Nvidia uses DOOM to demonstrate Vulkan's power

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The anticipated reboot of beloved game series DOOM is due this week from Bethesda, and Nvidia has used it on-stage during an event in Austin to demonstrate the power of their latest GTX 1080 GPU when used with the impressive Vulkan graphics API. 

Going back to its roots, the new DOOM is set to offer fast-paced action...

By Ryan Daws, 10 May 2016, 0 comments. Categories: API, Development Tools, Gaming, VR.

Game Development: Managing the rules of the game

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The rules of the gaming industry are changing. In a highly-competitive market, game makers need to ensure they’re not only developing products which meets the needs of an increasingly demanding market, but that also stand up to the rigours of security. Be it online gaming or gambling, users are sharing sensitive data such as personal information or credit card details which means they...

By Gábor Marosvári, 21 April 2016, 0 comments. Categories: Gaming, Hacking, Security.

Opinion: Why upgraded Xbox One and PS4 consoles are inevitable

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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers. 

It's widely-acknowledged that if...

By Ryan Daws, 19 April 2016, 0 comments. Categories: Gaming, Industry.

Epic releases Unreal Engine 4.11 – improvements based on Paragon development

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Epic doesn't just maintain the fantastic Unreal Engine, they also create incredible games. Their experience from this game development translates into Unreal Engine features, to help other developers overcome hurdles and ensure the process is as simple as possible whilst maintaining high-levels of performance. 

An upcoming...

By Ryan Daws, 01 April 2016, 0 comments. Categories: Apple, Development Tools, Gaming, Platforms, Windows.

Xbox continues eSports support with platform launch – Forza 6 takes pole with integration

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Microsoft is a long-term supporter of eSports, and Xbox Live became somewhat the home for professional console gamers and leagues over the years. This started with the eSports scene around Halo, before Call of Duty took over with their annual game releases as Halo's development slowed. 

Call of Duty thrived on Xbox, and Microsoft held various exclusive content deals...

By Ryan Daws, 21 March 2016, 0 comments. Categories: Development Tools, Gaming, Platforms, Windows.

"Pay-what-you-want" CryEngine V launches with DirectX 12 support, VR tools

(Image Credit: Crytek)

Renowned game developer Crytek has unveiled CryEngine V which features a host of new features and "pay-what-you-want" pricing model to help anyone get started with creating similarly groundbreaking titles we've come to expect. 

The biggest announcement is the new pricing model which follows the "free" model of Amazon's recently-announced Lumberyard engine. This isn't...

By Ryan Daws, 16 March 2016, 0 comments. Categories: C#, Development Tools, Gaming, Industry, Platforms, VR.