Apple gifts developers with bigger iOS app sizes and 'TestFlight' abilities

(Image Credit: iStockPhoto/dem10)

The capabilities of iOS apps are increasing, and therefore app sizes are heading skyward with it. In the last round of iDevice updates there was a lot of anguish at the decision to still offer the 16GB version of the iPhone 6, which just isn't enough for most users despite our increasing move to cloud-based storage and streaming for things like music, videos, and documents.

Since 2008, iOS app sizes...

By Ryan Daws, 16 February 2015, 0 comments. Categories: Apple, iOS, Testing.

Swift 1.2 offers significant performance improvements

(Image Credit: Apple Developer)

Apple updated their new programming language, Swift, earlier this week and it promises to "produce binaries that run considerably faster, and new optimizations which deliver even better Release build performance."

Those are bold claims, but ones which we hope are true considering earlier versions of Swift have been anything but quick. As a language still finding its feet, performance issues can be forgiven...

By Ryan Daws, 11 February 2015, 0 comments. Categories: Apple, Languages, Testing.

'Silver' lets you compile Swift for Android and Windows

(Image Credit: ElementsCompiler)

Last year, Apple introduced a new programming language called 'Swift' which is getting a fair amount of praise from developers. Now the clever guys and girls over at RemObjects have released a new compiler called 'Silver' which allows Swift programs to be run in the .NET and Java runtimes –making them compatible with Windows and Android.

Swift has been soaring in popularity, and has leapt...

By Ryan Daws, 10 February 2015, 0 comments. Categories: Android, Apple, Development Tools, iOS, Languages, Testing, Windows.

Opinion: What the iPad and iPhone 6 Plus needs

The iPhone 6 Plus has a lot of unrealised potential, and it's down to an uninspired interface that it's not meeting it. Sure, apps can show an extra pane of information, but they can't be opened side-by-side or "floated" like the Galaxy Note 4. Sure, you can copy and paste from apps, but you can't grab specific parts of the screen and pull information from it like the Note 4. These are all features not everyone needs, but it shows that Samsung's device is at least taking advantage of...

By Ryan Daws, 10 December 2014, 0 comments. Categories: Apple, iOS, Platforms.

Apple shoves its own Push notification rule

In Apple's App Store rules, it quite clearly states "Apps cannot use Push Notifications to send advertising, promotions, or direct marketing of any kind". If you've spent any time on iOS (or any major smartphone platform for that matter) you know that rule is broken all-too-often to the frustration of many customers.

Apple needs to enforce the rule somehow and at least set a good standard for developers to follow everywhere.

It's an effective tactic, however, with...

By Ryan Daws, 02 December 2014, 0 comments. Categories: App Stores, Apple, iOS, Marketing, Monetisation.

What Apple WatchKit brings to the party for developers

Picture credit: iStockPhoto

Last week, Apple released WatchKit to developers. Over the next few months, ahead of the launch of Apple Watch, developers now have the opportunity to take their existing apps and add the necessary extensions to interact with Apple Watch. This point is really key here, Apple isn’t telling developers they have to build new apps, merely take the successful apps they already have and extend them.As alluded to when Apple introduced the watch, much of the leg work of running apps will be handled by a...

By Mubaloo, 26 November 2014, 0 comments. Categories: Apple, iOS.

Were you ready for iOS 8? Here's what you need to know...

After much hype, iOS 8 is finally here. Apple’s new operating system for mobile phones, tablets and wearables is now available to download, and it includes more than 4,000 Application Programming Interfaces (APIs) which enable new features and capabilities to be added to apps. iOS 8 allows app developers to create filters and editing tools for photos, as well as let users unlock passwords stored in their keychain using its Touch ID feature, and app extension capabilities offer greater collaboration...

By Joram Cano, 23 September 2014, 0 comments. Categories: Apple, iOS.

Apple’s top 10 reasons for rejecting apps: Have you hit any of these?

Any iOS developer will tell you that the Apple App Store review process is full of mystery. Luckily, Apple has finally given developers some clues into why their app was not approved. In a post on developers.apple.com, Apple outlined and explained the top 10 reasons why they reject apps from the App Store. Below are all 10, ranked from the most obvious to the strangely vague:

1. Crashes & Bugs

This one makes is...

By StartApp, 16 September 2014, 0 comments. Categories: App Stores, Apple.

Apple Watch: Time for a new breed of gaming

What if the Apple Watch could be used to improve in-game experiences? It's certainly possible since Cupertino's entry into the wearables market is already packing useful sensors for game developers. It could, quite literally, be a game-changing wearable.

In fact, two internal research and development teams over at Electronic Arts are already examining the possibility of utilising Apple's smartwatch for gaming. Frank Gibeau, an executive who oversees EA's mobile content, told CNET: "One of the things we're...

By Ryan Daws, 10 September 2014, 0 comments. Categories: Apple, Development Tools, Devices, Gaming, iOS.

iOS 8 Beta 6 is out, but it's exclusively for carriers

Apple fans are eagerly-awaiting the release of iOS 8. The update brings a range of improvements that even those of an Android disposition must admit are a huge leap forward over its predecessor, but currently Apple only wants you to test the beta builds if you are a registered developer with your UDID registered for your device.

Thus far this has been a traditional deployment model for Apple. Deploy to developers > test > fix > Gold Master > carrier check > deploy to the public. In what appears...

By Ryan Daws, 19 August 2014, 0 comments. Categories: Apple, iOS, Platforms, Testing.