Nintendo is actively pursuing third-party developers for Switch

(Image Credit: Nintendo)

According to game publishing giant Take-Two, Nintendo is learning from its past mistakes and actively pursuing third-party developers to help make its upcoming Switch console a success. 

Take-Two Interactive is the parent firm of renowned game developers companies such as Rockstar, creator of GTA, and 2K Games, creator of the Borderlands franchise. During the Credit Suisse Technology, Media, and Telecom conference this week, Take-Two president...

By Ryan Daws, 30 November 2016, 0 comments. Categories: Gaming, Industry, Platforms.

Unity Technologies and Xiaomi partner for Chinese mobile game development

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Mobile game developer Unity Technologies and Chinese Android device manufacturer Xiaomi has signed a partnership agreement to serve consumers and developers globally. With this collaboration, Unity game developers will be able to publish their games to the Xiaomi app store and Xiaomi will provide support negotiating with local licensing terms.

China already accounts for more than a quarter of the new mobile devices activated on the Unity network every quarter and Xiaomi devices, the...

By Developer Tech, 24 November 2016, 0 comments. Categories: Gaming, Mobile.

Nvidia claims it's simple to port PS4, Xbox One games to Nintendo Switch

(Image Credit: Nintendo)

Mobile gaming leaves a lot to be desired in terms of performance and graphical fidelity when compared to more powerful consoles, but that gap is closing fast with today's mobile GPUs already offering more power than last-generation consoles. 

The Nintendo Switch is set to arrive in the first half of 2017, and...

By Ryan Daws, 17 November 2016, 0 comments. Categories: Gaming, Mobile, Platforms.

Big Viking Games raises $21.75m, continues to bet on HTML5 mobile gaming

Picture credit: "HTML5 Logo On Screen", by "David Martyn Hunt", used under CC BY / Modified from original

Big Viking Games, a Canada-based independent mobile and self-published game studio and pioneer in HTML5 mobile games, has secured a total of $21.75 million (£17.4m) in funding from Royal Bank of Canada (RBC), Export Development Canada (EDC) and BDC Capital.

The...

By Developer Tech, 04 November 2016, 0 comments. Categories: Gaming, HTML5, Mobile.

Opinion: Nintendo knew it had to Switch it up

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Nintendo has previewed its long-awaited codename 'NX' console and sticking to company tradition it takes a refreshing approach to gaming – it now even has a name, the Nintendo Switch

While the competition sticks to pushing as powerful consoles as possible, Nintendo is sticking to making gaming fun and versatile. After the PS Vita fizzled out, the 3DS became the sole survivor in the dedicated handheld console space...

By Ryan Daws, 20 October 2016, 0 comments. Categories: Devices, Gaming, Platforms.

Samsung wants game developers on Tizen – launches competition

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Tizen is the second biggest of the budget OS category in India although it remains barely a blip in marketshare reports when compared to Android. Samsung wants to make Tizen a more tempting proposition by encouraging popular game developers to launch their games on the platform. 

In order to entice developers, Samsung has launched the Tizen App Challenge which offers monetary...

By Ryan Daws, 18 October 2016, 0 comments. Categories: Gaming, Platforms, Samsung.

Google explains how it helped Niantic bring Pokémon Go to life

(Image Credit: iStockPhoto/nicescene)

The growth of AR hit Pokémon Go was staggering and far exceeded the humble expectations of developer Niantic Labs. Within just 15 minutes of launching in Australia and New Zealand, player traffic surged well past Niantic’s expectations and created a range of stability issues. 

While it was a troublesome launch period, it could have been much worse if...

By Ryan Daws, 30 September 2016, 0 comments. Categories: Cloud, Gaming, Industry, VR.

Opinion: PS4 Pro is a forward-looking console without the power

(Image Credit: Sony)

Historically, consoles feature lifespans of 7 – 8 years before hardware limitations become an issue. Now, just three years after their debut, we're looking at significant upgrades to both the PlayStation and Xbox as new advancements in technology heralds a new era of immersive entertainment. 

This generation of consoles launched during a transitionary period between 1080p and 4K, and the long-awaited debut of VR. At their launch, and to some...

By Ryan Daws, 08 September 2016, 0 comments. Categories: Devices, Gaming, Industry, Platforms.