Opinion: Nintendo knew it had to Switch it up

(Image Credit: Nintendo)

Nintendo has previewed its long-awaited codename 'NX' console and sticking to company tradition it takes a refreshing approach to gaming – it now even has a name, the Nintendo Switch

While the competition sticks to pushing as powerful consoles as possible, Nintendo is sticking to making gaming fun and versatile. After the PS Vita fizzled out, the 3DS became the sole survivor in the dedicated handheld console space...

By Ryan Daws, 20 October 2016, 0 comments. Categories: Devices, Gaming, Platforms.

Samsung wants game developers on Tizen – launches competition

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Tizen is the second biggest of the budget OS category in India although it remains barely a blip in marketshare reports when compared to Android. Samsung wants to make Tizen a more tempting proposition by encouraging popular game developers to launch their games on the platform. 

In order to entice developers, Samsung has launched the Tizen App Challenge which offers monetary...

By Ryan Daws, 18 October 2016, 0 comments. Categories: Gaming, Platforms, Samsung.

Google explains how it helped Niantic bring Pokémon Go to life

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The growth of AR hit Pokémon Go was staggering and far exceeded the humble expectations of developer Niantic Labs. Within just 15 minutes of launching in Australia and New Zealand, player traffic surged well past Niantic’s expectations and created a range of stability issues. 

While it was a troublesome launch period, it could have been much worse if...

By Ryan Daws, 30 September 2016, 0 comments. Categories: Cloud, Gaming, Industry, VR.

Opinion: PS4 Pro is a forward-looking console without the power

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Historically, consoles feature lifespans of 7 – 8 years before hardware limitations become an issue. Now, just three years after their debut, we're looking at significant upgrades to both the PlayStation and Xbox as new advancements in technology heralds a new era of immersive entertainment. 

This generation of consoles launched during a transitionary period between 1080p and 4K, and the long-awaited debut of VR. At their launch, and to some...

By Ryan Daws, 08 September 2016, 0 comments. Categories: Devices, Gaming, Industry, Platforms.

Developers of all sizes can now publish their UWP app on Xbox

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Microsoft has promised truly universal apps for what seems like forever, but whilst the pieces for mobile devices and the desktop have come together, one form which had been absent was the biggest screen in most people's lives, their TV. 

That era is now at its end as Microsoft opens up the ability for any developer to submit their UWP apps for publishing to the Xbox Store....

By Ryan Daws, 30 August 2016, 0 comments. Categories: Gaming, Industry, Platforms, Windows.

Amazon launches developer tools for Alexa gaming

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Amazon wants to improve Alexa's gaming prowess by introducing a new set of tools which makes it easier for developers to build related experiences. 

The impressive voice assistant has gone from strength-to-strength and is often seen as the leading AI for the smart home thanks to integrations with third party devices – the result of a burgeoning developer scene for Amazon's bestselling Echo device which features Alexa for interactions. 

Whilst most voice...

By Ryan Daws, 03 August 2016, 0 comments. Categories: Amazon, Development Tools, Gaming.

Sega acquires Endless Space game developer Amplitude Studios


Sega has acquired PC and Xbox One game development house Amplitude Studios, the company behind the 4x space strategy game Endless Space.

Amplitude was formed in 2011 by former Ubisoft employees who published their first game – Endless Space – in 2012. Since its launch, the game has sold over 1 million copies, spurring a number of post-launch DLC packs.

In a post on the community site Games2Gether.com, Amplitude said, “What we want to do is to focus on...

By Developer Tech, 06 July 2016, 0 comments. Categories: Gaming.

Samsung demonstrates how Vulkan will improve game performance

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Vulkan is the spiritual successor to OpenGL, a graphics API that was originally released in 1992. Samsung announced that its devices will support the Vulkan graphics API starting with the Galaxy S7 and S7 Edge, and the company has now demonstrated how it will improve graphics performance. 

Three high-profile games were used in Samsung's...

By Ryan Daws, 28 June 2016, 0 comments. Categories: Android, API, Gaming, Samsung.