Opinion: What the iPad and iPhone 6 Plus needs

The iPhone 6 Plus has a lot of unrealised potential, and it's down to an uninspired interface that it's not meeting it. Sure, apps can show an extra pane of information, but they can't be opened side-by-side or "floated" like the Galaxy Note 4. Sure, you can copy and paste from apps, but you can't grab specific parts of the screen and pull information from it like the Note 4. These are all features not everyone needs, but it shows that Samsung's device is at least taking advantage of...

By Ryan Daws, 10 December 2014, 0 comments. Categories: Apple, iOS, Platforms.

Apple shoves its own Push notification rule

In Apple's App Store rules, it quite clearly states "Apps cannot use Push Notifications to send advertising, promotions, or direct marketing of any kind". If you've spent any time on iOS (or any major smartphone platform for that matter) you know that rule is broken all-too-often to the frustration of many customers.

Apple needs to enforce the rule somehow and at least set a good standard for developers to follow everywhere.

It's an effective tactic, however, with...

By Ryan Daws, 02 December 2014, 0 comments. Categories: App Stores, Apple, iOS, Marketing, Monetisation.

What Apple WatchKit brings to the party for developers

Picture credit: iStockPhoto

Last week, Apple released WatchKit to developers. Over the next few months, ahead of the launch of Apple Watch, developers now have the opportunity to take their existing apps and add the necessary extensions to interact with Apple Watch. This point is really key here, Apple isn’t telling developers they have to build new apps, merely take the successful apps they already have and extend them.As alluded to when Apple introduced the watch, much of the leg work of running apps will be handled by a...

By Mubaloo, 26 November 2014, 0 comments. Categories: Apple, iOS.

Were you ready for iOS 8? Here's what you need to know...

After much hype, iOS 8 is finally here. Apple’s new operating system for mobile phones, tablets and wearables is now available to download, and it includes more than 4,000 Application Programming Interfaces (APIs) which enable new features and capabilities to be added to apps. iOS 8 allows app developers to create filters and editing tools for photos, as well as let users unlock passwords stored in their keychain using its Touch ID feature, and app extension capabilities offer greater collaboration...

By Joram Cano, 23 September 2014, 0 comments. Categories: Apple, iOS.

Apple’s top 10 reasons for rejecting apps: Have you hit any of these?

Any iOS developer will tell you that the Apple App Store review process is full of mystery. Luckily, Apple has finally given developers some clues into why their app was not approved. In a post on developers.apple.com, Apple outlined and explained the top 10 reasons why they reject apps from the App Store. Below are all 10, ranked from the most obvious to the strangely vague:

1. Crashes & Bugs

This one makes is...

By StartApp, 16 September 2014, 0 comments. Categories: App Stores, Apple.

Apple Watch: Time for a new breed of gaming

What if the Apple Watch could be used to improve in-game experiences? It's certainly possible since Cupertino's entry into the wearables market is already packing useful sensors for game developers. It could, quite literally, be a game-changing wearable.

In fact, two internal research and development teams over at Electronic Arts are already examining the possibility of utilising Apple's smartwatch for gaming. Frank Gibeau, an executive who oversees EA's mobile content, told CNET: "One of the things we're...

By Ryan Daws, 10 September 2014, 0 comments. Categories: Apple, Development Tools, Devices, Gaming, iOS.

iOS 8 Beta 6 is out, but it's exclusively for carriers

Apple fans are eagerly-awaiting the release of iOS 8. The update brings a range of improvements that even those of an Android disposition must admit are a huge leap forward over its predecessor, but currently Apple only wants you to test the beta builds if you are a registered developer with your UDID registered for your device.

Thus far this has been a traditional deployment model for Apple. Deploy to developers > test > fix > Gold Master > carrier check > deploy to the public. In what appears...

By Ryan Daws, 19 August 2014, 0 comments. Categories: Apple, iOS, Platforms, Testing.

Analysis: What makes Apple's "Handoff" possible?

Apple is maintaining its stance that devices must remain separate, but without universal apps across mobile and desktop, this leads to a less seamless and more jarring experience for the end-user. As a partial solution to this, the company introduced a set of features at WWDC earlier this year for the upcoming iOS 8 and Mac OS Yosemite releases called "Continuity" whereby work can be continued easily from one device to the next.

In its demo at WWDC, the experience was as fluid as it needs to be. "Handoff"...

By Ryan Daws, 21 July 2014, 0 comments. Categories: Apple, iOS, Testing.

How will Swift affect the iOS developer community?

If you haven’t heard, Apple unveiled a brand new programming language exclusively for Apple developers this week at WWDC. The new language is called Swift and is designed to streamline the development of iOS and Mac OS apps. While any Apple-backed programming language is an exciting prospect, Swift definitely has the potential to shake up the Apple app ecosystem in ways that are both good and bad for the developer community.

The Good:

Swift is meant to be a...

By StartApp, 16 June 2014, 5 comments. Categories: Apple, Development Tools, iOS, Platforms.

Android vs iOS vs WP8: The Battle of Fitness

Summer is here, and many of us are coming to terms with the effects comfort-eating over the previous three seasons has had on our stomachs. I myself have taken up running using RunKeeper alongside a whole host of sit-ups, push-ups, and squats apps from Runtastic's fantastic suite of applications in the hope I can take my top off poolside without ending up with the beach to myself (although that doesn't sound half bad.)

The apps I chose specifically because they all sync with

By Ryan Daws, 13 June 2014, 0 comments. Categories: Android, Apple, iOS, Platforms, Windows.