ATOS SIPS Payment Gateway implementation in .NET

France based ATOS Worldline SIPS is the leading secure payment solution in Europe. They process over 250 million transactions a year for about 30,000 merchants.

Though they provide comprehensive technical docs and support to incorporate their gateway into your website, there is no existing example which demonstrates the whole process from start to finish.

This blog shows how to incorporate their gateway into an ASP.NET based website. It is assumed that you are a developer/programmer with experience in websites.

BASIC...

By Amit Sengupta, 10 June 2013, 1 comment. Categories: Billing, Code, Developers.

The new SMS of smartphones

The first wave of telco revenues was driven by text and voice. Thanks to shortened innovation cycles in the mobile eco-system, the revenue mix of telco industry is now poised to change. Increase in usage of mobile devices to access Internet and penetration of Internet enabled smart phones have accelerated data related revenue growth of Telcos.

Smart Phones leading Mobile Internet adoption

The total number of mobile Internet users will be close to 85M by end of 2012. This represents a 170% year on year...

By InMobi, 30 May 2013, 0 comments. Categories: Analytics, Billing, Industry, Marketing.

PayPal to unleash new Android SDK for in-app payments

Whilst in-app purchases become ever more popular, mainly from the rise of the “freemium” model, PayPal wants to get a slice of the pie on Android.

Announced on Monday, a new SDK from the payment service is to be released first to US developers on May 15.

 

This follows a release of the iOS version of the SDK which was debuted just over two months ago,...

By Ryan Daws, 14 May 2013, 0 comments. Categories: Android, Apple iOS, Billing, Developers, Marketing, Monetisation.

Facebook launches monthly app subscription billing

Facebook is introducing subscription billing for apps in a move that should boost the revenues of game and app developers, as well as adding to its own coffers via a 30% cut.

From July, developers will be able to implement subscription plans, offering updated content and a premium experience for their most loyal, fee paying users, establishing a recurring revenue stream on top of the already existing one-time payments.

The least developers can charge for a monthly subscription will be $1.

“This new feature will be available to all Facebook.com and mobile web...

By Matt Henkes, 20 June 2012, 0 comments. Categories: App Stores, Billing, Facebook, Monetisation, Social media.

Google introduces in-app subscriptions for Android

Google has announced that Google Play now supports in-app subscriptions for Android devices, meaning developers can charge users monthly or yearly through their apps.

In-app billing had been available on Play since March last year – when it was still known as the Android Market – however this new move to subscriptions will be more convenient for developers, who only need to set the billing interval and...

By James Bourne, 25 May 2012, 0 comments. Categories: Android, Billing.

The Mobile World Congress 2012 Buzz Index! #mwc12

It gives us great pleasure to present the 2012 Buzz Index as compiled at last week’s Mobile World Congress (MWC) exhibition and conference in Barcelona.

I hear you ask “What’s the Buzz Index?”  I am glad you asked!  Let me explain.  Every year since 2007 we have been measuring what the biggest buzzwords are at MWC, which give a great indication as to what’s hot and what’s not in the mobile and connected devices worlds.  To be more specific, we only focus...

By Colin Chong, 08 March 2012, 0 comments. Categories: Billing, Developers, Devices, Gaming, HTML5, Industry.

PaymentOne releases HTML5 billing API

M-commerce specialist PaymentOne has released its new mobile API for html5 apps, enabling developers to monetise their web apps using direct billing in the same way they would with native apps.

The PayOne HTML5 API provides an HTML5-compliant Web-based payment flow for developers of mobile games and applications looking to monetize their offerings across all platforms and devices with a highly secure and frictionless "charge it to my mobile phone bill" payment...

By Matt Henkes, 21 February 2012, 0 comments. Categories: Billing, HTML5.

Visa rolls out new resources to boost payment app development

Summary: Visa announces both its new Development Center with tools for developers to create payment applications along with a new acceptance mark.

Visa evidently wants to get as many e-commerce and mobile payment applications out the door as possible, made clear by the launch of the new Visa Developer Center.

The online resource center is primarily designed to offer developers concentrating on the e-commerce and mobile market with the tools they would need to produce and deploy apps at a “rapid”...

By 3Squared, 18 November 2011, 0 comments. Categories: Billing, Developers, Monetisation.

Developer's Guide to In-Application advertising

Mobile applications are hot. Barely a week goes by without the opening of a new app store or a new download record being set. It’s no wonder that developers are flocking in the thousands to try to get a slice of the action. But as with any industry in the early stages of its development, there is still a lot of confusion about which business models work and which don’t. Developers must decide how they will monetize their apps as the industry matures and new opportunities to cash in arise.

By Matt Henkes, 30 June 2011, 0 comments. Categories: Advertising, Billing, Developers, Monetisation.