Microsoft gains a Halo with ‘Project Orleans’ and .NET

In an article about IoT-framework 'AllJoyn' yesterday, we discussed and spoke to the team behind Microsoft's renewed push into supporting open technologies. That trend continues today with the announcement that Microsoft will be making the cloud computing framework behind Halo 4, 'Project Orleans', open-source for all developers to use in early...

By Ryan Daws, 16 December 2014, 0 comments. Categories: Cloud, Gaming, Windows.

Google releases Android 'Lollipop' code samples

Android 5.0, or 'Lollipop' if you prefer, is Google's biggest update yet. The latest version of the world's most-popular mobile OS ships with a whole host of new features and a radical redesign from Matías Duarte which Google wants to be adopted across the web, mobile, and desktop.  

Yesterday, the Mountain View-based giant released 20 new code samples which aim to show developers how the new additions can be implemented in their own apps... 

The samples can be...

By Ryan Daws, 12 December 2014, 0 comments. Categories: Android, Gaming, Testing.

Unity 4.6 brings long-fabled UI creator

Around a year and a half ago, popular game development tool Unity promised to change how user interfaces are created. With the release of 4.6, developers can now ease the painful task of creating UI with a powerful built-in solution which removes the need to use workarounds to achieve what you need.

Unity’s animation system provides support for aspects like bouncing buttons and things which fly into view.

Unity is a WYSIWYG-style creation engine which – up to most solutions – is simple in...

By Ryan Daws, 27 November 2014, 2 comments. Categories: Development Tools, Gaming, Platforms, Testing.

Opinion: “True” cloud gaming will be in 2016

A report from Strategy Analytics, a Boston-based market researcher, says that the audience for cloud-gaming services such as 'PlayStation Now' from Sony and 'Grid' from Nvidia could grow from nearly 30 million users by the end of 2014, to nearly 150 million by the end of 2015. The cloud will have a huge impact on gaming - as we’ve begun to see in some of 2014’s biggest titles - but it’s what’s coming beyond 2015 which will show its true power...

Ensuring large textures are able to be...

By Ryan Daws, 24 November 2014, 0 comments. Categories: Cloud, Development Tools, Gaming.

Gamer Study: Women prefer RPGs, men prefer FPS...

Whilst the "GamerGate" battle rages on about the ethics in gaming journalism, a new report from SuperData highlights the difference in genre preferences between genders. The statistics revealed are worth taking into consideration when developing the latest titles...

The study shows that more women play RPG games than men, at 53.6% to 46.5% respectively. When it comes to MMORPGs, however, men are in the majority at 66%. In regards to age, “Players between 18 and 30 account for 50% of the US MMO...

By Ryan Daws, 28 October 2014, 1 comment. Categories: Gaming, Industry, Marketing.

Google takes Android gaming up a level

You may not have heard, but Google had a fairly-quiet launch of several big new products this week including the Nexus 9 and the Nexus Player. Despite not making as much fanfare as Apple's event, these are important and brand-new devices which show just how serious Google is about the mobile gaming market.

The Nexus 9 packs Nvidia's powerful Tegra K1 and is capable of delivering graphics similar to the Xbox 360 and PS3. If you want to know just how powerful this thing is, its...

By Ryan Daws, 17 October 2014, 0 comments. Categories: Android, Ecosystem, Gaming, Platforms.

Metal: Apple may destroy OpenGL and boost DirectX 12

Steve Jobs once declared "thermonuclear war" on Android for claims of Google's operating system being a clone of Apple's own. Whilst Android has since forged its own path, and is often the first to adopt new technologies, iOS remains the most popular choice for game developers due to its great development tools and less fragmentation.

At this year's reveal of iOS 8 at WWDC, Apple introduced the 'Metal' graphics API which aims to bring low-level ("to the metal") access on devices touting an A7 processor or...

By Ryan Daws, 22 September 2014, 4 comments. Categories: Android, Ecosystem, Gaming, iOS, Platforms.

Culture-shift: Rise of the female gamer

The culture of games being associated with young, male, teenage gamers has been shifting. In fact, for the first time, female gamers now outnumber males according to a major study carried out by an independent research agency.

Populus' study was conducted on behalf of the Internet Advertising Bureau and found that 52% of people who have played some form of video game in the last six months were female, up from 49% three years ago, and pushing women players into the majority.

"GamerGate" was a recent debate...

By Ryan Daws, 17 September 2014, 4 comments. Categories: Gaming, Industry, Platforms.

Apple Watch: Time for a new breed of gaming

What if the Apple Watch could be used to improve in-game experiences? It's certainly possible since Cupertino's entry into the wearables market is already packing useful sensors for game developers. It could, quite literally, be a game-changing wearable.

In fact, two internal research and development teams over at Electronic Arts are already examining the possibility of utilising Apple's smartwatch for gaming. Frank Gibeau, an executive who oversees EA's mobile content, told CNET: "One of the things we're...

By Ryan Daws, 10 September 2014, 0 comments. Categories: Apple, Development Tools, Devices, Gaming, iOS.

Opinion: Let's go on an adventure where everyone is invited… #GamerGate

The gaming community is at war, and this time it's not the usual Xbox vs PlayStation battle. Instead, it is touching on the much more important (and sensitive) issue of diversity. The lack of non-white and non-male protagonists in video games is one of the most highlighted concerns to rights campaigners, but it should be for gamers everywhere, as it results in a lack of choice and new experiences which makes playing games so brilliant and immersive.

For some background,

By Ryan Daws, 02 September 2014, 0 comments. Categories: Gaming, Industry.