Pebble provides the Gear for fitness apps

Kickstarter-success Pebble has grown from a plucky start-up to a device and platform which continues to compete with even the latest of the big players’ offerings. It’s an incredible feat, and it’s even more impressive when you consider the device first shipped in November last year.

Today the smartwatch-darling has dropped its price and boosted its abilities in activity tracking to become one of the best choices on the market for health enthusiasts. The device even manages to compete...

By Ryan Daws, 01 October 2014, 0 comments. Categories: Developers, Devices, Platforms.

Microsoft's "early access" approach to Windows 9

(Image Credit: Nils Geylen)

We don't even have its name yet, but we do have some idea of what to expect from the successor of the often-criticised Windows 8. Microsoft's new CEO, Satya Nadella, was quoted as saying the company needs to be "obsessive over customers" which is an ethos that appears to have hit its mark going by the rapid changes we are witnessing.

Had these users been able to help shape the OS before it launched; it wouldn't have had such a bad...

By Ryan Daws, 30 September 2014, 0 comments. Categories: Developers, Testing, Windows.

Designing for Android Auto: What you need to know

One of the biggest battles for major platform holders will be for the automotive. Google announced at their I/O developer conference earlier this year that the tech giant has plans to outpace competitors with Android Auto; but it stalled on providing most of the vital details.

Now Google has released a design template for Android Auto which developers must use when creating apps for the car. (It's worth remembering at this point the "apps" function as extensions of...

By Ryan Daws, 29 September 2014, 0 comments. Categories: Android, App Stores, Design, Developers, Platforms.

A definitive guideline on building flexible UI using Android Fragments

Who doesn't want to make his/her Android app a silky for the end-users? I'm sure all of you would love to render the perfect user experience to people who choose to download and install your app onto their Android powered devices. Through this article, I will bring to you a comprehensive guide to creating a dynamic UI using fragments. Hopefully by the end of this write-up you will have been encouraged to build your own multi-pane UI that would add elegance to your existing Android application....

By Lucie Kruger, 25 September 2014, 0 comments. Categories: Android, Code, Developers.

Think you can crack this code? Woto may have a job for you

Picture credit: Riebart/Flickr

Social media publishing firm Woto has put up a job advert for digital design graduates – but written entirely in JavaScript, designed to “separate the wheat from the chaff.”

DeveloperTech normally sniffs out cheap PR stunts a mile off – but this one is actually quite interesting. The job, a paid internship, is located at the Bartle Bogle Hegarty (BBH) advertising agency.

Naturally...

By James Bourne, 25 September 2014, 0 comments. Categories: Careers, Code, Developers, Java.

Chromebooks now run Android apps without porting

Android is everywhere; whether it's your phone, your tablet, your console, or even your fridge. Where it hasn't been, at least without third-party software such as BlueStacks, is your PC. Back in June, Google promised it would be bringing support (finally!) for Android apps on Chromebooks.

On Thursday, the web giant made good on its promise and launched the first set of these apps for Chrome OS. These initial apps included; Duolingo, Evernote, children's reading app Sight...

By Ryan Daws, 12 September 2014, 0 comments. Categories: Android, Code, Developers, Platforms, Testing.

Apple Watch: Time for a new breed of gaming

What if the Apple Watch could be used to improve in-game experiences? It's certainly possible since Cupertino's entry into the wearables market is already packing useful sensors for game developers. It could, quite literally, be a game-changing wearable.

In fact, two internal research and development teams over at Electronic Arts are already examining the possibility of utilising Apple's smartwatch for gaming. Frank Gibeau, an executive who oversees EA's mobile content, told CNET: "One of the things we're...

By Ryan Daws, 10 September 2014, 0 comments. Categories: Apple, Apple iOS, Developers, Devices, Gaming.

Apple updates developer rules ahead of iOS 8 launch

Cupertino-based technology giant Apple has updated its rules for developers ahead of iOS 8's public launch which is expected next week. An event is scheduled for September 9 where brand-new iPhones on which to tout the vastly improved OS are also expected.

The official App Store Review Guidelines provides developers with guidance on meeting the requirements for iOS 8 applications to prevent Apple's infamous rejections. Below we will include the full...

By Ryan Daws, 03 September 2014, 1 comment. Categories: Apple iOS, Developers, Platforms, Testing.

The 6 most popular mobile development tools

As the app market matures, developers need to begin thinking about porting their apps across multiple platforms to increase their audience size as much as possible. But, developing an app for each different mobile platform is insanely time consuming and requires knowledge of a wide variety of different programming languages. Luckily, cross-platform development tools have emerged to help developers carry some of the burden. Check out 6 of the most popular cross-platform tools:

By StartApp, 01 September 2014, 1 comment. Categories: Code, Developers.

Gamescom 2014 roundup: Developers get social

Another year, another Gamescom and lots of interesting new developments in the gaming industry, not least in the area of customer acquisition, engagement and retention. While the major console game launches stole the show, in the shape of Project Cars and the return of Lara Croft in Rise of The Tomb Raider, behind the scenes discussions revolved around new ways to drive the monetisation of mobile gaming.

Gamescom is a sensory feast for gamers but it’s also a significant B2B event. Judging by the number...

By Paolo Rizzardini, 28 August 2014, 0 comments. Categories: Developers, Gaming.