open so applications can be built cross-platform for the benefit of everyone. iOS users can keep in touch with their contacts in the bigger market which is the Android ecosystem, and vice-versa.

iOS users are still limited to calling each other. Despite adding features like FaceTime Audio (shouldn’t that be VoiceTime?) we're without a way to get in touch with our non-iDevice counterparts.

There's a...

By Ryan Daws, 22 April 2014, 1 comment. Categories: Apple, Industry, iOS, iPad, Platforms.

Apple’s developer outage (just as Play Store grows faster)

Apple’s developer website is experiencing an ongoing outage after a security breach which has caused a complete overhaul to be initiated, arriving just as Google announces hitting the same 50 billion app downloads milestone Apple recently celebrated – only a year quicker.

The outage occurred as of last Thursday according to the Cupertino giant’s maintenance page; although some sources appear to report a day earlier.

It appears – although unconfirmed – customer data...

By Ryan Daws, 22 July 2013, 0 comments. Categories: Android, App Stores, Apple, Development Tools, iOS, iPad, Platforms.

Google graces Chrome 29 with WebRTC, releases Maps SDK 1.4 for iOS

Google, will you guys take a day off already?  The web services company has released updates to a couple of its products containing some fairly significant, potentially game-changing additions.

First up is the much-loved Chrome browser, now at version 29.

As of recently, the desktop release of the browser started sharing the same version as its “Chrome Beta” mobile counterpart found on Android.

Whilst still keeping some device-specific features, much of the underlying technology remains the...

By Ryan Daws, 17 July 2013, 0 comments. Categories: Android, Apple, Development Tools, HTML5, Industry, iOS, iPad, Platforms, Testing, Windows.

How would iOS 7 beta 4 look with a different font?

Yesterday Apple unleashed iOS 7 Beta 3 - bringing with it a bolder Helvetica Neue font. Whilst still despised by many, it’s at least more readable than the previous iteration.

Someone suggested a change to a non print-orientated font such as ‘Myriad Pro’ which is exactly what I’ve mocked up...

The changes are subtle; this isn’t intended as an entirely new concept. In places you may have to squint to notice the differences, but in everyday use I believe the font would have a much...

By Ryan Daws, 09 July 2013, 1 comment. Categories: Apple, Design, Development Tools, Devices, Industry, iOS, iPad, Marketing, Platforms, Testing.

Digia releases Qt 5.1 of the (ex-Nokia) cross-platform framework

Last August, Finnish software and services firm Digia bought the cross-platform application framework “Qt” from Nokia.

Today version 5.1 is being released bringing many significant improvements, most notably preliminary support for Android and iOS.

Support for both of the world’s most popular mobile operating systems is considered a “technology preview” which can preliminarily port apps between OS’s using the same code base. Although the majority of the tools and...

By Ryan Daws, 05 July 2013, 0 comments. Categories: Android, Apple, Design, Development Tools, Industry, iOS, iPad, Languages, Platforms, Testing, Windows.

Got an awesome startup? Register for “Million Pound Startup”

The Million Pound Startup is an international competition for all the entrepreneurs out there (of any industry) who can register for free – instantly promoting your business or idea – and be in for the running of winning a million pounds.

Worth a go, surely?

 

Whilst usually these kinds of contests head straight to my delete folder, the backing of some high-profile names took my intrigue. Opening the website presented a very visual look at all...

Special Effect interview: Apps and hardware changing lives

Yesterday I tested an innovative new Android application named “Twilight” which changes the brightness of your screen dependant on the time of day, slowly adding a soft red filter until night-time to remove the blue light which keeps you awake.

As someone who regularly struggles to sleep; this morning I wanted to write a piece on how it could potentially “change my life” before realising how in the scheme of things, it’s so very...

By Ryan Daws, 12 June 2013, 0 comments. Categories: Android, App Stores, Apple, Design, Development Tools, Devices, Gaming, Industry, iOS, iPad, Platforms.

Could this be Apple’s answer to Google Now?

At the D11 interview last week, Tim Cook let slip Apple has acquired nine start-ups since October. Mike Elgan, from Cult of Mac, believes one of these could be ‘Grokr’ a predictive search app for iOS.

Much like Siri was before being implemented natively in iOS5, Grokr has been pulled from the AppStore.

Also lending credence to the theory, the website currently list their upcoming project as 'NEXT'.

Keen observers may notice this is the same name as Apple's most famous acquisition.

Google Now has...

By Ryan Daws, 04 June 2013, 0 comments. Categories: Android, App Stores, Apple, Industry, iOS, iPad, Platforms, Testing.

Unity’s popular dev tools made free for small and indie studios

Unity, the hugely popular cross-platform development tool, has made its mobile tools free for small and independent studios.

This will help spur a new generation of developers, who may not have previously afforded the tools to do so, to try their hand at game development.

 

Previously, Unity’s tools would have cost $800 to release on both iOS and Android, although deploying to PC, Mac, and the Web was free...

By Ryan Daws, 21 May 2013, 0 comments. Categories: Android, App Stores, Apple, Development Tools, Gaming, Industry, iOS, iPad, Languages, Platforms, Testing.