Samsung demonstrates how Vulkan will improve game performance

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Vulkan is the spiritual successor to OpenGL, a graphics API that was originally released in 1992. Samsung announced that its devices will support the Vulkan graphics API starting with the Galaxy S7 and S7 Edge, and the company has now demonstrated how it will improve graphics performance. 

Three high-profile games were used in Samsung's...

By Ryan Daws, 28 June 2016, 0 comments. Categories: Android, API, Gaming, Samsung.

Opinion: Why latency in games sucks and what you can do about it

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With games increasingly using a range of online features - to the extent that you can’t even launch some games without first having a data connection - server issues are an easy way to lose players.

Massive studios like Blizzard are only too aware of the issues that backend problems can cause. At the launch of Diablo 3 in 2012 server issues meant that many players encountered different error...

By Griff Parry, 03 June 2016, 0 comments. Categories: Development Tools, Gaming, Industry.

Nvidia uses DOOM to demonstrate Vulkan's power

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The anticipated reboot of beloved game series DOOM is due this week from Bethesda, and Nvidia has used it on-stage during an event in Austin to demonstrate the power of their latest GTX 1080 GPU when used with the impressive Vulkan graphics API. 

Going back to its roots, the new DOOM is set to offer fast-paced action...

By Ryan Daws, 10 May 2016, 0 comments. Categories: API, Development Tools, Gaming, VR.

Game Development: Managing the rules of the game

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The rules of the gaming industry are changing. In a highly-competitive market, game makers need to ensure they’re not only developing products which meets the needs of an increasingly demanding market, but that also stand up to the rigours of security. Be it online gaming or gambling, users are sharing sensitive data such as personal information or credit card details which means they...

By Gábor Marosvári, 21 April 2016, 0 comments. Categories: Gaming, Hacking, Security.

Opinion: Why upgraded Xbox One and PS4 consoles are inevitable

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To improve the future, you must look at the past. In this case, multiple sources confirming the existence of an upgraded PS4 codenamed "NEO" proves the console market is looking at the PC's legacy of upgradeable hardware and recognising that it can offer a faster upgrade cycle for dedicated gamers. 

It's widely-acknowledged that if...

By Ryan Daws, 19 April 2016, 0 comments. Categories: Gaming, Industry.

Epic releases Unreal Engine 4.11 – improvements based on Paragon development

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Epic doesn't just maintain the fantastic Unreal Engine, they also create incredible games. Their experience from this game development translates into Unreal Engine features, to help other developers overcome hurdles and ensure the process is as simple as possible whilst maintaining high-levels of performance. 

An upcoming...

By Ryan Daws, 01 April 2016, 0 comments. Categories: Apple, Development Tools, Gaming, Platforms, Windows.